Player Matchup

Pele
Pele
CplCinnabon
Pele
Level 48
God Stats
13W - 18L
1,414 SR
Queue Stats
206W - 232L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
DaddyComet
Heimdallr
Level 84
God Stats
12W - 10L
1,689 SR
Queue Stats
516W - 500L
1,580 Elo+
Solo
Hades
Hades
Islandboi123
Hades
Level 29
God Stats
12W - 11L
1,583 SR
Queue Stats
193W - 231L
1,466 Elo+
Party 2
Hercules
Hercules
Rumpel4thkin
Hercules
Level 17
God Stats
1W - 2L
1,431 SR
Queue Stats
29W - 21L
1,525 Elo+
Party 2
Yemoja
Yemoja
christiantuen
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 45
1,523 SR
1,508 Elo+

VS

Team Averages
Level 102
1,575 SR
1,530 Elo+
Achilles
Achilles
GuajiBoy
Achilles
Level 66
God Stats
19W - 20L
1,646 SR
Queue Stats
511W - 516L
1,517 Elo+
Solo
Nox
Nox
PandaLenin
Nox
Level 131
God Stats
14W - 9L
1,364 SR
Queue Stats
814W - 839L
1,567 Elo+
Party 1
Khepri
Khepri
PandaStalin
Khepri
Level 135
God Stats
36W - 33L
1,534 SR
Queue Stats
859W - 871L
1,582 Elo+
Party 1
Mulan
Mulan
PandaTrotsky
Mulan
Level 79
God Stats
27W - 23L
1,592 SR
Queue Stats
289W - 273L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
annoyedenough
Ah Muzen Cab
Level 101
God Stats
8W - 4L
1,741 SR
Queue Stats
854W - 862L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,582
474
4,862
14,149
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DaddyComet
Heimdallr
13
1 / 4 / 0
7,571
473
6,329
12,525
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 0
7,362
460
2,553
14,434
5,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rumpel4thkin
Hercules
14
0 / 4 / 1
7,730
483
5,582
16,624
17,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
6,769
423
3,116
6,440
3,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GuajiBoy
Achilles
15
6 / 0 / 4
8,813
551
10,413
8,918
5,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 0 / 3
9,778
611
8,817
4,592
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
3 / 0 / 6
8,036
502
5,080
8,280
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 1
9,770
611
12,225
9,701
10,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
annoyedenough
Ah Muzen Cab
15
1 / 1 / 4
8,761
548
5,818
8,105
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
18
18
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Heimdallr
DaddyComet
Heimdallr
1
4
0
0.25
W
Achilles
GuajiBoy
Achilles
6
0
4
8
L
0
3
0
0
W
3
0
3
4.5
W
Khepri
3
0
6
6
W
5
1
1
5.5
L
Hercules
Rumpel4thkin
Hercules
0
4
1
0.13
W
Ah Muzen Cab
annoyedenough
Ah Muzen Cab
1
1
4
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
42,353
64,172
Taken
39,596
37,028
Mitigated
26,881
24,957
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
1,556
0
4,297
14,149
5,102
0
2,005
12,144
0
47,007
L
Heimdallr
DaddyComet
Heimdallr
6,329
3,090
0
3,806
12,525
4,405
1,105
3,064
9,461
0
58,140
W
Achilles
GuajiBoy
Achilles
10,413
2,708
0
3,966
8,918
5,505
0
1,540
7,289
0
54,825
L
2,553
129
42
4,984
14,434
5,989
0
6,080
8,354
44,171
0
W
8,817
264
0
235
4,592
2,025
0
1,412
3,133
81,643
0
W
Khepri
5,080
548
0
1,914
8,280
6,012
401
1,607
6,673
24,186
0
W
12,225
2,443
0
4,724
9,701
10,383
165
0
8,818
6,510
56,833
L
Hercules
Rumpel4thkin
Hercules
5,582
1,246
0
8,142
16,624
17,607
0
2,901
13,723
0
46,792
W
Ah Muzen Cab
annoyedenough
Ah Muzen Cab
5,818
1,748
0
3,630
8,105
2,956
604
1,328
6,777
0
69,779
L
3,116
574
2,073
1,613
6,440
3,925
275
932
5,508
24,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
45,158
446
Minions Killed
542
0
Camps Cleared
0
1,486,197
Distance Traveled
1,662,848
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,582
474
91
6
0
341,021
8
L
Heimdallr
7,571
473
126
8
0
247,925
0
W
Achilles
8,813
551
95
6
0
388,621
5
L
Hades
7,362
460
84
5
0
285,117
4
W
Nox
9,778
611
157
10
0
324,449
11
W
Khepri
8,036
502
31
2
0
349,620
0
W
Mulan
9,770
611
130
8
0
293,783
11
L
Hercules
7,730
483
93
6
0
297,247
3
W
Ah Muzen Cab
8,761
548
129
8
0
306,375
0
L
Yemoja
6,769
423
52
3
0
314,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role