Player Matchup

Bacchus
Bacchus
Elshahd
Bacchus
Level 66
God Stats
22W - 15L
1,445 SR
Queue Stats
330W - 409L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
Khode__Meraj
Danzaburou
Level 64
God Stats
16W - 14L
1,539 SR
Queue Stats
319W - 417L
1,366 Elo+
Party 2
King Arthur
King Arthur
Kriplin
King Arthur
Level 59
God Stats
4W - 4L
1,364 SR
Queue Stats
404W - 369L
1,459 Elo+
Party 1
Camazotz
Camazotz
inykapo9
Camazotz
Level 62
God Stats
8W - 7L
1,193 SR
Queue Stats
488W - 444L
1,389 Elo+
Party 1
Sol
Sol
killer76bwx-
Sol
Level 104
God Stats
1W - 1L
1,434 SR
Queue Stats
170W - 167L
1,429 Elo+
Solo
Team Averages
Level 71
1,395 SR
1,405 Elo+

VS

Team Averages
Level 62
1,652 SR
1,419 Elo+
Aphrodite
Aphrodite
AmTheTee
Aphrodite
Level 47
God Stats
2W - 1L
1,803 SR
Queue Stats
178W - 178L
1,460 Elo+
Solo
Arachne
Arachne
KC-hokalaka
Arachne
Level 56
God Stats
2W - 2L
1,462 SR
Queue Stats
252W - 303L
1,410 Elo+
Party 3
Anubis
Anubis
Loczys1994
Anubis
Level 69
God Stats
20W - 10L
1,662 SR
Queue Stats
131W - 119L
1,441 Elo+
Party 4
Danzaburou
Danzaburou
MasniutkiSqn
Danzaburou
Level 71
God Stats
37W - 39L
1,484 SR
Queue Stats
152W - 158L
1,392 Elo+
Party 4
Sun Wukong
Sun Wukong
krayziman7
Sun Wukong
Level 69
God Stats
2W - 2L
1,848 SR
Queue Stats
344W - 388L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elshahd
Bacchus
18
5 / 1 / 17
13,276
511
14,511
28,035
36,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Khode__Meraj
Danzaburou
20
15 / 5 / 4
15,036
578
28,856
26,904
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Kriplin
King Arthur
19
0 / 4 / 4
12,160
468
14,007
19,943
15,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
inykapo9
Camazotz
20
10 / 2 / 4
15,171
584
17,517
28,407
14,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 6
13,104
504
21,980
19,285
7,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmTheTee
Aphrodite
15
0 / 7 / 3
10,060
387
9,881
24,972
24,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
KC-hokalaka
Arachne
19
6 / 9 / 0
12,414
477
18,700
24,593
11,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Loczys1994
Anubis
18
7 / 7 / 2
12,824
493
22,269
24,623
12,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MasniutkiSqn
Danzaburou
17
1 / 8 / 3
10,720
412
16,421
21,080
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
krayziman7
Sun Wukong
19
1 / 3 / 3
11,784
453
12,396
23,098
17,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
34
Kills
15
16
Deaths
34
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AmTheTee
Aphrodite
0
7
3
0.21
W
Bacchus
Elshahd
Bacchus
5
1
17
13.5
L
Arachne
KC-hokalaka
Arachne
6
9
0
0.67
W
Danzaburou
Khode__Meraj
Danzaburou
15
5
4
3.4
W
King Arthur
Kriplin
King Arthur
0
4
4
0.5
L
Anubis
Loczys1994
Anubis
7
7
2
1.14
L
Danzaburou
MasniutkiSqn
Danzaburou
1
8
3
0.31
W
Camazotz
inykapo9
Camazotz
10
2
4
6
W
4
4
6
1.75
L
Sun Wukong
krayziman7
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,871
Damage
79,667
122,574
Taken
118,366
85,555
Mitigated
73,607
50,562
Healing
41,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AmTheTee
Aphrodite
9,881
2,522
4,614
11,123
24,972
24,258
422
12,006
12,966
37,037
0
W
Bacchus
Elshahd
Bacchus
14,511
1,802
3,406
7,569
28,035
36,117
0
11,529
16,506
39,505
0
L
Arachne
KC-hokalaka
Arachne
18,700
11,963
0
3,618
24,593
11,604
0
7,165
17,428
0
76,607
W
Danzaburou
Khode__Meraj
Danzaburou
28,856
14,735
0
9,187
26,904
11,621
62
9,737
17,167
0
104,431
W
King Arthur
Kriplin
King Arthur
14,007
495
23
4,165
19,943
15,582
127
217
19,726
12,355
76,256
L
Anubis
Loczys1994
Anubis
22,269
322
0
9,279
24,623
12,631
222
7,390
17,233
82,212
0
L
Danzaburou
MasniutkiSqn
Danzaburou
16,421
2,855
0
2,854
21,080
7,700
667
6,552
14,528
0
83,250
W
Camazotz
inykapo9
Camazotz
17,517
4,159
0
18,144
28,407
14,497
3,092
6,227
22,180
0
153,927
W
21,980
4,493
0
8,068
19,285
7,738
2,071
4,440
14,845
102,809
0
L
Sun Wukong
krayziman7
Sun Wukong
12,396
2,187
0
10,010
23,098
17,414
342
4,964
18,134
0
78,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,747
Gold Earned
57,802
667
Minions Killed
601
0
Camps Cleared
0
2,546,680
Distance Traveled
2,279,293
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,060
387
66
3
0
447,896
5
W
Bacchus
13,276
511
47
2
0
545,613
8
L
Arachne
12,414
477
118
5
0
511,766
4
W
Danzaburou
15,036
578
116
4
0
471,286
2
W
King Arthur
12,160
468
145
6
0
492,755
7
L
Anubis
12,824
493
150
6
0
411,212
1
L
Danzaburou
10,720
412
113
4
0
497,307
6
W
Camazotz
15,171
584
190
7
0
562,918
3
W
Sol
13,104
504
169
7
0
474,108
5
L
Sun Wukong
11,784
453
154
6
0
411,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role