Player Matchup

Jing Wei
Jing Wei
Aer0nwen
Jing Wei
Level 129
God Stats
1W - 2L
1,184 SR
Queue Stats
61W - 70L
1,374 Elo+
Solo
Khepri
Khepri
Danteh666
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
RyKuzaH x
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,260 Elo+
Party 1
Team Averages
Level 77
1,395 SR
1,322 Elo+

VS

Team Averages
Level 77
1,281 SR
1,436 Elo+
Janus
Janus
MysteR_HulK
Janus
Level 60
God Stats
6W - 12L
1,362 SR
Queue Stats
46W - 52L
1,398 Elo+
Party 2
Awilix
Awilix
Raven_18000
Awilix
Level 89
God Stats
1W - 1L
1,135 SR
Queue Stats
88W - 86L
1,498 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThE_KUniNGaS_22
Kumbhakarna
Level 81
God Stats
13W - 17L
1,347 SR
Queue Stats
121W - 145L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aer0nwen
Jing Wei
12
0 / 4 / 1
8,115
541
5,671
11,488
4,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Danteh666
Khepri
11
1 / 7 / 0
8,333
556
4,957
18,444
17,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
RyKuzaH x
Nu Wa
11
0 / 5 / 1
7,983
532
7,069
9,124
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,793
653
8,609
4,769
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
15
13 / 0 / 3
11,225
748
20,393
10,304
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
ThE_KUniNGaS_22
Kumbhakarna
14
2 / 0 / 13
10,624
708
5,461
14,452
16,538
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aer0nwen
Jing Wei
0
4
1
0.13
L
Khepri
Danteh666
Khepri
1
7
0
0.14
W
1
1
13
7.5
W
Awilix
13
0
3
14.5
L
Nu Wa
RyKuzaH x
Nu Wa
0
5
1
0.1
W
Kumbhakarna
ThE_KUniNGaS_22
Kumbhakarna
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
34,463
39,056
Taken
29,525
24,994
Mitigated
22,156
3,925
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aer0nwen
Jing Wei
5,671
3,775
0
2,606
11,488
4,624
175
5,749
5,739
0
28,184
L
Khepri
Danteh666
Khepri
4,957
559
0
657
18,444
17,397
0
5,579
12,865
15,408
0
W
8,609
412
0
623
4,769
1,583
874
2,076
2,693
59,665
0
W
Awilix
20,393
8,648
0
375
10,304
4,035
354
4,813
5,491
0
41,128
L
Nu Wa
RyKuzaH x
Nu Wa
7,069
3,443
0
662
9,124
2,973
0
2,742
6,382
23,211
0
W
Kumbhakarna
ThE_KUniNGaS_22
Kumbhakarna
5,461
808
699
2,324
14,452
16,538
72
6,093
8,359
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
31,642
130
Minions Killed
201
0
Camps Cleared
12
706,711
Distance Traveled
890,188
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,115
541
73
5
0
268,076
4
L
Khepri
8,333
556
11
1
0
233,374
1
W
Janus
9,793
653
119
8
4
258,202
2
W
Awilix
11,225
748
50
3
6
330,825
2
L
Nu Wa
7,983
532
46
3
0
205,261
1
W
Kumbhakarna
10,624
708
32
2
2
301,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role