Player Matchup

Nu Wa
Nu Wa
Dr5prayFart5
Nu Wa
Level 128
God Stats
4W - 4L
1,512 SR
Queue Stats
166W - 140L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
JustJohn321
Sun Wukong
Level 46
God Stats
0W - 3L
1,561 SR
Queue Stats
96W - 93L
1,506 Elo+
Party 2
Medusa
Medusa
SledKatty
Medusa
Level 11
God Stats
0W - 2L
1,392 SR
Queue Stats
9W - 9L
1,467 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,496 Elo+

VS

Team Averages
Level 68
1,733 SR
1,551 Elo+
Vamana
Vamana
Berbseg
Vamana
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
89W - 96L
1,439 Elo+
Solo
Discordia
Discordia
BurkeMacklin
Discordia
Level 68
God Stats
15W - 9L
1,669 SR
Queue Stats
86W - 78L
1,606 Elo+
Party 1
Anhur
Anhur
KingKaaandle
Anhur
Level 108
God Stats
4W - 3L
1,813 SR
Queue Stats
129W - 120L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
11,190
658
8,848
14,807
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
JustJohn321
Sun Wukong
15
2 / 5 / 5
10,572
622
8,901
18,233
15,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
SledKatty
Medusa
14
1 / 7 / 6
10,071
592
7,490
12,542
4,088
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Berbseg
Vamana
16
8 / 3 / 7
12,595
741
9,485
15,656
14,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BurkeMacklin
Discordia
15
3 / 1 / 10
11,405
671
11,864
8,136
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 10
11,526
678
14,533
12,786
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
15
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
Berbseg
Vamana
8
3
7
3.83
W
Discordia
BurkeMacklin
Discordia
3
1
10
8
L
5
4
1
1.38
L
Sun Wukong
JustJohn321
Sun Wukong
2
5
5
0.9
W
4
4
10
2.25
L
Medusa
SledKatty
Medusa
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
35,882
45,582
Taken
36,578
25,249
Mitigated
20,942
6,242
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Berbseg
Vamana
9,485
4,276
0
5,831
15,656
14,195
378
3,080
12,576
393
49,029
W
Discordia
BurkeMacklin
Discordia
11,864
532
0
1,340
8,136
2,884
626
2,223
5,913
38,063
0
L
8,848
2,891
164
3,169
14,807
5,316
0
4,643
10,164
33,198
4,004
L
Sun Wukong
JustJohn321
Sun Wukong
8,901
1,270
0
1,974
18,233
15,845
0
4,971
13,262
0
37,340
W
14,533
5,487
0
1,866
12,786
3,863
2,326
3,780
9,006
0
60,371
L
Medusa
SledKatty
Medusa
7,490
2,711
0
935
12,542
4,088
0
3,059
9,483
0
35,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
35,526
158
Minions Killed
220
3
Camps Cleared
13
811,139
Distance Traveled
952,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,595
741
70
4
5
327,491
1
W
Discordia
11,405
671
60
4
5
323,341
2
L
Nu Wa
11,190
658
59
3
2
273,305
4
L
Sun Wukong
10,572
622
47
3
1
309,481
4
W
Anhur
11,526
678
90
5
3
301,506
2
L
Medusa
10,071
592
52
3
0
228,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role