Player Matchup

Odin
Odin
Bradleey69
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo
Cupid
Cupid
Pardidos
Cupid
Level 26
God Stats
34W - 22L
1,599 SR
Queue Stats
39W - 26L
1,544 Elo+
Solo
Fenrir
Fenrir
Phortr3Zz
Fenrir
Level 29
God Stats
2W - 4L
1,320 SR
Queue Stats
85W - 70L
1,497 Elo+
Solo
Rama
Rama
Rickeehh
Rama
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 14L
1,590 Elo+
Solo
Zeus
Zeus
bakariz38
Zeus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 126L
1,471 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,476 Elo+

VS

Team Averages
Level 15
1,582 SR
1,445 Elo+
Horus
Horus
Credo-Nemesis
Horus
Level 25
God Stats
8W - 5L
1,551 SR
Queue Stats
69W - 68L
1,408 Elo+
Solo
Cliodhna
Cliodhna
Dragardead
Cliodhna
Level 26
God Stats
7W - 3L
1,866 SR
Queue Stats
122W - 54L
1,593 Elo+
Solo
Scylla
Scylla
indigOal
Scylla
Level 4
God Stats
0W - 1L
1,495 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
tandim7341
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,225 Elo+
Solo
Ra
Ra
xTheDarkCyborge
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 22
12,032
1,003
10,740
12,987
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Pardidos
Cupid
20
3 / 3 / 17
12,000
1,000
14,474
10,115
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Phortr3Zz
Fenrir
20
21 / 6 / 15
15,057
1,255
31,001
22,226
23,089
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
20
7 / 7 / 23
13,515
1,126
13,816
14,721
4,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
9 / 12 / 18
12,599
1,050
18,934
19,785
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 16
14,886
1,241
9,305
23,503
32,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Dragardead
Cliodhna
20
25 / 4 / 5
18,388
1,532
52,315
21,277
13,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
indigOal
Scylla
20
0 / 13 / 15
11,653
971
9,503
19,615
8,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
tandim7341
Kumbhakarna
17
0 / 13 / 8
10,517
876
1,079
25,216
12,505
17
1 / 8 / 6
10,594
883
3,375
7,666
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
81
42
Kills
31
31
Deaths
42
95
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
22
4.33
L
5
4
16
3.25
L
Cliodhna
Dragardead
Cliodhna
25
4
5
6.88
W
Cupid
Pardidos
Cupid
3
3
17
3.83
W
Fenrir
Phortr3Zz
Fenrir
21
6
15
4.75
W
Rama
7
7
23
2.64
W
Zeus
9
12
18
1.5
L
Scylla
indigOal
Scylla
0
13
15
0.58
L
Kumbhakarna
tandim7341
Kumbhakarna
0
13
8
0.31
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,965
Damage
75,577
79,834
Taken
97,277
41,251
Mitigated
68,811
6,949
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,740
3,618
0
561
12,987
4,844
0
2,741
10,246
17
24,640
L
9,305
5,188
5,197
6,386
23,503
32,183
0
7,113
16,390
0
21,092
L
Cliodhna
Dragardead
Cliodhna
52,315
17,409
0
3,611
21,277
13,080
0
4,121
17,156
0
91,316
W
Cupid
Pardidos
Cupid
14,474
7,333
208
1,093
10,115
3,091
0
808
9,307
0
61,500
W
Fenrir
Phortr3Zz
Fenrir
31,001
8,969
0
3,940
22,226
23,089
0
4,915
17,311
3,528
35,111
W
Rama
13,816
9,339
0
564
14,721
4,620
0
3,990
10,731
0
29,353
W
Zeus
18,934
2,192
0
583
19,785
5,607
0
1,503
18,282
40,289
0
L
Scylla
indigOal
Scylla
9,503
1,601
0
0
19,615
8,633
0
3,829
15,786
33,986
0
L
Kumbhakarna
tandim7341
Kumbhakarna
1,079
813
0
0
25,216
12,505
0
5,474
19,448
5,034
0
L
3,375
520
691
154
7,666
2,410
0
889
6,777
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
66,038
227
Minions Killed
199
6
Camps Cleared
6
989,856
Distance Traveled
952,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,032
1,003
23
2
1
220,136
0
L
Horus
14,886
1,241
17
1
0
239,387
0
L
Cliodhna
18,388
1,532
79
7
5
244,203
0
W
Cupid
12,000
1,000
89
7
2
210,866
0
W
Fenrir
15,057
1,255
27
2
2
206,985
0
W
Rama
13,515
1,126
37
3
0
176,230
0
W
Zeus
12,599
1,050
51
4
1
175,639
0
L
Scylla
11,653
971
60
5
1
168,992
0
L
Kumbhakarna
10,517
876
11
1
0
197,683
0
L
Ra
10,594
883
32
3
0
102,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role