Player Matchup

Awilix
Awilix
 
Awilix
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChinhNem
Tyr
Level 64
God Stats
2W - 6L
1,487 SR
Queue Stats
197W - 235L
1,375 Elo+
Solo
Terra
Terra
DeadAyeDunn
Terra
Level 149
God Stats
16W - 18L
1,363 SR
Queue Stats
161W - 179L
1,358 Elo+
Solo
Skadi
Skadi
DoctorGing
Skadi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,267 Elo+
Solo
Merlin
Merlin
KalLife
Merlin
Level 64
God Stats
2W - 7L
1,401 SR
Queue Stats
479W - 586L
1,431 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,386 Elo+

VS

Team Averages
Level 106
1,462 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KARNNEY
Heimdallr
Level 105
God Stats
10W - 9L
1,433 SR
Queue Stats
100W - 108L
1,391 Elo+
Solo
Nu Wa
Nu Wa
KindBoii
Nu Wa
Level 31
God Stats
3W - 3L
1,435 SR
Queue Stats
124W - 97L
1,675 Elo+
Party 1
Skadi
Skadi
eltotolpqtp
Skadi
Level 157
God Stats
24W - 19L
1,535 SR
Queue Stats
563W - 622L
1,487 Elo+
Solo
Chaac
Chaac
jnbvnvb54644
Chaac
Level 112
God Stats
14W - 12L
1,408 SR
Queue Stats
102W - 103L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 8 / 0
8,685
434
4,098
17,320
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 0
9,035
452
6,552
18,064
17,589
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
7,561
378
6,293
14,692
11,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
11
1 / 9 / 0
7,470
374
5,990
13,627
3,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
KalLife
Merlin
13
1 / 8 / 0
7,886
394
3,931
11,160
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 1 / 7
11,623
581
7,318
14,231
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
KARNNEY
Heimdallr
18
10 / 2 / 11
12,196
610
14,202
13,711
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KindBoii
Nu Wa
19
14 / 0 / 8
13,241
662
21,713
7,047
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 6
10,195
510
2,803
9,576
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 8
9,975
499
7,555
14,869
18,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
4
Kills
35
36
Deaths
4
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
8
0
0.13
W
Thanatos
 
Thanatos
8
1
7
11.5
L
1
6
0
0.17
L
0
5
1
0.1
L
Skadi
1
9
0
0.11
W
Heimdallr
KARNNEY
Heimdallr
10
2
11
7.75
L
Merlin
KalLife
Merlin
1
8
0
0.13
W
Nu Wa
KindBoii
Nu Wa
14
0
8
18
W
2
1
6
5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
53,591
74,863
Taken
59,434
41,764
Mitigated
36,721
14,400
Healing
32,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,098
1,116
0
3,993
17,320
6,102
0
1,528
15,678
0
59,000
W
Thanatos
 
Thanatos
7,318
1,837
0
15,770
14,231
5,796
122
1,258
12,891
0
66,916
L
6,552
486
0
4,159
18,064
17,589
624
4,712
13,134
0
50,409
L
6,293
622
1,003
2,598
14,692
11,396
93
6,704
7,638
37,348
0
L
Skadi
5,990
2,606
0
1,313
13,627
3,750
144
5,149
8,171
0
39,161
W
Heimdallr
KARNNEY
Heimdallr
14,202
6,185
0
5,816
13,711
6,476
1,305
1,020
12,651
0
76,306
L
Merlin
KalLife
Merlin
3,931
235
0
1,334
11,160
2,927
0
3,884
7,044
38,561
0
W
Nu Wa
KindBoii
Nu Wa
21,713
5,706
0
2,318
7,047
2,909
4,118
1,681
5,114
93,209
0
W
2,803
1,001
0
3,167
9,576
3,254
2,849
3,673
5,791
0
65,209
W
7,555
668
0
5,363
14,869
18,286
0
2,084
12,763
11,326
42,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
57,230
437
Minions Killed
577
0
Camps Cleared
0
1,826,163
Distance Traveled
1,990,309
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,685
434
108
5
0
371,050
0
W
Thanatos
11,623
581
117
6
0
423,592
0
L
Tyr
9,035
452
106
5
0
440,737
1
L
Terra
7,561
378
65
3
0
357,993
4
L
Skadi
7,470
374
72
4
0
319,649
3
W
Heimdallr
12,196
610
118
6
0
381,601
3
L
Merlin
7,886
394
86
4
0
336,734
3
W
Nu Wa
13,241
662
155
8
0
410,355
4
W
Skadi
10,195
510
113
6
0
362,477
4
W
Chaac
9,975
499
74
4
0
412,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role