Player Matchup

Scylla
Scylla
Kun_hakuryu
Scylla
Level 26
God Stats
4W - 7L
1,400 SR
Queue Stats
106W - 95L
1,484 Elo+
Solo
Izanami
Izanami
PaperBoi33
Izanami
Level 15
God Stats
51W - 90L
1,343 SR
Queue Stats
135W - 182L
1,362 Elo+
Solo
Geb
Geb
TideHunter1
Geb
Level 18
God Stats
17W - 20L
1,514 SR
Queue Stats
47W - 57L
1,394 Elo+
Solo
Loki
Loki
Vixar_Tix
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
patate_ninja_
Cthulhu
Level 21
God Stats
13W - 10L
1,632 SR
Queue Stats
33W - 35L
1,420 Elo+
Party 2
Team Averages
Level 20
1,478 SR
1,418 Elo+

VS

Team Averages
Level 10
1,473 SR
1,474 Elo+
Loki
Loki
Axiion_51
Loki
Level 25
God Stats
8W - 19L
1,301 SR
Queue Stats
192W - 204L
1,481 Elo+
Solo
Ganesha
Ganesha
Eiphiria
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 1
Xbalanque
Xbalanque
Pierre349782
Xbalanque
Level 6
God Stats
3W - 3L
1,565 SR
Queue Stats
3W - 10L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
lascouderia
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
roma_worldwide
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 2 / 6
12,715
605
18,618
9,018
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
PaperBoi33
Izanami
18
2 / 2 / 11
11,158
531
8,483
10,418
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 11
10,326
492
4,163
9,609
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
10 / 2 / 14
10,740
511
7,735
11,336
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
10 / 0 / 16
10,965
522
14,988
19,558
20,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 1
8,255
393
4,111
8,360
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Eiphiria
Ganesha
11
0 / 10 / 2
6,943
331
5,300
14,430
12,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Pierre349782
Xbalanque
10
1 / 10 / 1
7,063
336
4,109
15,606
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
lascouderia
Guan Yu
12
1 / 11 / 1
7,778
370
5,137
15,131
9,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 11 / 0
9,247
440
5,559
13,391
4,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
45
Kills
6
6
Deaths
45
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
L
Ganesha
Eiphiria
Ganesha
0
10
2
0.1
W
Scylla
19
2
6
11
W
Izanami
PaperBoi33
Izanami
2
2
11
3.75
L
Xbalanque
Pierre349782
Xbalanque
1
10
1
0.15
W
4
0
11
9.5
W
Loki
10
2
14
8.5
L
Guan Yu
lascouderia
Guan Yu
1
11
1
0.14
W
Cthulhu
10
0
16
18
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,987
Damage
24,216
59,939
Taken
66,918
40,755
Mitigated
33,445
16,778
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,111
905
0
3,472
8,360
2,617
0
4,131
4,072
0
40,320
L
Ganesha
Eiphiria
Ganesha
5,300
662
0
0
14,430
12,288
0
7,312
7,032
20,267
0
W
Scylla
18,618
1,724
0
794
9,018
3,282
1,777
985
8,033
101,689
0
W
Izanami
PaperBoi33
Izanami
8,483
4,737
0
4,846
10,418
3,974
1,421
2,461
7,957
0
93,212
L
Xbalanque
Pierre349782
Xbalanque
4,109
2,611
0
755
15,606
4,607
0
9,308
6,204
0
27,313
W
4,163
56
0
928
9,609
8,780
1,449
1,260
8,349
31,702
0
W
Loki
7,735
2,513
0
3,328
11,336
4,152
912
558
10,778
0
52,121
L
Guan Yu
lascouderia
Guan Yu
5,137
750
78
1,271
15,131
9,495
62
8,003
6,984
0
27,785
W
Cthulhu
14,988
1,329
693
6,189
19,558
20,567
1,691
5,595
13,963
59,711
0
L
5,559
442
0
1,098
13,391
4,438
805
8,252
4,857
54,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
39,286
579
Minions Killed
307
0
Camps Cleared
0
1,994,036
Distance Traveled
1,599,186
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,255
393
65
3
0
251,745
3
L
Ganesha
6,943
331
10
0
0
342,965
0
W
Scylla
12,715
605
177
8
0
377,293
3
W
Izanami
11,158
531
164
8
0
379,153
0
L
Xbalanque
7,063
336
73
3
0
356,472
0
W
Geb
10,326
492
57
3
0
420,387
1
W
Loki
10,740
511
98
5
0
426,707
0
L
Guan Yu
7,778
370
45
2
0
362,280
2
W
Cthulhu
10,965
522
83
4
0
390,496
0
L
Zeus
9,247
440
114
5
0
285,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role