Player Matchup

Zhong Kui
Zhong Kui
Abysmalparmesan
Zhong Kui
Level 30
God Stats
5W - 10L
1,620 SR
Queue Stats
293W - 312L
1,547 Elo+
Solo
Bakasura
Bakasura
Diegofnd403
Bakasura
Level 26
God Stats
0W - 1L
1,298 SR
Queue Stats
121W - 114L
1,573 Elo+
Solo
Medusa
Medusa
Rigbertt
Medusa
Level 25
God Stats
0W - 1L
1,911 SR
Queue Stats
69W - 58L
1,603 Elo+
Solo
Sol
Sol
kokkapete
Sol
Level 26
God Stats
4W - 8L
1,794 SR
Queue Stats
34W - 23L
1,611 Elo+
Solo
Bellona
Bellona
lawsonthedilf
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,769 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,621 Elo+

VS

Team Averages
Level 14
1,372 SR
1,632 Elo+
Sol
Sol
BearlyPetti
Sol
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 23L
1,741 Elo+
Solo
Ullr
Ullr
GonZloJCP
Ullr
Level 10
God Stats
14W - 12L
1,460 SR
Queue Stats
31W - 30L
1,542 Elo+
Solo
Ravana
Ravana
Homiegee
Ravana
Level 25
God Stats
1W - 2L
1,187 SR
Queue Stats
102W - 61L
1,642 Elo+
Solo
Merlin
Merlin
Syrr20
Merlin
Level 2
God Stats
53W - 29L
1,500 SR
Queue Stats
163W - 125L
1,671 Elo+
Solo
Ares
Ares
Thiccvirginboi
Ares
Level 25
God Stats
1W - 4L
1,213 SR
Queue Stats
69W - 58L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abysmalparmesan
Zhong Kui
13
2 / 6 / 7
8,774
462
8,473
14,559
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Diegofnd403
Bakasura
16
5 / 4 / 1
9,998
526
5,736
14,937
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Rigbertt
Medusa
15
5 / 7 / 2
9,686
510
9,539
12,620
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 4
9,382
494
5,386
13,434
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
10
0 / 7 / 0
6,667
351
2,418
13,833
8,041
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
10,923
575
11,761
9,303
3,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
15
4 / 3 / 6
10,095
531
3,832
8,539
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Homiegee
Ravana
17
10 / 2 / 4
11,341
597
12,638
9,279
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Syrr20
Merlin
16
10 / 3 / 1
11,195
589
14,260
10,334
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 12
10,069
530
6,655
15,805
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
12
Kills
30
30
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abysmalparmesan
Zhong Kui
2
6
7
0.92
W
3
1
10
8
L
Bakasura
Diegofnd403
Bakasura
5
4
1
1.38
W
Ullr
4
3
6
2.33
W
Ravana
Homiegee
Ravana
10
2
4
6
L
Medusa
Rigbertt
Medusa
5
7
2
0.86
W
Merlin
Syrr20
Merlin
10
3
1
3.5
W
3
3
12
3
L
0
6
4
0.33
L
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
49,146
69,383
Taken
53,260
31,498
Mitigated
26,839
16,994
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abysmalparmesan
Zhong Kui
8,473
1,716
0
4,127
14,559
10,219
0
8,573
5,986
30,357
0
W
11,761
3,505
0
7,061
9,303
3,627
4,364
3,703
5,408
86,229
0
L
Bakasura
Diegofnd403
Bakasura
5,736
3,823
0
5,330
14,937
6,272
0
6,935
8,002
0
61,736
W
Ullr
3,832
1,695
0
1,363
8,539
2,641
1,637
824
7,622
0
59,580
W
Ravana
Homiegee
Ravana
12,638
3,574
0
3,416
9,279
4,050
0
2,769
6,195
0
73,525
L
Medusa
Rigbertt
Medusa
9,539
4,916
0
2,326
12,620
3,877
0
3,655
8,965
0
64,132
W
Merlin
Syrr20
Merlin
14,260
1,041
0
3,376
10,334
3,196
2,627
2,571
7,285
66,254
0
W
6,655
491
0
4,386
15,805
13,325
192
3,549
11,784
19,630
0
L
5,386
411
0
2,879
13,434
3,089
0
5,235
8,199
67,139
0
L
Bellona
2,418
1,247
0
2,332
13,833
8,041
0
8,627
5,206
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
53,623
453
Minions Killed
520
0
Camps Cleared
0
1,693,118
Distance Traveled
1,760,792
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,774
462
51
3
0
321,475
8
W
Sol
10,923
575
149
8
0
354,766
8
L
Bakasura
9,998
526
129
7
0
388,884
2
W
Ullr
10,095
531
118
6
0
309,749
8
W
Ravana
11,341
597
112
6
0
411,812
4
L
Medusa
9,686
510
109
6
0
323,134
4
W
Merlin
11,195
589
125
7
0
324,251
3
W
Ares
10,069
530
16
1
0
360,214
3
L
Sol
9,382
494
138
7
0
337,450
8
L
Bellona
6,667
351
26
1
0
322,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role