Player Matchup

Raijin
Raijin
MereDesignation
Raijin
Level 28
God Stats
6W - 2L
1,808 SR
Queue Stats
133W - 125L
1,453 Elo+
Solo
Medusa
Medusa
Ramon 5 one br
Medusa
Level 34
God Stats
14W - 10L
1,689 SR
Queue Stats
224W - 236L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
antonis081276
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,464 Elo+
Solo
Ymir
Ymir
dwha01
Ymir
Level 27
God Stats
11W - 6L
1,709 SR
Queue Stats
128W - 142L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
spiztastic0000
Cernunnos
Level 27
God Stats
32W - 30L
1,481 SR
Queue Stats
47W - 48L
1,416 Elo+
Solo
Team Averages
Level 24
1,638 SR
1,457 Elo+

VS

Team Averages
Level 21
1,584 SR
1,464 Elo+
Tiamat
Tiamat
AuraQuartz_-
Tiamat
Level 24
God Stats
63W - 45L
1,727 SR
Queue Stats
92W - 73L
1,492 Elo+
Solo
Ullr
Ullr
Beirut eater555
Ullr
Level 29
God Stats
3W - 4L
1,440 SR
Queue Stats
180W - 130L
1,589 Elo+
Solo
Merlin
Merlin
Hardbody2490
Merlin
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 218L
1,390 Elo+
Solo
Artemis
Artemis
ragusa05
Artemis
Level 7
God Stats
3W - 3L
1,471 SR
Queue Stats
5W - 10L
1,370 Elo+
Solo
Cliodhna
Cliodhna
scout_le_kuma
Cliodhna
Level 17
God Stats
13W - 3L
1,780 SR
Queue Stats
30W - 19L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,009
455
2,401
4,491
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 0
5,500
500
4,846
7,271
1,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
antonis081276
Kukulkan
7
0 / 6 / 0
4,423
402
725
4,375
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
dwha01
Ymir
8
1 / 2 / 2
5,623
511
1,771
8,260
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
spiztastic0000
Cernunnos
8
1 / 3 / 1
5,199
473
919
6,800
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 0
5,976
543
3,204
5,402
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 1
5,560
505
3,850
3,268
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
1 / 2 / 1
5,725
520
2,962
3,991
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ragusa05
Artemis
10
2 / 2 / 3
5,799
527
3,222
4,186
1,073
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
scout_le_kuma
Cliodhna
10
9 / 1 / 1
6,801
618
6,902
4,459
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
15
15
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
0
0
1
W
2
0
1
2.5
W
Merlin
1
2
1
0.75
L
0
1
1
0.5
L
2
3
0
0.67
L
Kukulkan
antonis081276
Kukulkan
0
6
0
0
L
Ymir
dwha01
Ymir
1
2
2
1
W
Artemis
ragusa05
Artemis
2
2
3
1.75
W
Cliodhna
scout_le_kuma
Cliodhna
9
1
1
9.5
L
Cernunnos
spiztastic0000
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
20,140
31,197
Taken
21,306
10,824
Mitigated
7,232
7,333
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,204
89
0
2,153
5,402
2,515
2,568
756
4,646
29,665
0
W
3,850
1,678
0
1,176
3,268
1,089
0
873
2,395
0
24,615
W
Merlin
2,962
81
0
500
3,991
1,265
0
2,319
1,672
28,261
0
L
2,401
131
0
904
4,491
1,320
0
2,343
2,148
19,380
0
L
4,846
2,195
0
2,306
7,271
1,866
540
587
6,684
0
31,460
L
Kukulkan
antonis081276
Kukulkan
725
116
0
0
4,375
1,009
0
896
3,479
13,705
0
L
Ymir
dwha01
Ymir
1,771
0
0
2,377
8,260
4,355
0
1,430
6,830
14,221
0
W
Artemis
ragusa05
Artemis
3,222
1,819
0
0
4,186
1,073
68
257
3,929
0
16,677
W
Cliodhna
scout_le_kuma
Cliodhna
6,902
656
0
2,534
4,459
1,290
0
692
3,767
0
26,680
L
Cernunnos
spiztastic0000
Cernunnos
919
111
0
1,746
6,800
2,274
0
910
5,890
0
29,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
29,861
216
Minions Killed
245
0
Camps Cleared
0
1,000,586
Distance Traveled
1,021,255
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,976
543
56
5
0
165,340
2
W
Ullr
5,560
505
41
4
0
211,969
1
W
Merlin
5,725
520
63
6
0
190,680
0
L
Raijin
5,009
455
41
4
0
183,427
4
L
Medusa
5,500
500
64
6
0
194,059
2
L
Kukulkan
4,423
402
30
3
0
193,642
0
L
Ymir
5,623
511
15
1
0
205,268
0
W
Artemis
5,799
527
37
3
0
203,394
1
W
Cliodhna
6,801
618
48
4
0
249,872
0
L
Cernunnos
5,199
473
66
6
0
224,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role