Player Matchup

Awilix
Awilix
AN1ME_MONST3R
Awilix
Level 112
God Stats
196W - 193L
1,519 SR
Queue Stats
460W - 483L
1,475 Elo+
Party 1
Sol
Sol
BlackSol_Atsura
Sol
Level 148
God Stats
65W - 39L
1,662 SR
Queue Stats
367W - 373L
1,443 Elo+
Solo
Cthulhu
Cthulhu
ShadowBlood2412
Cthulhu
Level 129
God Stats
14W - 19L
1,596 SR
Queue Stats
396W - 407L
1,535 Elo+
Party 1
Mulan
Mulan
Treantaurs
Mulan
Level 59
God Stats
5W - 11L
1,569 SR
Queue Stats
221W - 166L
1,508 Elo+
Solo
Odin
Odin
chrismoney50
Odin
Level 119
God Stats
11W - 2L
1,732 SR
Queue Stats
166W - 162L
1,559 Elo+
Party 1
Team Averages
Level 113
1,616 SR
1,504 Elo+

VS

Team Averages
Level 88
1,570 SR
1,465 Elo+
Ymir
Ymir
LosDaFool
Ymir
Level 107
God Stats
52W - 41L
1,564 SR
Queue Stats
114W - 94L
1,465 Elo+
Solo
Ravana
Ravana
New Irelandy
Ravana
Level 69
God Stats
6W - 6L
1,544 SR
Queue Stats
101W - 95L
1,480 Elo+
Party 2
Nike
Nike
RaptorT55
Nike
Level 85
God Stats
1W - 1L
1,469 SR
Queue Stats
97W - 89L
1,482 Elo+
Party 2
Geb
Geb
Reaper King8080
Geb
Level 89
God Stats
8W - 8L
1,547 SR
Queue Stats
185W - 184L
1,440 Elo+
Solo
Janus
Janus
SheLoveYadi
Janus
Level 89
God Stats
2W - 1L
1,727 SR
Queue Stats
40W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,418
642
2,253
4,295
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 2
5,952
595
5,159
2,941
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 5
6,385
639
4,994
6,472
2,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
9
0 / 5 / 1
5,566
557
4,458
8,071
2,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 8
5,292
529
3,529
5,982
2,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,655
466
1,827
6,429
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
10
2 / 2 / 1
5,567
557
4,122
6,380
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
7
1 / 2 / 0
4,933
493
2,186
5,903
2,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 2
6,501
650
3,639
6,320
2,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 1
4,634
463
2,555
5,128
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
6
6
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
5
0
2
6
L
Ymir
0
3
1
0.17
L
Ravana
2
2
1
1.25
L
Nike
1
2
0
0.5
L
3
1
2
4
W
3
1
5
5.5
L
0
4
1
0.13
W
Mulan
0
5
1
0.1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
14,329
27,761
Taken
30,160
10,380
Mitigated
11,721
9,721
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,253
955
0
2,423
4,295
1,159
0
93
4,202
0
31,987
W
5,159
1,184
0
1,313
2,941
951
774
440
2,501
31,866
5,521
L
Ymir
1,827
280
0
1,210
6,429
3,177
0
2,782
3,647
16,312
0
L
Ravana
4,122
766
49
3,297
6,380
2,258
0
1,154
5,226
0
29,513
L
Nike
2,186
224
691
1,149
5,903
2,148
0
3,030
2,873
0
10,301
L
3,639
1,092
0
2,842
6,320
2,912
44
0
6,320
30,909
0
W
4,994
296
120
2,057
6,472
2,740
390
2,090
4,382
35,485
0
L
2,555
470
179
837
5,128
1,226
0
2,903
2,225
26,986
0
W
Mulan
4,458
1,232
0
1,563
8,071
2,892
0
3,639
4,432
0
27,534
W
3,529
845
0
2,245
5,982
2,638
0
1,759
4,223
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
26,290
307
Minions Killed
245
0
Camps Cleared
0
1,020,203
Distance Traveled
908,022
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,418
642
78
8
0
223,514
0
W
Sol
5,952
595
65
7
0
175,470
3
L
Ymir
4,655
466
37
4
0
122,250
1
L
Ravana
5,567
557
66
7
0
215,926
1
L
Nike
4,933
493
16
2
0
185,367
0
L
Geb
6,501
650
79
8
0
195,621
0
W
Cthulhu
6,385
639
74
7
0
218,676
1
L
Janus
4,634
463
47
5
0
188,858
2
W
Mulan
5,566
557
65
7
0
182,987
1
W
Odin
5,292
529
25
3
0
219,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role