Player Matchup

Awilix
Awilix
Darksergi23
Awilix
Level 106
God Stats
1W - 6L
1,425 SR
Queue Stats
241W - 241L
1,577 Elo+
Party 2
Izanami
Izanami
FranLuis71
Izanami
Level 42
God Stats
19W - 15L
1,563 SR
Queue Stats
39W - 33L
1,513 Elo+
Party 2
Osiris
Osiris
MegaPollon25
Osiris
Level 62
God Stats
3W - 4L
1,550 SR
Queue Stats
53W - 52L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Player2398741
Morgan Le Fay
Level 89
God Stats
4W - 1L
1,707 SR
Queue Stats
166W - 149L
1,585 Elo+
Party 2
Ymir
Ymir
evacutedoll
Ymir
Level 8
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 6L
1,349 Elo+
Party 2
Team Averages
Level 61
1,542 SR
1,509 Elo+

VS

Team Averages
Level 93
1,527 SR
1,516 Elo+
Ganesha
Ganesha
Aegavor
Ganesha
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 135L
1,464 Elo+
Party 1
Mercury
Mercury
Dusey
Mercury
Level 48
God Stats
19W - 21L
1,539 SR
Queue Stats
182W - 176L
1,576 Elo+
Party 3
Scylla
Scylla
Sapias
Scylla
Level 118
God Stats
45W - 29L
1,686 SR
Queue Stats
316W - 302L
1,511 Elo+
Party 1
Achilles
Achilles
Zwembadje
Achilles
Level 83
God Stats
2W - 2L
1,462 SR
Queue Stats
255W - 248L
1,573 Elo+
Party 3
Chiron
Chiron
stivpikken
Chiron
Level 153
God Stats
25W - 17L
1,449 SR
Queue Stats
1,190W - 1,150L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
8 / 5 / 1
9,854
493
7,731
14,357
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FranLuis71
Izanami
14
0 / 5 / 3
8,728
436
6,712
12,388
3,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
2 / 6 / 1
9,416
471
7,261
15,729
15,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Player2398741
Morgan Le Fay
16
4 / 5 / 2
10,375
519
13,431
15,875
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 3
7,428
371
1,407
14,287
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aegavor
Ganesha
15
0 / 3 / 18
10,020
501
8,956
16,272
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Dusey
Mercury
19
6 / 2 / 7
11,429
571
9,598
13,520
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Sapias
Scylla
16
8 / 4 / 6
10,771
539
12,856
11,256
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Zwembadje
Achilles
17
4 / 3 / 4
11,198
560
10,300
13,221
14,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
stivpikken
Chiron
18
8 / 2 / 5
11,545
577
12,489
11,910
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
14
Kills
26
26
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aegavor
Ganesha
0
3
18
3
L
Awilix
8
5
1
1.7
W
Mercury
Dusey
Mercury
6
2
7
4.75
L
Izanami
FranLuis71
Izanami
0
5
3
0.3
L
Osiris
2
6
1
0.42
L
Morgan Le Fay
Player2398741
Morgan Le Fay
4
5
2
1
W
Scylla
Sapias
Scylla
8
4
6
2.75
W
Achilles
Zwembadje
Achilles
4
3
4
2
L
0
5
3
0.3
W
Chiron
stivpikken
Chiron
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
54,199
72,636
Taken
66,179
45,240
Mitigated
42,193
11,158
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aegavor
Ganesha
8,956
684
0
2,974
16,272
14,336
0
4,682
11,590
29,092
0
L
Awilix
7,731
2,654
0
480
14,357
5,871
0
3,397
10,818
0
58,770
W
Mercury
Dusey
Mercury
9,598
3,961
0
5,794
13,520
5,526
682
1,686
11,790
0
87,425
L
Izanami
FranLuis71
Izanami
6,712
4,088
0
2,165
12,388
3,594
0
3,776
8,559
0
77,027
L
Osiris
7,261
1,971
0
4,282
15,729
15,316
0
1,883
13,788
5,958
40,476
L
Morgan Le Fay
Player2398741
Morgan Le Fay
13,431
770
0
2,961
15,875
5,888
0
8,028
7,581
69,473
0
W
Scylla
Sapias
Scylla
12,856
1,689
23
3,148
11,256
3,651
254
6,381
4,828
62,264
0
W
Achilles
Zwembadje
Achilles
10,300
3,403
0
2,060
13,221
14,363
352
512
11,713
12,906
50,840
L
1,407
318
0
1,270
14,287
14,571
0
6,170
7,990
6,126
0
W
Chiron
stivpikken
Chiron
12,489
5,259
1,388
5,118
11,910
4,317
1,107
2,380
9,530
0
84,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
54,963
462
Minions Killed
568
0
Camps Cleared
0
1,693,536
Distance Traveled
1,884,208
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,020
501
5
0
0
397,509
6
L
Awilix
9,854
493
77
4
0
390,172
1
W
Mercury
11,429
571
144
7
0
405,544
6
L
Izanami
8,728
436
149
7
0
347,345
9
L
Osiris
9,416
471
108
5
0
309,161
2
L
Morgan Le Fay
10,375
519
119
6
0
362,979
1
W
Scylla
10,771
539
118
6
0
376,127
8
W
Achilles
11,198
560
130
7
0
352,664
7
L
Ymir
7,428
371
9
0
0
283,879
0
W
Chiron
11,545
577
171
9
0
352,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role