Player Matchup

Baron Samedi
Baron Samedi
Fa_dreX
Baron Samedi
Level 24
God Stats
8W - 4L
1,608 SR
Queue Stats
31W - 23L
1,450 Elo+
Party 2
Osiris
Osiris
ItzHatake
Osiris
Level 41
God Stats
0W - 1L
1,700 SR
Queue Stats
56W - 58L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
Karpfen675
Ao Kuang
Level 128
God Stats
5W - 5L
1,643 SR
Queue Stats
106W - 120L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
Khz_UVL
Cthulhu
Level 27
God Stats
20W - 11L
1,576 SR
Queue Stats
30W - 23L
1,478 Elo+
Party 3
Medusa
Medusa
Tifiax-_-
Medusa
Level 38
God Stats
0W - 2L
1,297 SR
Queue Stats
25W - 16L
1,439 Elo+
Party 2
Team Averages
Level 52
1,565 SR
1,459 Elo+

VS

Team Averages
Level 45
1,381 SR
1,403 Elo+
Cernunnos
Cernunnos
DarthShegger
Cernunnos
Level 59
God Stats
9W - 8L
1,544 SR
Queue Stats
117W - 70L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
Sickleprime
Xing Tian
Level 15
God Stats
3W - 4L
1,232 SR
Queue Stats
107W - 44L
1,382 Elo+
Party 1
Agni
Agni
TheWhite-O
Agni
Level 83
God Stats
16W - 10L
1,548 SR
Queue Stats
150W - 143L
1,440 Elo+
Solo
Zeus
Zeus
WaNTeD_CHIZZA
Zeus
Level 29
God Stats
16W - 15L
1,462 SR
Queue Stats
88W - 84L
1,405 Elo+
Party 4
Nemesis
Nemesis
mentalplayer99
Nemesis
Level 39
God Stats
4W - 7L
1,120 SR
Queue Stats
108W - 103L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fa_dreX
Baron Samedi
14
4 / 6 / 3
9,004
500
7,043
12,184
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
ItzHatake
Osiris
14
1 / 3 / 3
8,469
471
5,598
11,567
11,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Karpfen675
Ao Kuang
16
7 / 3 / 2
9,697
539
13,012
16,050
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Khz_UVL
Cthulhu
10
0 / 4 / 0
6,349
353
1,621
13,217
10,703
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Tifiax-_-
Medusa
11
0 / 7 / 1
7,003
389
3,827
11,198
2,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthShegger
Cernunnos
16
7 / 1 / 5
9,444
525
14,910
9,635
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Sickleprime
Xing Tian
12
4 / 0 / 7
8,547
475
5,895
7,330
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 1
9,439
524
6,933
7,107
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 6 / 1
8,559
476
7,941
11,610
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 4 / 6
8,932
496
9,967
14,150
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
23
23
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DarthShegger
Cernunnos
7
1
5
9.5
L
Baron Samedi
Fa_dreX
Baron Samedi
4
6
3
0.92
L
Osiris
ItzHatake
Osiris
1
3
3
0.83
L
Ao Kuang
Karpfen675
Ao Kuang
7
3
2
2.67
L
Cthulhu
Khz_UVL
Cthulhu
0
4
0
0
W
Xing Tian
Sickleprime
Xing Tian
4
0
7
7.5
W
3
1
1
3.5
L
Medusa
Tifiax-_-
Medusa
0
7
1
0.07
W
3
6
1
0.58
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
45,646
64,216
Taken
49,832
35,814
Mitigated
21,757
15,138
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DarthShegger
Cernunnos
14,910
6,617
0
5,630
9,635
3,519
0
3,234
6,401
0
74,879
L
Baron Samedi
Fa_dreX
Baron Samedi
7,043
270
313
2,807
12,184
5,350
440
8,790
3,394
37,221
0
L
Osiris
ItzHatake
Osiris
5,598
2,153
0
1,111
11,567
11,203
0
5,269
6,298
0
45,874
L
Ao Kuang
Karpfen675
Ao Kuang
13,012
3,400
0
8,151
16,050
6,353
0
4,310
11,740
59,403
10,594
L
Cthulhu
Khz_UVL
Cthulhu
1,621
266
0
896
13,217
10,703
124
1,031
12,186
26,526
0
W
Xing Tian
Sickleprime
Xing Tian
5,895
651
0
1,551
7,330
5,211
54
2,976
4,354
18,407
0
W
6,933
407
0
3,581
7,107
3,248
410
1,926
5,181
64,784
0
L
Medusa
Tifiax-_-
Medusa
3,827
1,797
0
1,860
11,198
2,205
638
1,369
9,829
0
31,025
W
7,941
513
0
2,810
11,610
4,064
1,816
6,954
4,656
49,303
0
W
9,967
4,117
0
4,578
14,150
5,715
42
5,369
8,781
0
40,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
44,921
381
Minions Killed
420
0
Camps Cleared
0
1,554,119
Distance Traveled
1,607,092
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,444
525
115
6
0
316,654
4
L
Baron Samedi
9,004
500
64
4
0
312,147
4
L
Osiris
8,469
471
96
5
0
305,086
0
L
Ao Kuang
9,697
539
100
6
0
350,960
0
L
Cthulhu
6,349
353
58
3
0
308,159
0
W
Xing Tian
8,547
475
17
1
0
381,041
6
W
Agni
9,439
524
134
7
0
286,750
2
L
Medusa
7,003
389
63
4
0
277,767
2
W
Zeus
8,559
476
92
5
0
270,111
4
W
Nemesis
8,932
496
62
3
0
352,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role