Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SolyFighter
Artemis
Level 41
God Stats
9W - 8L
1,509 SR
Queue Stats
161W - 174L
1,418 Elo+
Solo
Anubis
Anubis
SwitchHandheld
Anubis
Level 146
God Stats
463W - 390L
1,567 SR
Queue Stats
865W - 869L
1,454 Elo+
Solo
Serqet
Serqet
The RoyAgu
Serqet
Level 63
God Stats
19W - 23L
1,563 SR
Queue Stats
332W - 337L
1,474 Elo+
Solo
Sylvanus
Sylvanus
oeduma11
Sylvanus
Level 108
God Stats
2W - 3L
1,781 SR
Queue Stats
90W - 97L
1,419 Elo+
Solo
Team Averages
Level 80
1,584 SR
1,453 Elo+

VS

Team Averages
Level 78
1,499 SR
1,528 Elo+
Cupid
Cupid
Tipsy_Jokerr
Cupid
Level 66
God Stats
5W - 9L
1,525 SR
Queue Stats
174W - 197L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
janne_elf
Morgan Le Fay
Level 139
God Stats
3W - 1L
1,545 SR
Queue Stats
53W - 42L
1,576 Elo+
Party 1
Nemesis
Nemesis
qzces
Nemesis
Level 129
God Stats
1W - 0L
1,278 SR
Queue Stats
98W - 91L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
takachandayo777
Zhong Kui
Level 13
God Stats
3W - 1L
1,678 SR
Queue Stats
10W - 4L
1,574 Elo+
Party 1
Ymir
Ymir
vIKronikz
Ymir
Level 41
God Stats
4W - 4L
1,470 SR
Queue Stats
87W - 99L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 0 / 0
8,446
528
1,140
9,435
4,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
SolyFighter
Artemis
12
3 / 4 / 6
7,462
466
10,306
10,866
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 3
8,076
505
5,267
10,170
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
The RoyAgu
Serqet
13
4 / 4 / 2
7,821
489
5,637
10,224
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
oeduma11
Sylvanus
10
2 / 4 / 6
6,969
436
7,194
11,540
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,122
445
5,104
11,686
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
janne_elf
Morgan Le Fay
15
4 / 1 / 4
8,823
551
7,503
8,232
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
qzces
Nemesis
15
6 / 1 / 4
9,102
569
9,793
10,897
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
takachandayo777
Zhong Kui
15
2 / 0 / 2
9,180
574
5,505
5,472
5,527
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
2 / 2 / 7
7,715
482
4,409
15,496
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
15
15
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Artemis
SolyFighter
Artemis
3
4
6
1.5
L
1
3
3
0.83
L
Serqet
The RoyAgu
Serqet
4
4
2
1.25
W
1
6
6
0.67
W
Morgan Le Fay
janne_elf
Morgan Le Fay
4
1
4
6
L
Sylvanus
oeduma11
Sylvanus
2
4
6
1.25
W
Nemesis
qzces
Nemesis
6
1
4
8
W
Zhong Kui
takachandayo777
Zhong Kui
2
0
2
3
W
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
32,314
52,235
Taken
51,783
28,625
Mitigated
25,716
21,204
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,140
155
50
5,498
9,435
4,622
0
3,057
6,378
0
45,832
L
Artemis
SolyFighter
Artemis
10,306
5,623
0
2,192
10,866
3,507
746
3,169
7,697
0
40,965
L
5,267
44
0
4,937
10,170
4,536
393
5,112
5,058
56,636
0
L
Serqet
The RoyAgu
Serqet
5,637
1,564
0
1,713
10,224
4,285
0
3,349
6,875
0
43,835
W
5,104
3,589
146
2,779
11,686
3,174
1,008
3,008
8,678
0
31,905
W
Morgan Le Fay
janne_elf
Morgan Le Fay
7,503
202
0
1,252
8,232
2,622
0
2,911
5,249
58,481
0
L
Sylvanus
oeduma11
Sylvanus
7,194
2,370
2,217
4,597
11,540
11,675
96
3,052
8,488
20,903
0
W
Nemesis
qzces
Nemesis
9,793
3,959
0
4,996
10,897
3,572
0
2,059
8,718
0
65,305
W
Zhong Kui
takachandayo777
Zhong Kui
5,505
1,088
0
4,168
5,472
5,527
519
539
4,933
58,872
0
W
Ymir
4,409
816
516
4,605
15,496
10,821
285
4,190
10,996
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
41,942
377
Minions Killed
438
0
Camps Cleared
0
1,453,367
Distance Traveled
1,514,833
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,446
528
108
7
0
276,266
2
L
Artemis
7,462
466
59
4
0
267,264
4
L
Anubis
8,076
505
120
8
0
301,627
7
L
Serqet
7,821
489
67
4
0
369,953
3
W
Cupid
7,122
445
69
4
0
276,007
1
W
Morgan Le Fay
8,823
551
101
6
0
319,685
9
L
Sylvanus
6,969
436
23
1
0
238,257
1
W
Nemesis
9,102
569
108
7
0
374,875
3
W
Zhong Kui
9,180
574
131
8
0
247,666
0
W
Ymir
7,715
482
29
2
0
296,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role