Player Matchup

Janus
Janus
GiornoEz
Janus
Level 26
God Stats
11W - 9L
1,533 SR
Queue Stats
125W - 101L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Llu13
Jing Wei
Level 26
God Stats
6W - 9L
1,418 SR
Queue Stats
28W - 37L
1,399 Elo+
Solo
Horus
Horus
MapleThunder
Horus
Level 21
God Stats
3W - 1L
1,643 SR
Queue Stats
56W - 38L
1,496 Elo+
Solo
Ravana
Ravana
MatisssekPL
Ravana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 124L
1,356 Elo+
Solo
Bellona
Bellona
SharpIceSnipez
Bellona
Level 25
God Stats
2W - 4L
1,461 SR
Queue Stats
4W - 7L
1,161 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,388 Elo+

VS

Team Averages
Level 14
1,486 SR
1,401 Elo+
Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GoxMali
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Santiago0416
Morgan Le Fay
Level 18
God Stats
35W - 27L
1,343 SR
Queue Stats
83W - 100L
1,293 Elo+
Solo
Xing Tian
Xing Tian
VidiousPawn
Xing Tian
Level 15
God Stats
2W - 7L
1,359 SR
Queue Stats
4W - 8L
1,256 Elo+
Solo
Izanami
Izanami
kagarasha
Izanami
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
9W - 18L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GiornoEz
Janus
14
8 / 0 / 1
8,513
655
6,410
5,841
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Llu13
Jing Wei
10
2 / 1 / 4
6,057
466
4,308
7,509
2,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 5
6,507
501
2,123
9,286
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
11
0 / 3 / 3
6,371
490
2,081
7,131
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 0
7,529
579
4,387
7,182
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 3 / 0
5,850
450
5,611
6,159
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
GoxMali
Thor
7
0 / 3 / 0
4,529
348
599
3,700
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Santiago0416
Morgan Le Fay
9
0 / 5 / 1
5,214
401
5,266
6,053
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
VidiousPawn
Xing Tian
7
0 / 4 / 3
5,294
407
5,605
8,242
4,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
kagarasha
Izanami
6
0 / 2 / 0
4,922
379
890
3,658
808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
3
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
0
1
W
Janus
GiornoEz
Janus
8
0
1
8.5
L
Thor
GoxMali
Thor
0
3
0
0
W
Jing Wei
Llu13
Jing Wei
2
1
4
4
W
2
0
5
4.5
W
Ravana
0
3
3
0.5
L
Morgan Le Fay
Santiago0416
Morgan Le Fay
0
5
1
0.1
W
5
0
0
5
L
Xing Tian
VidiousPawn
Xing Tian
0
4
3
0.38
L
Izanami
kagarasha
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
17,971
36,949
Taken
27,812
20,399
Mitigated
10,502
18,637
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,611
3,211
0
1,036
6,159
1,387
84
929
5,154
0
25,678
W
Janus
GiornoEz
Janus
6,410
378
0
2,366
5,841
1,872
1,461
2,823
3,018
55,634
0
L
Thor
GoxMali
Thor
599
93
0
430
3,700
1,485
0
390
2,789
0
6,276
W
Jing Wei
Llu13
Jing Wei
4,308
2,964
0
3,231
7,509
2,373
1,150
3,166
4,343
0
31,503
W
2,123
1,265
2,536
4,961
9,286
6,384
194
3,559
5,727
0
8,939
W
Ravana
2,081
583
286
2,967
7,131
2,790
30
1,323
5,808
0
41,627
L
Morgan Le Fay
Santiago0416
Morgan Le Fay
5,266
1,111
0
192
6,053
1,967
124
3,772
2,018
23,045
0
W
4,387
496
0
2,290
7,182
6,980
1,255
0
7,182
9,218
26,323
L
Xing Tian
VidiousPawn
Xing Tian
5,605
941
0
692
8,242
4,855
0
1,226
6,872
13,696
0
L
Izanami
kagarasha
Izanami
890
749
0
291
3,658
808
0
140
3,399
0
19,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
25,809
347
Minions Killed
143
0
Camps Cleared
0
1,166,448
Distance Traveled
923,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,850
450
40
3
0
215,351
4
W
Janus
8,513
655
117
9
0
220,847
0
L
Thor
4,529
348
12
1
0
116,292
0
W
Jing Wei
6,057
466
62
5
0
217,237
2
W
Horus
6,507
501
13
1
0
248,820
3
W
Ravana
6,371
490
75
6
0
224,118
0
L
Morgan Le Fay
5,214
401
36
3
0
239,174
0
W
Bellona
7,529
579
80
6
0
255,426
0
L
Xing Tian
5,294
407
20
2
0
211,967
4
L
Izanami
4,922
379
35
3
0
140,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role