Player Matchup

Chiron
Chiron
BergZiege110
Chiron
Level 27
God Stats
10W - 3L
1,756 SR
Queue Stats
156W - 120L
1,631 Elo+
Party 1
Kukulkan
Kukulkan
ImmerAmLauschen
Kukulkan
Level 25
God Stats
2W - 4L
1,375 SR
Queue Stats
103W - 74L
1,636 Elo+
Party 1
Raijin
Raijin
Leifforsake
Raijin
Level 4
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo
Kali
Kali
illegaleturk3636
Kali
Level 24
God Stats
8W - 5L
1,566 SR
Queue Stats
157W - 97L
1,568 Elo+
Solo
Ares
Ares
xAdmiraIx
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,765 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,632 Elo+

VS

Team Averages
Level 22
1,474 SR
1,545 Elo+
Anhur
Anhur
KYROBH
Anhur
Level 28
God Stats
0W - 2L
1,388 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 2
Osiris
Osiris
SumPifffArmors
Osiris
Level 26
God Stats
0W - 1L
1,405 SR
Queue Stats
10W - 11L
1,563 Elo+
Party 2
Ravana
Ravana
Wugwid
Ravana
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 21L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
jesdmoq
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,494 Elo+
Solo
Vulcan
Vulcan
spidery-sympathy
Vulcan
Level 26
God Stats
30W - 22L
1,578 SR
Queue Stats
71W - 46L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
8 / 2 / 9
10,091
531
13,045
13,155
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
14
2 / 6 / 5
9,123
480
4,869
12,424
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
16
3 / 5 / 6
9,959
524
4,758
15,538
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 3 / 5
11,987
631
9,861
16,257
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
5 / 0 / 12
10,281
541
6,655
15,182
16,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KYROBH
Anhur
14
2 / 7 / 3
7,943
418
7,956
14,018
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 5 / 2
8,082
425
7,253
11,893
7,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ravana
Wugwid
Ravana
18
10 / 3 / 3
11,504
605
13,193
10,447
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
jesdmoq
Kumbhakarna
7
0 / 4 / 2
6,263
330
2,080
8,893
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 5
8,559
450
14,976
12,092
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
26
Kills
16
16
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
2
9
6.25
W
Kukulkan
2
6
5
0.75
L
Anhur
KYROBH
Anhur
2
7
3
0.5
W
Raijin
3
5
6
1.2
L
3
5
2
0.8
L
Ravana
Wugwid
Ravana
10
3
3
3.83
W
8
3
5
3.5
L
Kumbhakarna
jesdmoq
Kumbhakarna
0
4
2
0.25
L
1
7
5
0.5
W
Ares
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
45,458
72,556
Taken
57,343
38,019
Mitigated
26,497
23,658
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,045
4,622
755
4,136
13,155
4,328
3,482
2,948
10,105
0
63,883
W
Kukulkan
4,869
40
0
1,872
12,424
4,084
320
4,473
7,635
54,107
0
L
Anhur
KYROBH
Anhur
7,956
1,895
32
3,948
14,018
5,302
0
2,896
11,060
0
46,931
W
Raijin
4,758
717
140
5,085
15,538
4,679
248
3,659
11,723
48,935
0
L
7,253
1,914
0
2,681
11,893
7,986
983
2,625
8,974
0
32,355
L
Ravana
Wugwid
Ravana
13,193
3,468
0
2,232
10,447
5,049
0
2,728
7,590
0
83,204
W
9,861
3,818
0
6,585
16,257
8,258
2,213
938
15,255
0
92,221
L
Kumbhakarna
jesdmoq
Kumbhakarna
2,080
101
0
1,714
8,893
4,436
0
2,567
6,274
9,580
0
L
14,976
3,573
0
1,700
12,092
3,724
0
4,843
6,907
61,274
0
W
Ares
6,655
189
2,496
2,589
15,182
16,670
318
4,172
10,782
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
42,351
541
Minions Killed
382
0
Camps Cleared
0
1,810,992
Distance Traveled
1,600,297
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,091
531
118
6
0
338,002
5
W
Kukulkan
9,123
480
125
7
0
343,429
5
L
Anhur
7,943
418
69
4
0
347,607
1
W
Raijin
9,959
524
114
6
0
334,755
2
L
Osiris
8,082
425
61
3
0
275,012
2
L
Ravana
11,504
605
134
7
0
409,757
3
W
Kali
11,987
631
158
8
0
389,853
1
L
Kumbhakarna
6,263
330
9
0
0
218,564
1
L
Vulcan
8,559
450
109
6
0
349,357
2
W
Ares
10,281
541
26
1
0
404,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role