Player Matchup

Thor
Thor
ClassyMite84667
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,474 Elo+
Solo
King Arthur
King Arthur
Destroyerjbb
King Arthur
Level 11
God Stats
1W - 2L
1,325 SR
Queue Stats
3W - 4L
1,257 Elo+
Solo
Cthulhu
Cthulhu
FluffyFawn76066
Cthulhu
Level 17
God Stats
5W - 3L
1,515 SR
Queue Stats
62W - 56L
1,528 Elo+
Solo
Heimdallr
Heimdallr
chulinas
Heimdallr
Level 14
God Stats
2W - 3L
1,400 SR
Queue Stats
4W - 12L
1,123 Elo+
Solo
Mercury
Mercury
fungusMag
Mercury
Level 18
God Stats
2W - 1L
1,681 SR
Queue Stats
71W - 56L
1,341 Elo+
Solo
Team Averages
Level 14
1,484 SR
1,345 Elo+

VS

Team Averages
Level 7
1,424 SR
1,291 Elo+
Olorun
Olorun
CloakingAnimal7
Olorun
Level 4
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KONKLAND
Sun Wukong
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 23L
1,126 Elo+
Party 1
Medusa
Medusa
TheSodemizer420
Medusa
Level 3
God Stats
0W - 3L
1,164 SR
Queue Stats
4W - 5L
1,075 Elo+
Party 1
Thor
Thor
public-grape408
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tendder
Morgan Le Fay
Level 15
God Stats
17W - 28L
1,263 SR
Queue Stats
128W - 165L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 12
12,401
1,127
14,257
10,696
4,375
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Destroyerjbb
King Arthur
18
3 / 3 / 19
11,318
1,029
14,055
14,572
11,593
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 1 / 19
13,427
1,221
22,438
9,984
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
chulinas
Heimdallr
20
9 / 1 / 23
12,668
1,152
24,237
9,641
4,287
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
fungusMag
Mercury
18
7 / 3 / 15
11,089
1,008
10,223
8,174
3,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,942
813
2,709
3,716
1,092
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KONKLAND
Sun Wukong
17
7 / 6 / 4
12,122
1,102
9,840
24,164
21,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 11 / 5
12,267
1,115
17,312
23,630
9,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 13 / 6
10,391
945
4,868
19,707
8,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
tendder
Morgan Le Fay
16
0 / 10 / 4
9,884
899
7,391
21,644
9,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
42
Kills
14
14
Deaths
42
88
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
6
12
2.83
L
0
2
2
0.5
W
King Arthur
Destroyerjbb
King Arthur
3
3
19
4.17
W
12
1
19
21.5
L
Sun Wukong
KONKLAND
Sun Wukong
7
6
4
1.5
L
6
11
5
0.77
W
Heimdallr
chulinas
Heimdallr
9
1
23
20.5
W
Mercury
fungusMag
Mercury
7
3
15
4.83
L
1
13
6
0.31
L
Morgan Le Fay
tendder
Morgan Le Fay
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,210
Damage
42,120
53,067
Taken
92,861
31,374
Mitigated
50,709
3,691
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,257
4,749
0
90
10,696
4,375
0
2,309
8,387
0
28,103
L
2,709
1,741
230
396
3,716
1,092
0
791
2,925
9,994
0
W
King Arthur
Destroyerjbb
King Arthur
14,055
2,832
88
290
14,572
11,593
0
3,172
9,384
0
21,586
W
22,438
414
1,402
0
9,984
7,350
0
2,243
7,741
54,086
0
L
Sun Wukong
KONKLAND
Sun Wukong
9,840
2,359
0
2,157
24,164
21,505
0
5,207
18,957
209
24,416
L
17,312
10,949
0
1,510
23,630
9,749
0
4,774
18,856
0
30,038
W
Heimdallr
chulinas
Heimdallr
24,237
20,285
0
1,415
9,641
4,287
0
1,459
8,182
0
50,058
W
Mercury
fungusMag
Mercury
10,223
6,749
0
406
8,174
3,769
0
1,126
7,048
0
12,499
L
4,868
1,167
0
102
19,707
8,615
0
6,391
13,316
0
11,444
L
Morgan Le Fay
tendder
Morgan Le Fay
7,391
594
0
1,143
21,644
9,748
0
5,275
16,369
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,903
Gold Earned
53,606
177
Minions Killed
117
7
Camps Cleared
1
1,014,203
Distance Traveled
820,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,401
1,127
27
2
2
165,387
0
L
Olorun
8,942
813
14
1
0
59,949
0
W
King Arthur
11,318
1,029
16
1
0
217,137
0
W
Cthulhu
13,427
1,221
74
7
2
235,778
0
L
Sun Wukong
12,122
1,102
28
3
0
216,557
0
L
Medusa
12,267
1,115
25
2
0
203,781
1
W
Heimdallr
12,668
1,152
48
4
3
198,663
0
W
Mercury
11,089
1,008
12
1
0
197,238
0
L
Thor
10,391
945
10
1
1
150,850
1
L
Morgan Le Fay
9,884
899
40
4
0
189,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role