Player Matchup

Mulan
Mulan
MinhaVinaEmVoce
Mulan
Level 98
God Stats
9W - 9L
1,498 SR
Queue Stats
161W - 175L
1,431 Elo+
Solo
Geb
Geb
P0WER GUlD0
Geb
Level 125
God Stats
18W - 12L
1,581 SR
Queue Stats
259W - 263L
1,458 Elo+
Solo
Hera
Hera
Suyxa
Hera
Level 84
God Stats
16W - 27L
1,351 SR
Queue Stats
512W - 563L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKnightBR2818
Gilgamesh
Level 86
God Stats
5W - 7L
1,339 SR
Queue Stats
541W - 577L
1,519 Elo+
Party 1
Sol
Sol
TheRealDragum
Sol
Level 108
God Stats
8W - 6L
1,698 SR
Queue Stats
100W - 87L
1,515 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,487 Elo+

VS

Team Averages
Level 91
1,559 SR
1,592 Elo+
Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Abŕaxas
Bakasura
Level 40
God Stats
3W - 0L
1,807 SR
Queue Stats
88W - 26L
1,746 Elo+
Party 2
Tiamat
Tiamat
Dygo27
Tiamat
Level 76
God Stats
4W - 5L
1,409 SR
Queue Stats
467W - 464L
1,519 Elo+
Solo
Sylvanus
Sylvanus
MatTank
Sylvanus
Level 158
God Stats
12W - 2L
1,548 SR
Queue Stats
112W - 50L
1,751 Elo+
Party 2
Baron Samedi
Baron Samedi
shanly6547
Baron Samedi
Level 63
God Stats
10W - 6L
1,531 SR
Queue Stats
204W - 207L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,566
360
2,877
10,139
5,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 3
8,674
413
7,297
20,764
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Suyxa
Hera
15
3 / 8 / 2
9,589
457
16,953
14,364
7,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
TheKnightBR2818
Gilgamesh
15
2 / 8 / 4
9,195
438
10,423
18,162
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 2
8,110
386
5,926
11,541
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 2 / 8
11,932
568
9,609
16,986
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Abŕaxas
Bakasura
20
14 / 0 / 5
14,322
682
16,704
20,452
10,074
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Dygo27
Tiamat
16
3 / 2 / 8
10,893
519
6,870
12,757
13,636
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
MatTank
Sylvanus
17
4 / 3 / 15
11,339
540
16,879
20,500
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
shanly6547
Baron Samedi
16
2 / 1 / 10
11,030
525
7,399
10,583
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
28
28
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
8
4.5
W
Bakasura
Abŕaxas
Bakasura
14
0
5
16.5
W
Tiamat
Dygo27
Tiamat
3
2
8
3.5
W
Sylvanus
MatTank
Sylvanus
4
3
15
3.83
L
1
4
0
0.25
L
2
4
3
0.88
L
Hera
Suyxa
Hera
3
8
2
0.5
L
Gilgamesh
TheKnightBR2818
Gilgamesh
2
8
4
0.5
L
0
4
2
0.25
W
Baron Samedi
shanly6547
Baron Samedi
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
57,461
74,970
Taken
81,278
45,504
Mitigated
43,681
10,315
Healing
44,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,609
2,550
598
7,901
16,986
5,931
3,796
7,124
9,828
0
90,262
W
Bakasura
Abŕaxas
Bakasura
16,704
11,706
0
6,554
20,452
10,074
5,204
7,776
12,562
0
125,332
W
Tiamat
Dygo27
Tiamat
6,870
1,348
0
5,456
12,757
13,636
40
3,304
9,315
45,586
0
W
Sylvanus
MatTank
Sylvanus
16,879
3,411
6,071
10,816
20,500
9,716
777
7,423
12,973
56,857
0
L
2,877
498
0
2,670
10,139
5,064
0
3,224
6,735
0
28,219
L
7,297
509
0
1,360
20,764
20,105
0
9,240
9,877
23,346
0
L
Hera
Suyxa
Hera
16,953
3,226
0
513
14,364
7,984
0
8,678
5,088
82,227
0
L
Gilgamesh
TheKnightBR2818
Gilgamesh
10,423
2,891
0
2,324
18,162
8,478
0
7,400
10,132
0
60,754
L
5,926
1,342
0
3,448
11,541
3,873
0
2,606
8,725
53,194
5,506
W
Baron Samedi
shanly6547
Baron Samedi
7,399
835
1,203
5,659
10,583
4,324
1,973
5,426
4,921
63,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
59,516
432
Minions Killed
615
0
Camps Cleared
0
1,681,218
Distance Traveled
2,047,311
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,932
568
127
6
0
401,496
5
W
Bakasura
14,322
682
223
11
0
508,903
0
W
Tiamat
10,893
519
76
4
0
382,878
3
W
Sylvanus
11,339
540
70
3
0
388,401
3
L
Mulan
7,566
360
58
3
0
247,674
2
L
Geb
8,674
413
18
1
0
421,342
5
L
Hera
9,589
457
155
7
0
334,242
4
L
Gilgamesh
9,195
438
98
5
0
364,034
1
L
Sol
8,110
386
103
5
0
313,926
5
W
Baron Samedi
11,030
525
119
6
0
365,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role