Player Matchup

Ravana
Ravana
AbeauLito
Ravana
Level 137
God Stats
5W - 3L
1,656 SR
Queue Stats
271W - 297L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
KursedKamikaze
Gilgamesh
Level 98
God Stats
14W - 15L
1,549 SR
Queue Stats
130W - 138L
1,497 Elo+
Solo
Artemis
Artemis
SmiggieBallzOG
Artemis
Level 57
God Stats
0W - 1L
1,663 SR
Queue Stats
17W - 26L
1,409 Elo+
Solo
Ah Puch
Ah Puch
Taiga_Z_Echo
Ah Puch
Level 109
God Stats
16W - 11L
1,642 SR
Queue Stats
637W - 621L
1,515 Elo+
Solo
Ares
Ares
xM3rKx
Ares
Level 127
God Stats
7W - 6L
1,656 SR
Queue Stats
577W - 535L
1,482 Elo+
Solo
Team Averages
Level 106
1,633 SR
1,486 Elo+

VS

Team Averages
Level 98
1,498 SR
1,434 Elo+
Jing Wei
Jing Wei
JustPrincely
Jing Wei
Level 127
God Stats
7W - 4L
1,595 SR
Queue Stats
256W - 241L
1,420 Elo+
Party 2
Ganesha
Ganesha
PineapplePunch9
Ganesha
Level 103
God Stats
1W - 2L
1,363 SR
Queue Stats
438W - 457L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
SimpBoy20
Gilgamesh
Level 77
God Stats
2W - 2L
1,835 SR
Queue Stats
228W - 236L
1,404 Elo+
Party 1
Tiamat
Tiamat
da-lly
Tiamat
Level 112
God Stats
3W - 2L
1,384 SR
Queue Stats
238W - 229L
1,478 Elo+
Party 2
Arachne
Arachne
rickmasterJoJo
Arachne
Level 70
God Stats
4W - 8L
1,311 SR
Queue Stats
154W - 153L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AbeauLito
Ravana
18
7 / 3 / 1
11,026
551
9,094
9,054
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
KursedKamikaze
Gilgamesh
16
3 / 6 / 0
10,463
523
11,709
16,700
13,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
0 / 4 / 5
8,946
447
8,329
18,415
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Taiga_Z_Echo
Ah Puch
16
0 / 2 / 1
9,606
480
6,715
11,972
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
xM3rKx
Ares
14
4 / 4 / 2
9,824
491
10,791
19,805
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JustPrincely
Jing Wei
16
2 / 4 / 5
9,716
486
13,162
12,444
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 8
9,039
452
8,226
14,060
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SimpBoy20
Gilgamesh
17
6 / 2 / 2
10,961
548
12,351
15,627
13,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
da-lly
Tiamat
16
2 / 2 / 5
10,083
504
10,258
11,752
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 5 / 4
9,949
497
8,724
13,767
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
14
Kills
19
19
Deaths
14
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
AbeauLito
Ravana
7
3
1
2.5
W
Jing Wei
JustPrincely
Jing Wei
2
4
5
1.13
L
Gilgamesh
KursedKamikaze
Gilgamesh
3
6
0
0.5
W
1
1
8
5
W
Gilgamesh
SimpBoy20
Gilgamesh
6
2
2
3.5
L
0
4
5
0.63
L
Ah Puch
Taiga_Z_Echo
Ah Puch
0
2
1
0.25
W
Tiamat
da-lly
Tiamat
2
2
5
2.25
W
8
5
4
2
L
Ares
xM3rKx
Ares
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,638
Damage
52,721
75,946
Taken
67,650
48,610
Mitigated
42,962
22,805
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AbeauLito
Ravana
9,094
1,258
0
3,280
9,054
3,883
0
2,027
6,887
0
81,150
W
Jing Wei
JustPrincely
Jing Wei
13,162
10,624
0
3,363
12,444
3,956
0
2,191
10,253
0
81,285
L
Gilgamesh
KursedKamikaze
Gilgamesh
11,709
3,056
0
935
16,700
13,584
0
3,433
13,207
8,406
61,103
W
8,226
1,232
574
2,603
14,060
14,094
0
5,699
8,361
31,251
0
W
Gilgamesh
SimpBoy20
Gilgamesh
12,351
3,846
0
2,604
15,627
13,130
274
1,719
13,817
7,678
58,106
L
8,329
4,414
0
8,118
18,415
6,416
0
2,295
16,120
0
66,224
L
Ah Puch
Taiga_Z_Echo
Ah Puch
6,715
255
0
4,801
11,972
4,265
0
5,941
5,539
75,187
0
W
Tiamat
da-lly
Tiamat
10,258
539
0
3,876
11,752
5,657
178
6,418
5,334
68,458
0
W
8,724
6,160
0
3,353
13,767
6,125
0
2,912
10,703
0
47,672
L
Ares
xM3rKx
Ares
10,791
996
255
5,416
19,805
20,462
572
5,659
13,912
42,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
49,748
585
Minions Killed
515
0
Camps Cleared
0
1,772,166
Distance Traveled
1,953,653
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,026
551
156
8
0
397,204
5
W
Jing Wei
9,716
486
163
8
0
379,703
4
L
Gilgamesh
10,463
523
131
7
0
337,815
2
W
Ganesha
9,039
452
17
1
0
407,314
3
W
Gilgamesh
10,961
548
120
6
0
365,115
0
L
Artemis
8,946
447
100
5
0
326,308
3
L
Ah Puch
9,606
480
139
7
0
360,560
8
W
Tiamat
10,083
504
145
7
0
340,471
6
W
Arachne
9,949
497
70
4
0
461,050
3
L
Ares
9,824
491
59
3
0
350,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role