Player Matchup

Nemesis
Nemesis
BDEOmega
Nemesis
Level 69
God Stats
3W - 2L
1,470 SR
Queue Stats
207W - 223L
1,380 Elo+
Solo
Vulcan
Vulcan
Enstone1337
Vulcan
Level 126
God Stats
6W - 0L
1,585 SR
Queue Stats
144W - 142L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Welt Whon
Amaterasu
Level 29
God Stats
1W - 0L
1,124 SR
Queue Stats
4W - 8L
1,220 Elo+
Solo
Sol
Sol
bass_g0d420
Sol
Level 40
God Stats
2W - 1L
1,692 SR
Queue Stats
41W - 61L
1,365 Elo+
Solo
Kali
Kali
dark1440
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,379 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,348 Elo+

VS

Team Averages
Level 66
1,536 SR
1,423 Elo+
Sobek
Sobek
CaptaineParesse
Sobek
Level 59
God Stats
9W - 8L
1,471 SR
Queue Stats
251W - 292L
1,378 Elo+
Party 1
Ares
Ares
CosmicHerbs
Ares
Level 101
God Stats
6W - 2L
1,716 SR
Queue Stats
75W - 79L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Haku9217
Kukulkan
Level 15
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
nxKaoticVibes
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,429 Elo+
Solo
Fenrir
Fenrir
yngATLAS
Fenrir
Level 127
God Stats
0W - 3L
1,389 SR
Queue Stats
39W - 39L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BDEOmega
Nemesis
18
5 / 8 / 12
11,962
704
13,920
17,147
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
20
8 / 4 / 13
14,173
834
31,427
11,457
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Welt Whon
Amaterasu
18
3 / 7 / 11
12,246
720
5,935
26,825
21,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 5 / 6
13,680
805
28,219
18,319
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
19
3 / 7 / 13
12,817
754
8,420
18,232
11,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
12,589
741
8,080
23,316
31,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 17
12,085
711
15,292
26,927
34,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Haku9217
Kukulkan
20
4 / 7 / 13
12,364
727
16,268
16,338
9,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 21
11,497
676
14,598
14,018
6,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
yngATLAS
Fenrir
20
10 / 9 / 12
14,043
826
17,146
20,392
11,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
110
31
Kills
31
31
Deaths
31
55
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BDEOmega
Nemesis
5
8
12
1.38
L
7
4
16
3.75
L
7
6
17
2.58
W
Vulcan
8
4
13
3.63
L
Kukulkan
Haku9217
Kukulkan
4
7
13
1.5
W
Amaterasu
Welt Whon
Amaterasu
3
7
11
1.21
W
12
5
6
3
W
Kali
3
7
13
1.36
L
3
5
21
2.7
L
Fenrir
yngATLAS
Fenrir
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,921
Damage
71,384
91,980
Taken
100,991
53,834
Mitigated
92,507
31,852
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BDEOmega
Nemesis
13,920
5,522
1,072
3,971
17,147
7,958
0
9,014
8,133
0
22,956
L
8,080
754
1,409
3,628
23,316
31,023
509
15,304
8,012
17,697
0
L
15,292
538
1,543
5,394
26,927
34,135
484
14,644
12,283
24,143
0
W
Vulcan
31,427
13,868
2,976
1,752
11,457
5,422
1,403
4,080
7,377
67,491
0
L
Kukulkan
Haku9217
Kukulkan
16,268
2,136
1,386
1,919
16,338
9,689
944
9,865
6,473
54,677
0
W
Amaterasu
Welt Whon
Amaterasu
5,935
1,250
2,431
5,329
26,825
21,485
269
11,229
15,596
0
14,703
W
28,219
11,638
1,140
6,256
18,319
7,231
3,575
7,709
10,610
58,427
0
W
Kali
8,420
3,486
1,227
5,698
18,232
11,738
966
7,608
10,624
0
16,267
L
14,598
9,994
737
2,346
14,018
6,650
1,005
10,384
3,634
0
32,197
L
Fenrir
yngATLAS
Fenrir
17,146
2,249
1,017
4,010
20,392
11,010
2,712
9,449
10,723
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,878
Gold Earned
62,578
171
Minions Killed
187
0
Camps Cleared
0
1,531,871
Distance Traveled
1,388,827
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,962
704
9
1
0
274,599
0
L
Sobek
12,589
741
19
1
0
291,896
0
L
Ares
12,085
711
7
0
0
313,762
3
W
Vulcan
14,173
834
70
4
0
347,233
3
L
Kukulkan
12,364
727
94
6
0
274,254
2
W
Amaterasu
12,246
720
13
1
0
324,583
1
W
Sol
13,680
805
62
4
0
285,080
0
W
Kali
12,817
754
17
1
0
300,376
1
L
Rama
11,497
676
33
2
0
227,660
2
L
Fenrir
14,043
826
34
2
0
281,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role