Player Matchup

Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
18W - 18L
1,705 SR
Queue Stats
47W - 48L
1,532 Elo+
Solo
Loki
Loki
Keveffect
Loki
Level 28
God Stats
5W - 2L
1,766 SR
Queue Stats
157W - 188L
1,479 Elo+
Solo
Ra
Ra
WildDoom13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Olorun
Olorun
Xcilence-
Olorun
Level 28
God Stats
8W - 8L
1,653 SR
Queue Stats
115W - 103L
1,509 Elo+
Solo
Izanami
Izanami
patria-charmosa0
Izanami
Level 28
God Stats
16W - 13L
1,732 SR
Queue Stats
174W - 188L
1,393 Elo+
Solo
Team Averages
Level 23
1,671 SR
1,415 Elo+

VS

Team Averages
Level 37
1,461 SR
1,530 Elo+
Ravana
Ravana
Hentiuse
Ravana
Level 27
God Stats
3W - 6L
1,454 SR
Queue Stats
112W - 99L
1,531 Elo+
Solo
Janus
Janus
Jahare
Janus
Level 103
God Stats
3W - 5L
1,482 SR
Queue Stats
330W - 294L
1,507 Elo+
Party 1
Artemis
Artemis
Quentin34460
Artemis
Level 25
God Stats
9W - 6L
1,305 SR
Queue Stats
16W - 21L
1,295 Elo+
Solo
Ymir
Ymir
WonkySack
Ymir
Level 24
God Stats
7W - 3L
1,562 SR
Queue Stats
100W - 91L
1,483 Elo+
Solo
Vamana
Vamana
rainbow_uni69
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,129
375
2,170
16,238
11,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
13
1 / 6 / 5
8,479
446
5,054
17,081
5,299
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 11 / 2
6,903
363
2,152
10,278
4,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Xcilence-
Olorun
15
7 / 4 / 0
9,834
518
14,583
13,587
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 5 / 1
9,703
511
19,669
15,525
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hentiuse
Ravana
14
5 / 3 / 10
9,308
490
13,409
12,445
8,597
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Jahare
Janus
17
10 / 2 / 6
11,089
584
14,458
10,863
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Quentin34460
Artemis
14
2 / 5 / 4
8,492
447
5,793
10,024
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
4 / 1 / 16
9,136
481
6,120
12,429
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 4 / 7
10,360
545
18,732
17,013
16,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
15
Kills
31
31
Deaths
15
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ravana
Hentiuse
Ravana
5
3
10
3.33
W
Janus
Jahare
Janus
10
2
6
6.5
L
Loki
1
6
5
0.58
W
Artemis
Quentin34460
Artemis
2
5
4
0.8
L
0
11
2
0.09
W
Ymir
4
1
16
12
L
Olorun
Xcilence-
Olorun
7
4
0
1.75
L
7
5
1
1.5
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
58,512
72,709
Taken
62,774
37,274
Mitigated
45,407
19,050
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,170
130
402
4,167
16,238
11,720
284
5,185
11,053
20,365
0
W
Ravana
Hentiuse
Ravana
13,409
4,595
0
1,950
12,445
8,597
1,073
2,927
9,518
0
48,025
W
Janus
Jahare
Janus
14,458
1,326
0
5,416
10,863
3,341
803
1,996
8,867
70,618
0
L
Loki
5,054
1,021
550
6,660
17,081
5,299
0
5,195
11,886
0
42,445
W
Artemis
Quentin34460
Artemis
5,793
3,062
0
0
10,024
3,946
541
4,439
5,585
0
50,594
L
2,152
720
70
183
10,278
4,029
0
1,294
8,984
11,874
0
W
Ymir
6,120
1,488
0
3,411
12,429
12,565
352
3,810
8,619
17,685
0
L
Olorun
Xcilence-
Olorun
14,583
6,474
288
4,325
13,587
11,167
372
3,928
9,659
54,945
6,300
L
19,669
15,192
0
2,405
15,525
5,059
724
5,222
10,303
0
66,334
W
18,732
10,016
0
4,485
17,013
16,958
1,343
4,445
12,568
295
67,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
48,385
311
Minions Killed
389
0
Camps Cleared
0
1,591,271
Distance Traveled
1,794,320
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,129
375
8
0
0
356,867
4
W
Ravana
9,308
490
68
4
0
351,686
1
W
Janus
11,089
584
129
7
0
394,578
2
L
Loki
8,479
446
66
3
0
339,681
6
W
Artemis
8,492
447
75
4
0
320,864
1
L
Ra
6,903
363
32
2
0
241,870
2
W
Ymir
9,136
481
28
1
0
361,655
3
L
Olorun
9,834
518
98
5
0
325,963
1
L
Izanami
9,703
511
107
6
0
326,890
5
W
Vamana
10,360
545
89
5
0
365,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role