Player Matchup

Ganesha
Ganesha
HMCLang
Ganesha
Level 37
God Stats
2W - 5L
1,136 SR
Queue Stats
294W - 268L
1,443 Elo+
Party 1
Janus
Janus
Prince_Andrew---
Janus
Level 40
God Stats
22W - 30L
1,392 SR
Queue Stats
178W - 203L
1,358 Elo+
Solo
Kali
Kali
avatar219
Kali
Level 37
God Stats
7W - 3L
1,783 SR
Queue Stats
297W - 275L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
jungle-Dav3
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Nike
Nike
lIIlllIlIIllll-I
Nike
Level 47
God Stats
7W - 3L
1,604 SR
Queue Stats
258W - 302L
1,307 Elo+
Solo
Team Averages
Level 40
1,483 SR
1,430 Elo+

VS

Team Averages
Level 44
1,476 SR
1,455 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BiggyARN
Hercules
Level 12
God Stats
7W - 5L
1,448 SR
Queue Stats
16W - 8L
1,611 Elo+
Party 2
Ganesha
Ganesha
EnzoTheGamer62
Ganesha
Level 45
God Stats
6W - 10L
1,424 SR
Queue Stats
194W - 202L
1,348 Elo+
Party 3
Vamana
Vamana
Vahel45
Vamana
Level 40
God Stats
16W - 12L
1,530 SR
Queue Stats
98W - 88L
1,448 Elo+
Solo
Serqet
Serqet
x_TenKoF
Serqet
Level 61
God Stats
5W - 7L
1,476 SR
Queue Stats
109W - 126L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HMCLang
Ganesha
8
0 / 3 / 0
4,971
452
1,900
7,277
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
5,119
465
3,012
3,715
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
8
0 / 3 / 0
4,726
430
1,992
7,947
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
jungle-Dav3
Amaterasu
5
0 / 7 / 0
4,056
369
1,400
6,877
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 0
4,691
426
2,168
7,692
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 0
6,871
625
1,934
4,364
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
BiggyARN
Hercules
12
3 / 0 / 4
7,101
646
5,852
5,286
3,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 14
6,203
564
3,851
4,808
3,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Vahel45
Vamana
11
9 / 0 / 1
7,212
656
6,688
5,843
6,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
x_TenKoF
Serqet
12
5 / 0 / 2
7,031
639
1,476
4,168
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
21
21
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
0
4
W
Hercules
BiggyARN
Hercules
3
0
4
5
W
0
0
14
7
L
Ganesha
HMCLang
Ganesha
0
3
0
0
L
1
4
0
0.25
W
Vamana
Vahel45
Vamana
9
0
1
9.5
L
Kali
0
3
0
0
L
Amaterasu
jungle-Dav3
Amaterasu
0
7
0
0
L
0
4
0
0
W
Serqet
x_TenKoF
Serqet
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
19,801
33,508
Taken
24,469
11,222
Mitigated
16,440
7,927
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,934
53
0
1,259
4,364
1,341
0
2,237
1,943
37,330
0
W
Hercules
BiggyARN
Hercules
5,852
1,208
0
778
5,286
3,537
0
284
4,400
0
34,287
W
3,851
472
330
315
4,808
3,880
811
995
3,809
17,803
0
L
Ganesha
HMCLang
Ganesha
1,900
57
0
1,567
7,277
3,179
0
741
6,417
19,586
0
L
3,012
0
0
177
3,715
1,021
0
1,329
2,350
17,211
0
W
Vamana
Vahel45
Vamana
6,688
3,583
18
2,828
5,843
6,335
2,181
955
4,888
0
34,820
L
Kali
1,992
639
0
3,649
7,947
1,788
0
1,265
6,646
0
20,080
L
Amaterasu
jungle-Dav3
Amaterasu
1,400
599
0
775
6,877
2,121
0
2,123
4,309
0
9,344
L
2,168
501
0
1,759
7,692
3,113
0
212
7,337
0
17,279
W
Serqet
x_TenKoF
Serqet
1,476
264
0
170
4,168
1,347
285
165
3,965
0
32,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
34,418
158
Minions Killed
337
0
Camps Cleared
0
917,938
Distance Traveled
1,075,486
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,871
625
86
8
0
179,760
5
W
Hercules
7,101
646
85
8
0
219,650
0
W
Ganesha
6,203
564
4
0
0
227,762
6
L
Ganesha
4,971
452
14
1
0
192,026
3
L
Janus
5,119
465
26
2
0
135,633
3
W
Vamana
7,212
656
86
8
0
220,980
2
L
Kali
4,726
430
53
5
0
220,410
4
L
Amaterasu
4,056
369
29
3
0
149,255
2
L
Nike
4,691
426
36
3
0
220,614
1
W
Serqet
7,031
639
76
7
0
227,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role