Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
G3T_D1S_WORK
Athena
Diamond III
Level 81
God Stats
6W - 2L
1,745 SR
Queue Stats
337W - 283L
2,410 MMR
Party 1
Thoth
Thoth
Silver II
ryou kiita
Thoth
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,447 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,582 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,569 SR
1,503 MMR
Erlang Shen
Erlang Shen
Gold V
Fedegundes
Erlang Shen
Gold V
Level 144
God Stats
1W - 3L
1,520 SR
Queue Stats
56W - 51L
1,415 MMR
Party 2
Vulcan
Vulcan
Platinum I
TH3 FINISH3R
Vulcan
Platinum I
Level 139
God Stats
121W - 91L
1,670 SR
Queue Stats
196W - 183L
1,802 MMR
Solo
Sylvanus
Sylvanus
Silver I
fuscaopreto22
Sylvanus
Silver I
Level 144
God Stats
5W - 6L
1,517 SR
Queue Stats
351W - 382L
1,291 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 8
13,969
665
26,434
17,336
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
17
5 / 1 / 10
14,627
697
11,484
26,011
31,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
17
4 / 6 / 9
13,486
642
17,842
12,726
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneTiamatOdinCthulhuGeb

VS

Bans
GilgameshFenrirAphroditeArtioHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fedegundes
Erlang Shen
17
6 / 4 / 4
13,804
657
14,337
31,063
38,447
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
17
3 / 7 / 4
12,698
605
17,453
13,899
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
fuscaopreto22
Sylvanus
15
1 / 4 / 5
11,513
548
14,574
25,546
24,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
10
10
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
8
3.33
L
Erlang Shen
Fedegundes
Erlang Shen
6
4
4
2
W
Athena
5
1
10
10
L
Vulcan
3
7
4
0.71
L
Sylvanus
fuscaopreto22
Sylvanus
1
4
5
0.88
W
Thoth
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,760
Damage
46,364
56,073
Taken
70,508
43,231
Mitigated
68,433
9,598
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,434
8,878
0
1,765
17,336
7,019
2,578
10,448
6,888
0
86,429
L
Erlang Shen
Fedegundes
Erlang Shen
14,337
3,638
487
8,405
31,063
38,447
598
11,686
19,377
3,654
38,605
W
Athena
11,484
3,011
0
6,483
26,011
31,900
467
14,753
11,258
27,899
0
L
Vulcan
17,453
9,984
0
1,260
13,899
5,538
166
7,326
6,573
77,366
0
L
Sylvanus
fuscaopreto22
Sylvanus
14,574
3,409
2,723
6,731
25,546
24,448
897
10,502
15,044
31,616
5,357
W
Thoth
17,842
495
0
1,350
12,726
4,312
593
6,881
5,845
63,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,082
Gold Earned
38,015
261
Minions Killed
242
7
Camps Cleared
9
1,169,443
Distance Traveled
1,142,529
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,969
665
125
6
7
378,947
2
L
Erlang Shen
13,804
657
48
2
1
407,018
3
W
Athena
14,627
697
21
1
0
419,737
5
L
Vulcan
12,698
605
148
7
4
393,027
9
L
Sylvanus
11,513
548
46
2
4
342,484
0
W
Thoth
13,486
642
115
5
0
370,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role