Player Matchup

Yemoja
Yemoja
Captain Hero II
Yemoja
Level 102
God Stats
5W - 4L
1,754 SR
Queue Stats
89W - 78L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
JonBonBo
Kukulkan
Level 27
God Stats
21W - 14L
1,644 SR
Queue Stats
40W - 31L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Riata_De_Chango
Tsukuyomi
Level 122
God Stats
3W - 1L
1,627 SR
Queue Stats
98W - 103L
1,496 Elo+
Solo
Team Averages
Level 84
1,675 SR
1,552 Elo+

VS

Team Averages
Level 77
1,565 SR
1,713 Elo+
Heimdallr
Heimdallr
EvacHaze
Heimdallr
Level 146
God Stats
4W - 3L
1,705 SR
Queue Stats
299W - 140L
1,889 Elo+
Party 1
Cthulhu
Cthulhu
IANGOKU23
Cthulhu
Level 81
God Stats
13W - 6L
1,490 SR
Queue Stats
23W - 19L
1,528 Elo+
Solo
Nemesis
Nemesis
SmiteLegend220
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
11,470
675
4,796
19,535
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
JonBonBo
Kukulkan
16
4 / 2 / 11
11,676
687
13,990
7,699
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Riata_De_Chango
Tsukuyomi
16
11 / 8 / 4
12,604
741
18,357
20,205
8,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvacHaze
Heimdallr
14
3 / 6 / 6
10,205
600
16,109
15,780
6,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IANGOKU23
Cthulhu
14
3 / 5 / 6
10,286
605
11,487
16,974
19,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 5 / 4
10,682
628
9,881
13,456
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
11
11
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Heimdallr
EvacHaze
Heimdallr
3
6
6
1
L
Cthulhu
IANGOKU23
Cthulhu
3
5
6
1.2
W
Kukulkan
JonBonBo
Kukulkan
4
2
11
4.75
W
Tsukuyomi
Riata_De_Chango
Tsukuyomi
11
8
4
1.63
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
37,477
47,439
Taken
46,210
32,025
Mitigated
31,266
11,569
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
1,316
2,134
8,918
19,535
20,661
668
3,700
15,835
14,846
0
L
Heimdallr
EvacHaze
Heimdallr
16,109
9,464
0
2,124
15,780
6,560
404
6,796
8,984
0
53,617
L
Cthulhu
IANGOKU23
Cthulhu
11,487
315
703
97
16,974
19,125
0
7,083
9,891
39,852
0
W
Kukulkan
JonBonBo
Kukulkan
13,990
1,165
0
80
7,699
2,945
849
3,604
4,095
56,759
0
W
Tsukuyomi
Riata_De_Chango
Tsukuyomi
18,357
3,832
0
437
20,205
8,419
1,128
4,406
15,799
0
43,623
L
9,881
2,769
0
2,349
13,456
5,581
0
5,267
8,189
0
21,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
31,173
169
Minions Killed
155
3
Camps Cleared
6
958,765
Distance Traveled
882,221
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,470
675
14
1
0
324,997
0
L
Heimdallr
10,205
600
91
5
3
253,658
0
L
Cthulhu
10,286
605
43
3
1
298,387
1
W
Kukulkan
11,676
687
120
7
2
293,813
4
W
Tsukuyomi
12,604
741
35
2
1
339,955
5
L
Nemesis
10,682
628
21
1
2
330,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role