Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DarkOPSlayer
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ersersin
Ah Muzen Cab
Level 55
God Stats
7W - 10L
1,572 SR
Queue Stats
124W - 138L
1,429 Elo+
Party 4
Cliodhna
Cliodhna
PapaBridge
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,404 Elo+
Party 4
Cthulhu
Cthulhu
Watarase
Cthulhu
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 63L
1,371 Elo+
Party 2
Team Averages
Level 49
1,514 SR
1,419 Elo+

VS

Team Averages
Level 74
1,500 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GuardIan08
Charybdis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,518 Elo+
Party 3
Ganesha
Ganesha
crazygamzor
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 6 / 0
7,840
523
2,416
10,228
3,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
DarkOPSlayer
Chernobog
10
1 / 7 / 2
6,129
409
3,335
8,231
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Ersersin
Ah Muzen Cab
12
0 / 6 / 1
6,699
447
3,342
7,547
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
PapaBridge
Cliodhna
10
2 / 8 / 1
6,907
460
6,895
13,621
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Watarase
Cthulhu
9
0 / 5 / 3
5,635
376
4,037
8,752
4,563
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
13 / 1 / 2
9,832
655
13,557
7,470
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
 
Zhong Kui
16
4 / 0 / 5
9,789
653
6,025
7,796
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
15
11 / 1 / 6
9,466
631
8,169
10,531
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GuardIan08
Charybdis
11
4 / 3 / 7
7,254
484
3,723
8,739
2,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
crazygamzor
Ganesha
10
0 / 0 / 10
6,905
460
3,622
8,411
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
4
Kills
32
32
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
Anubis
 
Anubis
13
1
2
14
W
Zhong Kui
 
Zhong Kui
4
0
5
6.5
W
Fenrir
 
Fenrir
11
1
6
14
L
Chernobog
DarkOPSlayer
Chernobog
1
7
2
0.29
L
Ah Muzen Cab
Ersersin
Ah Muzen Cab
0
6
1
0.08
W
Charybdis
GuardIan08
Charybdis
4
3
7
2.5
L
Cliodhna
PapaBridge
Cliodhna
2
8
1
0.31
L
Cthulhu
Watarase
Cthulhu
0
5
3
0.3
W
Ganesha
crazygamzor
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
35,096
48,379
Taken
42,947
14,429
Mitigated
21,884
6,201
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,416
516
0
1,725
10,228
3,136
74
6,971
3,257
41,206
0
W
Anubis
 
Anubis
13,557
676
0
4,324
7,470
3,219
2,128
2,360
5,110
57,139
0
W
Zhong Kui
 
Zhong Kui
6,025
838
0
5,963
7,796
6,416
1,718
0
7,796
60,918
6,554
W
Fenrir
 
Fenrir
8,169
872
144
5,346
10,531
4,425
434
441
10,090
0
53,907
L
Chernobog
DarkOPSlayer
Chernobog
3,335
2,137
0
809
8,231
1,429
0
4,178
4,053
0
23,167
L
Ah Muzen Cab
Ersersin
Ah Muzen Cab
3,342
1,443
0
1,462
7,547
2,453
150
3,617
3,930
0
38,016
W
Charybdis
GuardIan08
Charybdis
3,723
2,773
0
2,410
8,739
2,687
966
2,481
6,258
0
34,961
L
Cliodhna
PapaBridge
Cliodhna
6,895
1,136
0
1,134
13,621
2,848
0
5,376
8,245
0
37,542
L
Cthulhu
Watarase
Cthulhu
4,037
239
237
834
8,752
4,563
0
2,824
5,928
19,265
0
W
Ganesha
crazygamzor
Ganesha
3,622
753
1,242
1,613
8,411
5,137
424
1,344
7,067
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
43,246
306
Minions Killed
493
0
Camps Cleared
0
1,332,834
Distance Traveled
1,361,991
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,840
523
93
6
0
232,290
0
W
Anubis
9,832
655
116
8
0
273,598
2
W
Zhong Kui
9,789
653
180
12
0
251,002
5
W
Fenrir
9,466
631
102
7
0
315,920
3
L
Chernobog
6,129
409
48
3
0
265,107
4
L
Ah Muzen Cab
6,699
447
80
5
0
276,923
0
W
Charybdis
7,254
484
88
6
0
252,366
1
L
Cliodhna
6,907
460
57
4
0
263,723
1
L
Cthulhu
5,635
376
28
2
0
294,791
5
W
Ganesha
6,905
460
7
0
0
269,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role