Player Matchup

Agni
Agni
EnesTy Miixy
Agni
Level 132
God Stats
6W - 12L
1,406 SR
Queue Stats
172W - 150L
1,526 Elo+
Party 1
Geb
Geb
JexceD
Geb
Level 139
God Stats
16W - 3L
1,842 SR
Queue Stats
198W - 168L
1,527 Elo+
Party 1
Awilix
Awilix
LarssonBhoi
Awilix
Level 156
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 4L
1,415 Elo+
Solo
Mulan
Mulan
Leksaboiii-
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,699 Elo+
Solo
Neith
Neith
N3se
Neith
Level 155
God Stats
20W - 29L
1,114 SR
Queue Stats
650W - 660L
1,505 Elo+
Solo
Team Averages
Level 140
1,512 SR
1,534 Elo+

VS

Team Averages
Level 147
1,569 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fortuon
Ne Zha
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,571 Elo+
Party 2
Anubis
Anubis
Kagui
Anubis
Level 158
God Stats
6W - 3L
1,852 SR
Queue Stats
86W - 100L
1,507 Elo+
Solo
Sol
Sol
Nits31
Sol
Level 160
God Stats
68W - 58L
1,633 SR
Queue Stats
632W - 669L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Yingchuuriki
Jormungandr
Level 129
God Stats
2W - 0L
1,360 SR
Queue Stats
14W - 9L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,220
691
6,746
6,429
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
JexceD
Geb
12
0 / 2 / 2
6,514
724
5,111
9,781
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
15
4 / 4 / 1
7,991
888
6,660
9,950
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,513
613
1,475
5,203
2,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
N3se
Neith
13
2 / 1 / 0
6,647
739
3,859
5,227
1,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 4
7,609
845
5,123
7,629
5,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Fortuon
Ne Zha
13
1 / 2 / 5
7,399
822
8,999
5,619
2,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Kagui
Anubis
13
0 / 2 / 7
7,086
787
2,742
5,165
2,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Nits31
Sol
15
5 / 1 / 3
8,932
992
4,324
5,468
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Yingchuuriki
Jormungandr
15
2 / 0 / 7
8,294
922
7,911
7,018
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
11
11
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
4
5
L
0
2
3
0.75
W
Ne Zha
Fortuon
Ne Zha
1
2
5
1.75
L
Geb
JexceD
Geb
0
2
2
0.5
W
Anubis
Kagui
Anubis
0
2
7
1.75
L
Awilix
4
4
1
1.13
L
0
2
1
0.25
L
Neith
N3se
Neith
2
1
0
2
W
Sol
Nits31
Sol
5
1
3
6.5
W
Jormungandr
Yingchuuriki
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
29,099
36,590
Taken
30,899
16,519
Mitigated
17,372
7,824
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,123
1,373
0
1,981
7,629
5,364
0
3,506
3,883
0
10,468
L
6,746
216
0
853
6,429
1,990
0
2,876
3,265
20,412
0
W
Ne Zha
Fortuon
Ne Zha
8,999
760
0
893
5,619
2,445
748
1,642
3,921
0
27,703
L
Geb
JexceD
Geb
5,111
382
0
1,703
9,781
7,166
1
3,120
6,007
12,291
0
W
Anubis
Kagui
Anubis
2,742
257
0
1,844
5,165
2,364
868
1,678
3,327
20,841
0
L
Awilix
6,660
2,962
0
2,278
9,950
3,502
0
3,325
6,371
0
31,457
L
1,475
237
0
950
5,203
2,080
0
2,179
2,695
0
7,367
L
Neith
N3se
Neith
3,859
1,016
0
2,040
5,227
1,781
1
2,490
2,469
0
22,073
W
Sol
Nits31
Sol
4,324
925
0
1,559
5,468
1,825
2,617
1,948
3,362
23,034
0
W
Jormungandr
Yingchuuriki
Jormungandr
7,911
490
0
1,382
7,018
5,374
519
2,669
4,145
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
39,320
187
Minions Killed
229
6
Camps Cleared
10
854,378
Distance Traveled
946,348
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,609
845
17
2
0
199,542
0
L
Agni
6,220
691
34
4
0
186,232
2
W
Ne Zha
7,399
822
41
5
1
201,608
2
L
Geb
6,514
724
15
2
0
193,946
5
W
Anubis
7,086
787
58
6
2
157,010
3
L
Awilix
7,991
888
76
8
4
172,015
1
L
Mulan
5,513
613
13
1
0
129,005
0
L
Neith
6,647
739
49
5
2
173,180
3
W
Sol
8,932
992
63
7
5
191,491
3
W
Jormungandr
8,294
922
50
6
2
196,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role