Player Matchup

Nu Wa
Nu Wa
AstroMan91
Nu Wa
Level 102
God Stats
1W - 3L
1,280 SR
Queue Stats
76W - 113L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DRAYKO87
Ah Muzen Cab
Level 104
God Stats
2W - 4L
1,274 SR
Queue Stats
108W - 186L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiteWolf6598
Baron Samedi
Level 26
God Stats
4W - 4L
1,477 SR
Queue Stats
89W - 132L
1,264 Elo+
Party 1
Team Averages
Level 77
1,344 SR
1,306 Elo+

VS

Team Averages
Level 30
1,519 SR
1,309 Elo+
Geb
Geb
KneeGroow88
Geb
Level 29
God Stats
0W - 4L
1,258 SR
Queue Stats
143W - 274L
1,253 Elo+
Party 2
Ra
Ra
elmassucio
Ra
Level 43
God Stats
2W - 5L
1,372 SR
Queue Stats
127W - 298L
1,208 Elo+
Party 2
Odin
Odin
kitimaister
Odin
Level 18
God Stats
0W - 1L
1,928 SR
Queue Stats
8W - 8L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 1 / 12
10,611
663
9,254
8,435
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DRAYKO87
Ah Muzen Cab
15
9 / 5 / 7
11,509
719
20,428
13,861
4,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
WhiteWolf6598
Baron Samedi
16
6 / 1 / 12
11,249
703
11,524
8,313
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
9,039
565
8,580
21,192
22,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 4
10,398
650
8,904
12,083
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 5 / 4
9,491
593
6,018
15,916
9,476
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
7
7
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
12
9
W
Ah Muzen Cab
DRAYKO87
Ah Muzen Cab
9
5
7
2.5
L
1
8
6
0.5
W
Baron Samedi
WhiteWolf6598
Baron Samedi
6
1
12
12
L
3
5
4
1
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
23,502
30,609
Taken
49,191
11,161
Mitigated
36,148
11,191
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,254
3,126
502
2,142
8,435
2,802
2,294
4,858
3,479
31,335
0
W
Ah Muzen Cab
DRAYKO87
Ah Muzen Cab
20,428
6,886
141
2,800
13,861
4,844
534
7,442
6,073
0
61,953
L
8,580
673
167
1,580
21,192
22,143
96
11,636
9,556
19,788
0
W
Baron Samedi
WhiteWolf6598
Baron Samedi
11,524
1,275
2,060
3,546
8,313
3,515
749
5,148
2,922
25,068
0
L
8,904
1,451
1,783
3,203
12,083
4,529
352
5,294
6,789
44,129
0
L
6,018
1,353
0
227
15,916
9,476
215
4,246
11,670
0
21,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
28,928
146
Minions Killed
153
10
Camps Cleared
4
818,587
Distance Traveled
749,126
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,611
663
52
3
4
283,492
0
W
Ah Muzen Cab
11,509
719
69
4
5
243,844
0
L
Geb
9,039
565
15
1
0
251,770
3
W
Baron Samedi
11,249
703
25
2
1
291,251
3
L
Ra
10,398
650
98
6
4
238,933
2
L
Odin
9,491
593
40
3
0
258,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role