Player Matchup

Athena
Athena
Dimironlock
Athena
Level 17
God Stats
15W - 10L
1,462 SR
Queue Stats
41W - 31L
1,367 Elo+
Party 1
Fenrir
Fenrir
Gaynou
Fenrir
Level 18
God Stats
1W - 3L
1,506 SR
Queue Stats
42W - 30L
1,442 Elo+
Party 1
Agni
Agni
Izakun
Agni
Level 25
God Stats
0W - 3L
1,170 SR
Queue Stats
47W - 42L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Tanckort
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,084 Elo+
Solo
Hachiman
Hachiman
lRussianBoyI
Hachiman
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
10W - 14L
1,432 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,351 Elo+

VS

Team Averages
Level 46
1,523 SR
1,491 Elo+
Chaac
Chaac
BobRuski911
Chaac
Level 26
God Stats
6W - 5L
1,468 SR
Queue Stats
31W - 26L
1,498 Elo+
Party 3
Pele
Pele
ChromeDrake
Pele
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 3
Yemoja
Yemoja
Kudelit
Yemoja
Level 23
God Stats
10W - 6L
1,535 SR
Queue Stats
54W - 43L
1,470 Elo+
Solo
Sol
Sol
TLScout
Sol
Level 158
God Stats
3W - 4L
1,482 SR
Queue Stats
151W - 143L
1,568 Elo+
Party 2
Neith
Neith
Эстра
Neith
Level 6
God Stats
3W - 2L
1,631 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 5 / 4
6,543
385
3,761
14,861
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Gaynou
Fenrir
15
3 / 4 / 2
8,595
506
7,692
14,951
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Izakun
Agni
12
2 / 6 / 3
7,405
436
5,296
11,105
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tanckort
Cthulhu
10
0 / 7 / 2
6,393
376
5,420
18,463
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
lRussianBoyI
Hachiman
12
1 / 5 / 1
7,274
428
5,787
8,446
3,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,854
580
6,002
9,133
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 1 / 5
8,783
517
6,188
7,185
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Kudelit
Yemoja
12
0 / 4 / 8
8,561
504
6,117
13,765
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
19
19 / 1 / 2
12,447
732
28,010
16,872
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
3 / 1 / 1
7,940
467
7,162
6,414
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
27
27
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
2
1
5
4.5
L
Athena
1
5
4
0.6
L
Fenrir
Gaynou
Fenrir
3
4
2
1
L
Agni
Izakun
Agni
2
6
3
0.58
W
Yemoja
Kudelit
Yemoja
0
4
8
1
W
Sol
19
1
2
20
L
Cthulhu
Tanckort
Cthulhu
0
7
2
0.14
L
Hachiman
lRussianBoyI
Hachiman
1
5
1
0.3
W
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
53,479
67,826
Taken
53,369
39,672
Mitigated
35,524
15,082
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,002
814
0
2,804
9,133
9,510
1,927
1,643
7,081
7,127
48,138
W
6,188
1,679
0
3,459
7,185
2,358
2,004
1,796
5,345
0
49,329
L
Athena
3,761
515
0
2,370
14,861
10,815
0
8,257
6,555
12,639
0
L
Fenrir
Gaynou
Fenrir
7,692
3,599
0
7,266
14,951
6,509
0
5,648
9,154
0
54,524
L
Agni
Izakun
Agni
5,296
183
0
1,714
11,105
3,827
333
6,699
4,406
36,552
0
W
Yemoja
Kudelit
Yemoja
6,117
1,435
1,148
1,776
13,765
13,017
499
3,082
10,415
27,755
0
W
Sol
28,010
12,178
0
9,888
16,872
8,273
7,559
5,217
11,395
107,867
9,289
L
Cthulhu
Tanckort
Cthulhu
5,420
231
153
2,289
18,463
15,237
0
6,832
11,069
23,058
0
L
Hachiman
lRussianBoyI
Hachiman
5,787
2,454
0
1,290
8,446
3,284
1,291
4,686
3,760
0
36,397
W
Neith
7,162
3,489
0
742
6,414
2,366
836
1,774
4,595
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
47,585
328
Minions Killed
479
0
Camps Cleared
0
1,520,854
Distance Traveled
1,623,413
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,854
580
120
7
0
340,648
0
W
Pele
8,783
517
87
5
0
359,273
1
L
Athena
6,543
385
24
1
0
243,394
0
L
Fenrir
8,595
506
103
6
0
326,990
4
L
Agni
7,405
436
85
5
0
323,389
2
W
Yemoja
8,561
504
32
2
0
294,675
2
W
Sol
12,447
732
170
10
0
337,851
1
L
Cthulhu
6,393
376
42
2
0
329,321
1
L
Hachiman
7,274
428
74
4
0
297,760
2
W
Neith
7,940
467
70
4
0
290,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role