Player Matchup

Raijin
Raijin
Itz_DaRkZ_z
Raijin
Level 89
God Stats
5W - 3L
1,700 SR
Queue Stats
308W - 272L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xx_MiCrOcHiP_xX
Tsukuyomi
Level 89
God Stats
16W - 9L
1,623 SR
Queue Stats
147W - 128L
1,521 Elo+
Party 2
Geb
Geb
moon_mercy_
Geb
Level 101
God Stats
1W - 0L
1,295 SR
Queue Stats
29W - 30L
1,481 Elo+
Party 2
Team Averages
Level 93
1,539 SR
1,497 Elo+

VS

Team Averages
Level 91
1,616 SR
1,481 Elo+
Hel
Hel
Aku_streamFR
Hel
Level 57
God Stats
3W - 4L
1,760 SR
Queue Stats
24W - 29L
1,384 Elo+
Party 1
Agni
Agni
Madsnow Ryuk
Agni
Level 88
God Stats
9W - 3L
1,579 SR
Queue Stats
151W - 125L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
soso_64100
Gilgamesh
Level 129
God Stats
9W - 9L
1,508 SR
Queue Stats
520W - 565L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 2 / 10
12,509
736
17,492
14,860
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Xx_MiCrOcHiP_xX
Tsukuyomi
16
11 / 9 / 6
13,225
778
28,852
18,362
7,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 17
11,201
659
8,239
17,819
20,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
10,822
637
7,024
17,122
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 8 / 4
11,608
683
23,848
16,910
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
soso_64100
Gilgamesh
13
3 / 5 / 7
10,460
615
9,619
27,397
12,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
18
Kills
13
13
Deaths
18
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Raijin
7
2
10
6
L
8
8
4
1.25
W
Tsukuyomi
Xx_MiCrOcHiP_xX
Tsukuyomi
11
9
6
1.56
W
0
2
17
4.25
L
Gilgamesh
soso_64100
Gilgamesh
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
40,491
51,041
Taken
61,429
34,457
Mitigated
23,075
10,918
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
116
7,716
7,167
17,122
6,050
0
7,267
9,412
33,234
0
W
Raijin
17,492
1,988
204
3,019
14,860
5,884
808
10,284
3,993
63,972
0
L
23,848
994
0
1,261
16,910
4,340
0
5,131
11,531
44,016
0
W
Tsukuyomi
Xx_MiCrOcHiP_xX
Tsukuyomi
28,852
6,792
0
1,910
18,362
7,987
281
11,421
6,232
60
57,041
W
8,239
1,112
1,823
3,962
17,819
20,586
828
9,443
7,783
21,926
0
L
Gilgamesh
soso_64100
Gilgamesh
9,619
1,745
112
8,358
27,397
12,685
567
13,514
13,486
4,218
22,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
32,890
182
Minions Killed
171
8
Camps Cleared
5
971,011
Distance Traveled
843,871
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,822
637
82
5
1
316,316
0
W
Raijin
12,509
736
125
7
7
313,181
1
L
Agni
11,608
683
57
3
1
269,368
0
W
Tsukuyomi
13,225
778
43
3
1
316,193
0
W
Geb
11,201
659
14
1
0
341,637
11
L
Gilgamesh
10,460
615
32
2
3
258,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role