Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aish Ketchup
Izanami
Level 85
God Stats
25W - 18L
1,572 SR
Queue Stats
191W - 177L
1,364 Elo+
Solo
Achilles
Achilles
Fluffy zK
Achilles
Level 106
God Stats
12W - 9L
1,512 SR
Queue Stats
122W - 133L
1,391 Elo+
Solo
Chang'e
Chang'e
LadySao
Chang'e
Level 144
God Stats
6W - 3L
1,571 SR
Queue Stats
144W - 166L
1,371 Elo+
Solo
Bacchus
Bacchus
QuinnDigg
Bacchus
Level 86
God Stats
5W - 5L
1,382 SR
Queue Stats
120W - 129L
1,335 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,392 Elo+

VS

Team Averages
Level 86
1,428 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatSnowBall75
Tsukuyomi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,670 Elo+
Solo
Anhur
Anhur
cmtegomesrj
Anhur
Level 64
God Stats
3W - 6L
1,317 SR
Queue Stats
124W - 166L
1,343 Elo+
Solo
Sol
Sol
ringo_flex8
Sol
Level 61
God Stats
140W - 150L
1,499 SR
Queue Stats
264W - 337L
1,343 Elo+
Solo
Chaac
Chaac
snipethegumby
Chaac
Level 84
God Stats
0W - 1L
1,323 SR
Queue Stats
34W - 43L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 1 / 2
7,844
560
4,161
10,264
7,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Aish Ketchup
Izanami
14
6 / 0 / 4
8,703
622
5,944
7,886
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Fluffy zK
Achilles
13
3 / 1 / 1
7,745
553
7,024
10,566
11,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
LadySao
Chang'e
12
4 / 2 / 6
8,158
583
8,125
9,149
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
QuinnDigg
Bacchus
11
1 / 1 / 7
7,497
536
3,610
9,480
7,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 1
5,961
426
8,066
4,871
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
FatSnowBall75
Tsukuyomi
10
0 / 3 / 0
6,114
437
3,468
7,474
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 4 / 0
6,131
438
1,913
7,976
1,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 9 / 0
6,732
481
7,226
11,261
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 0
6,642
474
4,443
10,026
5,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
5
5
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Izanami
Aish Ketchup
Izanami
6
0
4
8
L
Tsukuyomi
FatSnowBall75
Tsukuyomi
0
3
0
0
W
Achilles
Fluffy zK
Achilles
3
1
1
3.5
W
Chang'e
LadySao
Chang'e
4
2
6
3.5
W
Bacchus
QuinnDigg
Bacchus
1
1
7
4.5
L
1
4
0
0.25
L
2
9
0
0.22
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
25,116
47,345
Taken
41,608
32,582
Mitigated
13,866
18,422
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,161
450
0
2,833
10,264
7,546
111
2,485
7,507
33,948
0
L
Nu Wa
 
Nu Wa
8,066
2,363
135
432
4,871
1,201
72
2,643
2,228
33,085
0
W
Izanami
Aish Ketchup
Izanami
5,944
3,697
0
1,783
7,886
2,639
4,802
1,474
6,134
0
61,856
L
Tsukuyomi
FatSnowBall75
Tsukuyomi
3,468
666
0
1,792
7,474
2,393
0
1,565
5,909
0
38,217
W
Achilles
Fluffy zK
Achilles
7,024
2,968
0
2,934
10,566
11,752
515
1,638
8,770
0
34,457
W
Chang'e
LadySao
Chang'e
8,125
590
1,265
3,839
9,149
2,799
0
5,073
4,018
48,204
0
W
Bacchus
QuinnDigg
Bacchus
3,610
486
2,321
3,447
9,480
7,846
683
2,834
6,356
20,763
0
L
1,913
596
0
1,065
7,976
1,583
490
2,449
5,527
0
30,214
L
7,226
2,542
79
2,196
11,261
3,114
58
8,892
2,369
31,625
3,347
L
4,443
828
0
3,989
10,026
5,575
0
347
9,679
900
31,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
31,580
379
Minions Killed
338
0
Camps Cleared
0
1,277,637
Distance Traveled
1,145,003
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,844
560
73
5
0
236,811
0
L
Nu Wa
5,961
426
57
4
0
240,666
7
W
Izanami
8,703
622
135
10
0
254,944
6
L
Tsukuyomi
6,114
437
74
5
0
258,688
0
W
Achilles
7,745
553
70
5
0
253,874
1
W
Chang'e
8,158
583
83
6
0
257,602
3
W
Bacchus
7,497
536
18
1
0
274,406
7
L
Anhur
6,131
438
64
5
0
233,157
2
L
Sol
6,732
481
68
5
0
199,765
0
L
Chaac
6,642
474
75
5
0
212,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role