Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Edgewood941
Baron Samedi
Level 27
God Stats
3W - 6L
1,579 SR
Queue Stats
29W - 37L
1,462 Elo+
Solo
Yemoja
Yemoja
GumayusiNoob
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Cupid
Cupid
Taybuddy
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,331 Elo+
Solo
Danzaburou
Danzaburou
tansz
Danzaburou
Level 15
God Stats
1W - 2L
1,786 SR
Queue Stats
13W - 6L
1,710 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,458 Elo+

VS

Team Averages
Level 17
1,425 SR
1,455 Elo+
Mercury
Mercury
Naurra0111
Mercury
Level 11
God Stats
3W - 5L
1,405 SR
Queue Stats
13W - 16L
1,371 Elo+
Solo
Cupid
Cupid
Vorlianes
Cupid
Level 17
God Stats
6W - 4L
1,185 SR
Queue Stats
76W - 80L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
njhunhunhu
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
saparmurat
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,376 Elo+
Solo
Ganesha
Ganesha
xSisxx
Ganesha
Level 27
God Stats
3W - 2L
1,535 SR
Queue Stats
89W - 78L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 3 / 0
4,313
479
1,286
5,064
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Edgewood941
Baron Samedi
8
2 / 5 / 0
4,886
543
3,534
6,528
1,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
5
0 / 1 / 0
4,140
460
844
3,221
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
Taybuddy
Cupid
6
1 / 4 / 0
4,182
465
3,525
4,402
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
tansz
Danzaburou
8
0 / 2 / 0
4,665
518
1,845
7,413
3,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Naurra0111
Mercury
9
7 / 0 / 0
5,746
638
3,195
5,145
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Vorlianes
Cupid
9
2 / 0 / 4
5,489
610
4,137
4,992
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
njhunhunhu
Tsukuyomi
9
1 / 0 / 1
5,193
577
5,346
4,993
2,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
saparmurat
Bacchus
8
3 / 1 / 5
5,379
598
2,588
3,650
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
xSisxx
Ganesha
10
2 / 2 / 4
5,590
621
2,691
5,614
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
15
15
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Baron Samedi
Edgewood941
Baron Samedi
2
5
0
0.4
L
Yemoja
0
1
0
0
W
Mercury
Naurra0111
Mercury
7
0
0
7
L
Cupid
Taybuddy
Cupid
1
4
0
0.25
W
Cupid
Vorlianes
Cupid
2
0
4
4
W
Tsukuyomi
njhunhunhu
Tsukuyomi
1
0
1
1.5
W
Bacchus
saparmurat
Bacchus
3
1
5
5.5
L
Danzaburou
tansz
Danzaburou
0
2
0
0
W
Ganesha
xSisxx
Ganesha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,034
Damage
17,957
26,628
Taken
24,394
9,382
Mitigated
12,158
6,318
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,286
461
0
891
5,064
1,934
68
778
4,286
0
17,961
L
Baron Samedi
Edgewood941
Baron Samedi
3,534
309
0
1,744
6,528
1,660
93
2,818
3,710
19,477
0
L
Yemoja
844
227
125
671
3,221
1,445
66
510
2,711
6,840
0
W
Mercury
Naurra0111
Mercury
3,195
2,215
0
930
5,145
1,759
0
280
4,865
0
22,227
L
Cupid
Taybuddy
Cupid
3,525
1,283
0
711
4,402
1,087
90
1,081
3,321
0
14,423
W
Cupid
Vorlianes
Cupid
4,137
2,508
55
2,237
4,992
1,435
678
535
4,457
0
23,206
W
Tsukuyomi
njhunhunhu
Tsukuyomi
5,346
1,093
0
2,012
4,993
2,745
0
419
4,574
0
25,370
W
Bacchus
saparmurat
Bacchus
2,588
300
0
427
3,650
4,037
100
501
3,149
12,817
0
L
Danzaburou
tansz
Danzaburou
1,845
420
0
2,176
7,413
3,256
0
92
7,321
0
20,896
W
Ganesha
xSisxx
Ganesha
2,691
119
0
620
5,614
2,182
0
2,643
2,971
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
27,397
151
Minions Killed
227
0
Camps Cleared
0
711,591
Distance Traveled
955,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,313
479
38
4
0
185,253
2
L
Baron Samedi
4,886
543
33
4
0
145,725
0
L
Yemoja
4,140
460
12
1
0
99,840
0
W
Mercury
5,746
638
57
6
0
234,934
0
L
Cupid
4,182
465
24
3
0
152,640
1
W
Cupid
5,489
610
57
6
0
152,664
0
W
Tsukuyomi
5,193
577
48
5
0
193,550
4
W
Bacchus
5,379
598
14
2
0
191,533
0
L
Danzaburou
4,665
518
44
5
0
128,133
0
W
Ganesha
5,590
621
51
6
0
183,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role