Player Matchup

Nemesis
Nemesis
DizirEx21
Nemesis
Level 15
God Stats
8W - 11L
1,704 SR
Queue Stats
28W - 34L
1,463 Elo+
Party 2
Yemoja
Yemoja
Dr46eN
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,062 Elo+
Party 2
Chernobog
Chernobog
OnlyASh
Chernobog
Level 7
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 3
Scylla
Scylla
WayfarerXHalios
Scylla
Level 7
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 3
Ares
Ares
mutee121
Ares
Level 3
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 8
1,403 SR
1,398 Elo+

VS

Team Averages
Level 21
1,483 SR
1,346 Elo+
Loki
Loki
Good3on
Loki
Level 29
God Stats
14W - 17L
1,541 SR
Queue Stats
83W - 115L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Goodr0n
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,336 Elo+
Party 1
Ares
Ares
SlainByDreams
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Chernobog
Chernobog
Zaorish9wall
Chernobog
Level 22
God Stats
11W - 8L
1,565 SR
Queue Stats
52W - 55L
1,422 Elo+
Party 1
Neith
Neith
rodz94
Neith
Level 26
God Stats
4W - 7L
1,309 SR
Queue Stats
32W - 32L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DizirEx21
Nemesis
9
1 / 7 / 0
6,212
444
6,683
9,357
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Dr46eN
Yemoja
9
0 / 6 / 2
6,033
431
1,489
7,937
4,660
Magic Focus

Magic Focus

+20
Magical Power

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
OnlyASh
Chernobog
9
2 / 7 / 0
6,676
477
5,327
7,703
2,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 0
6,527
466
2,751
8,231
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 8 / 0
5,501
393
3,631
11,892
6,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Good3on
Loki
12
7 / 1 / 7
8,020
573
6,334
7,561
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Goodr0n
Amaterasu
13
10 / 1 / 9
8,273
591
7,377
8,022
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 7
7,169
512
4,046
7,728
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Zaorish9wall
Chernobog
13
8 / 2 / 6
8,405
600
7,073
9,531
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
rodz94
Neith
11
4 / 0 / 6
7,176
513
5,822
6,164
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
4
Kills
33
33
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DizirEx21
Nemesis
1
7
0
0.14
L
Yemoja
Dr46eN
Yemoja
0
6
2
0.17
W
Loki
Good3on
Loki
7
1
7
10.5
W
Amaterasu
Goodr0n
Amaterasu
10
1
9
14.5
L
Chernobog
OnlyASh
Chernobog
2
7
0
0.29
W
4
0
7
7.5
L
1
5
0
0.2
W
Chernobog
Zaorish9wall
Chernobog
8
2
6
5.5
L
Ares
0
8
0
0
W
Neith
rodz94
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
30,652
45,120
Taken
39,006
19,616
Mitigated
19,289
3,977
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DizirEx21
Nemesis
6,683
2,708
0
1,509
9,357
3,771
0
583
8,774
0
39,886
L
Yemoja
Dr46eN
Yemoja
1,489
658
476
364
7,937
4,660
204
99
7,768
15,591
0
W
Loki
Good3on
Loki
6,334
3,056
0
2,172
7,561
2,015
0
362
7,199
0
41,259
W
Amaterasu
Goodr0n
Amaterasu
7,377
3,847
0
3,631
8,022
5,374
41
1,628
6,394
0
33,503
L
Chernobog
OnlyASh
Chernobog
5,327
2,457
0
701
7,703
2,217
902
451
7,249
0
27,343
W
4,046
243
0
2,230
7,728
6,651
121
2,080
5,648
13,195
0
L
2,751
541
0
250
8,231
2,069
72
0
8,231
27,879
0
W
Chernobog
Zaorish9wall
Chernobog
7,073
4,248
0
3,373
9,531
3,403
1,126
2,500
7,031
0
39,900
L
Ares
3,631
142
0
677
11,892
6,899
182
2,913
8,979
20,980
0
W
Neith
rodz94
Neith
5,822
2,033
0
3,335
6,164
1,846
1,266
1,360
4,804
0
31,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
39,043
215
Minions Killed
272
0
Camps Cleared
0
1,215,163
Distance Traveled
1,351,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,212
444
63
5
0
275,280
1
L
Yemoja
6,033
431
28
2
0
227,496
3
W
Loki
8,020
573
64
5
0
297,651
0
W
Amaterasu
8,273
591
54
4
0
308,805
0
L
Chernobog
6,676
477
47
3
0
225,877
1
W
Ares
7,169
512
18
1
0
296,512
0
L
Scylla
6,527
466
49
4
0
258,106
0
W
Chernobog
8,405
600
87
6
0
259,575
0
L
Ares
5,501
393
28
2
0
228,404
0
W
Neith
7,176
513
49
4
0
188,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role