Player Matchup

Ares
Ares
KamiNoKyoki
Ares
Level 6
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Thanatos
Thanatos
Vixcination
Thanatos
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
offlcb
Bellona
Level 10
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
silentRyder
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
xXVKGamingXxTTV
Skadi
Level 27
God Stats
2W - 1L
1,795 SR
Queue Stats
10W - 14L
1,365 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,330 Elo+

VS

Team Averages
Level 14
1,518 SR
1,202 Elo+
Cthulhu
Cthulhu
ChaySpartan
Cthulhu
Level 5
God Stats
2W - 3L
1,225 SR
Queue Stats
5W - 12L
1,001 Elo+
Party 4
Nike
Nike
Imthebestest435
Nike
Level 15
God Stats
10W - 4L
1,757 SR
Queue Stats
54W - 50L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
SarrrahG
Kukulkan
Level 16
God Stats
2W - 6L
1,298 SR
Queue Stats
238W - 271L
1,438 Elo+
Party 3
Horus
Horus
SpartanPeppa
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,001 Elo+
Party 4
Chang'e
Chang'e
WoUnDs_GhOsT
Chang'e
Level 29
God Stats
2W - 0L
1,812 SR
Queue Stats
30W - 43L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 6
8,392
400
8,832
23,317
23,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Vixcination
Thanatos
17
13 / 6 / 0
11,627
554
18,860
19,867
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
offlcb
Bellona
9
0 / 6 / 4
7,381
351
3,066
15,556
8,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
silentRyder
Kukulkan
12
0 / 14 / 1
8,004
381
3,360
14,231
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 3
6,700
319
4,047
6,567
1,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaySpartan
Cthulhu
14
7 / 1 / 14
9,617
458
9,038
11,570
12,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 4 / 8
11,217
534
12,847
13,698
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SarrrahG
Kukulkan
16
6 / 4 / 10
10,133
483
10,369
8,957
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 2 / 13
9,648
459
12,233
13,852
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
WoUnDs_GhOsT
Chang'e
13
5 / 3 / 6
8,805
419
8,709
13,840
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
14
Kills
37
41
Deaths
14
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChaySpartan
Cthulhu
7
1
14
14
W
11
4
8
3.75
L
1
11
6
0.36
W
Kukulkan
SarrrahG
Kukulkan
6
4
10
2.75
W
8
2
13
7.25
L
Thanatos
Vixcination
Thanatos
13
6
0
2.17
W
Chang'e
WoUnDs_GhOsT
Chang'e
5
3
6
2.67
L
Bellona
offlcb
Bellona
0
6
4
0.33
L
Kukulkan
silentRyder
Kukulkan
0
14
1
0.04
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
53,196
79,538
Taken
61,917
47,236
Mitigated
41,007
18,490
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChaySpartan
Cthulhu
9,038
1,544
714
894
11,570
12,286
638
3,181
8,330
27,154
0
W
12,847
3,422
0
1,510
13,698
9,440
0
2,727
10,961
56
81,327
L
8,832
844
0
2,101
23,317
23,981
216
7,480
15,286
30,960
0
W
Kukulkan
SarrrahG
Kukulkan
10,369
2,358
89
953
8,957
3,531
407
698
8,207
46,689
0
W
12,233
5,161
1,019
3,782
13,852
11,861
749
3,613
10,153
9,498
25,923
L
Thanatos
Vixcination
Thanatos
18,860
3,485
0
13,765
19,867
8,733
0
9,120
10,555
0
63,418
W
Chang'e
WoUnDs_GhOsT
Chang'e
8,709
1,005
3,680
7,261
13,840
3,889
567
1,696
12,074
40,021
0
L
Bellona
offlcb
Bellona
3,066
895
940
1,426
15,556
8,019
93
5,483
9,843
0
16,864
L
Kukulkan
silentRyder
Kukulkan
3,360
796
0
0
14,231
4,657
388
6,151
7,839
30,996
0
L
4,047
2,041
0
258
6,567
1,846
447
2,928
3,392
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
49,420
233
Minions Killed
359
0
Camps Cleared
0
1,567,065
Distance Traveled
1,896,167
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,617
458
28
1
0
352,981
0
W
Nike
11,217
534
131
6
0
428,318
0
L
Ares
8,392
400
36
2
0
332,678
2
W
Kukulkan
10,133
483
97
5
0
364,813
1
W
Horus
9,648
459
32
2
0
376,583
3
L
Thanatos
11,627
554
83
4
0
358,283
3
W
Chang'e
8,805
419
71
3
0
373,472
0
L
Bellona
7,381
351
14
1
0
384,937
4
L
Kukulkan
8,004
381
67
3
0
257,596
0
L
Skadi
6,700
319
33
2
0
233,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role