Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Allargie
Ah Muzen Cab
Level 105
God Stats
8W - 4L
1,638 SR
Queue Stats
258W - 257L
1,505 Elo+
Solo
Chang'e
Chang'e
BROKEINFERNO
Chang'e
Level 122
God Stats
9W - 3L
1,591 SR
Queue Stats
573W - 564L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Fiji_Bati_679
Cthulhu
Level 113
God Stats
2W - 0L
1,775 SR
Queue Stats
18W - 28L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Yellow_Lau3
Jing Wei
Level 129
God Stats
8W - 15L
1,424 SR
Queue Stats
711W - 716L
1,475 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,485 Elo+

VS

Team Averages
Level 120
1,518 SR
1,498 Elo+
Eset
Eset
Impacient1
Eset
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 198L
1,504 Elo+
Solo
Thanatos
Thanatos
gatlinguns
Thanatos
Level 118
God Stats
0W - 2L
1,332 SR
Queue Stats
52W - 60L
1,468 Elo+
Solo
Sylvanus
Sylvanus
im menace
Sylvanus
Level 142
God Stats
6W - 4L
1,485 SR
Queue Stats
1,331W - 1,332L
1,505 Elo+
Solo
Vulcan
Vulcan
kaiserpikachu
Vulcan
Level 109
God Stats
2W - 4L
1,715 SR
Queue Stats
274W - 271L
1,484 Elo+
Solo
Chiron
Chiron
mccoos
Chiron
Level 124
God Stats
26W - 17L
1,555 SR
Queue Stats
587W - 597L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 6 / 7
14,136
832
23,194
16,765
5,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Allargie
Ah Muzen Cab
17
2 / 3 / 12
10,902
641
15,099
11,717
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
BROKEINFERNO
Chang'e
19
6 / 4 / 13
12,012
707
19,813
19,509
7,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
20
5 / 3 / 18
13,065
769
18,963
24,709
27,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Yellow_Lau3
Jing Wei
16
0 / 5 / 12
10,385
611
1,975
13,562
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 13
10,220
601
12,463
15,255
10,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
gatlinguns
Thanatos
16
1 / 10 / 13
10,410
612
9,445
17,573
7,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
im menace
Sylvanus
19
2 / 3 / 11
11,909
701
7,390
23,963
35,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 4 / 3
12,447
732
17,212
12,381
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
mccoos
Chiron
20
9 / 4 / 8
12,692
747
23,241
19,448
8,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
69
26
Kills
21
21
Deaths
26
62
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
6
7
2.75
W
Ah Muzen Cab
Allargie
Ah Muzen Cab
2
3
12
2.67
W
Chang'e
BROKEINFERNO
Chang'e
6
4
13
3.13
W
Cthulhu
5
3
18
4.67
L
0
5
13
1.3
W
Jing Wei
Yellow_Lau3
Jing Wei
0
5
12
1.2
L
Thanatos
gatlinguns
Thanatos
1
10
13
0.75
L
Sylvanus
im menace
Sylvanus
2
3
11
2.5
L
9
4
3
2.63
L
Chiron
mccoos
Chiron
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,044
Damage
69,751
86,262
Taken
88,620
48,799
Mitigated
68,912
42,915
Healing
44,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,194
4,866
1,943
4,279
16,765
5,946
734
7,487
9,278
0
40,367
W
Ah Muzen Cab
Allargie
Ah Muzen Cab
15,099
3,413
2,608
3,184
11,717
3,666
1,283
6,321
5,396
0
36,446
W
Chang'e
BROKEINFERNO
Chang'e
19,813
1,337
10,873
9,088
19,509
7,471
1,838
10,029
9,480
36,013
0
W
Cthulhu
18,963
695
2,875
4,435
24,709
27,943
755
9,211
15,498
49,609
0
L
12,463
1,479
3,330
2,458
15,255
10,847
360
7,146
8,109
26,842
0
W
Jing Wei
Yellow_Lau3
Jing Wei
1,975
741
2,504
1,126
13,562
3,773
2,528
4,017
9,545
0
12,788
L
Thanatos
gatlinguns
Thanatos
9,445
3,356
1,230
5,586
17,573
7,635
0
7,217
10,356
0
25,460
L
Sylvanus
im menace
Sylvanus
7,390
402
9,083
9,822
23,963
35,561
328
10,868
13,095
12,868
0
L
17,212
4,187
1,334
1,133
12,381
5,945
144
5,624
6,757
45,415
0
L
Chiron
mccoos
Chiron
23,241
6,315
3,655
6,884
19,448
8,924
1,485
7,921
11,527
0
43,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,500
Gold Earned
57,678
241
Minions Killed
193
0
Camps Cleared
0
1,596,234
Distance Traveled
1,424,333
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,136
832
46
3
0
303,389
1
W
Ah Muzen Cab
10,902
641
42
2
0
329,325
0
W
Chang'e
12,012
707
39
2
0
310,914
0
W
Cthulhu
13,065
769
71
4
0
352,466
4
L
Eset
10,220
601
36
2
0
257,834
1
W
Jing Wei
10,385
611
43
3
0
300,140
3
L
Thanatos
10,410
612
26
2
0
283,280
3
L
Sylvanus
11,909
701
17
1
0
284,697
4
L
Vulcan
12,447
732
65
4
0
319,177
1
L
Chiron
12,692
747
49
3
0
279,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role