Player Matchup

Hel
Hel
CrowKiller4911
Hel
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
160W - 155L
1,554 Elo+
Solo
Awilix
Awilix
Domnixus
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,515 Elo+
Solo
Mulan
Mulan
Makuna_Hatata_9
Mulan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 41L
1,544 Elo+
Solo
Heimdallr
Heimdallr
RickyIce1568
Heimdallr
Level 8
God Stats
14W - 12L
1,606 SR
Queue Stats
21W - 20L
1,593 Elo+
Solo
Agni
Agni
scented-pickle69
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,529 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,547 Elo+

VS

Team Averages
Level 36
1,594 SR
1,595 Elo+
Anubis
Anubis
BIVI DRANDON
Anubis
Level 22
God Stats
12W - 11L
1,517 SR
Queue Stats
165W - 155L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Jahare
Cernunnos
Level 103
God Stats
10W - 9L
1,503 SR
Queue Stats
330W - 294L
1,495 Elo+
Party 1
Pele
Pele
Mr Chicom
Pele
Level 26
God Stats
17W - 20L
1,370 SR
Queue Stats
86W - 96L
1,511 Elo+
Solo
Scylla
Scylla
rainbow_uni69
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,780 Elo+
Party 1
Tyr
Tyr
tulaoscura69
Tyr
Level 25
God Stats
9W - 1L
2,080 SR
Queue Stats
87W - 62L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,301
530
2,245
5,967
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Domnixus
Awilix
10
3 / 1 / 0
5,823
582
6,526
6,402
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 3 / 0
4,111
411
1,572
4,109
1,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
RickyIce1568
Heimdallr
10
1 / 3 / 2
5,588
559
5,129
8,446
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 5 / 0
4,648
465
2,085
4,775
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 2 / 2
5,522
552
3,325
5,577
2,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Jahare
Cernunnos
10
2 / 1 / 4
5,980
598
3,925
7,239
1,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
9 / 1 / 2
6,973
697
7,296
5,139
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 3
5,584
558
1,697
3,531
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 1
5,708
571
3,382
5,954
3,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
2
2
L
1
5
2
0.4
L
Awilix
Domnixus
Awilix
3
1
0
3
W
Cernunnos
Jahare
Cernunnos
2
1
4
4
L
0
3
0
0
W
Pele
9
1
2
10
L
Heimdallr
RickyIce1568
Heimdallr
1
3
2
0.67
W
2
1
3
3.5
L
0
5
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
19,625
29,699
Taken
27,440
7,962
Mitigated
9,407
9,585
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,325
252
0
2,710
5,577
2,010
0
967
4,362
25,547
0
L
2,245
531
1,399
1,705
5,967
985
0
1,485
4,482
12,724
0
L
Awilix
Domnixus
Awilix
6,526
2,703
0
2,708
6,402
1,914
0
1,096
5,210
0
30,685
W
Cernunnos
Jahare
Cernunnos
3,925
1,841
111
3,353
7,239
1,694
23
544
6,567
0
28,681
L
1,572
423
0
711
4,109
1,659
0
0
4,109
0
9,099
W
Pele
7,296
1,931
0
1,603
5,139
1,771
0
1,092
3,931
0
35,776
L
Heimdallr
RickyIce1568
Heimdallr
5,129
1,872
0
2,772
8,446
2,334
0
518
7,928
0
37,460
W
1,697
119
0
863
3,531
728
641
1,003
2,296
21,236
0
L
2,085
44
0
290
4,775
1,070
0
1,980
2,705
16,369
0
W
3,382
617
0
4,014
5,954
3,204
26
0
5,954
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
29,767
214
Minions Killed
291
0
Camps Cleared
0
835,125
Distance Traveled
1,045,988
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,522
552
43
4
0
180,798
1
L
Hel
5,301
530
21
2
0
186,408
2
L
Awilix
5,823
582
63
6
0
219,063
0
W
Cernunnos
5,980
598
65
7
0
232,122
1
L
Mulan
4,111
411
23
2
0
84,119
0
W
Pele
6,973
697
75
8
0
249,708
1
L
Heimdallr
5,588
559
68
7
0
179,607
3
W
Scylla
5,584
558
51
5
0
187,852
1
L
Agni
4,648
465
39
4
0
165,928
3
W
Tyr
5,708
571
57
6
0
195,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role