Player Matchup

Hou Yi
Hou Yi
AaLiiiiVvEe
Hou Yi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 127L
1,452 Elo+
Solo
Osiris
Osiris
BootcampB31
Osiris
Level 19
God Stats
10W - 2L
1,948 SR
Queue Stats
11W - 5L
1,609 Elo+
Solo
Hades
Hades
IzanamI5377
Hades
Level 27
God Stats
4W - 2L
1,829 SR
Queue Stats
129W - 137L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Snymies85
Cliodhna
Level 28
God Stats
5W - 3L
1,567 SR
Queue Stats
109W - 103L
1,444 Elo+
Solo
Ganesha
Ganesha
coL plu
Ganesha
Level 29
God Stats
3W - 0L
1,811 SR
Queue Stats
69W - 69L
1,429 Elo+
Solo
Team Averages
Level 24
1,731 SR
1,476 Elo+

VS

Team Averages
Level 15
1,604 SR
1,428 Elo+
Hades
Hades
Eleomwen
Hades
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 1
Ra
Ra
GTM_Jr
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 1
Nike
Nike
MadPace
Nike
Level 27
God Stats
2W - 2L
1,839 SR
Queue Stats
177W - 166L
1,576 Elo+
Solo
Nemesis
Nemesis
ZmeyaZelenyy
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Cliodhna
Cliodhna
zlodei2524
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
9 / 1 / 3
9,138
653
8,151
7,824
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
13
3 / 0 / 4
7,974
570
7,190
11,008
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 3
7,544
539
6,749
11,845
5,323
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
Snymies85
Cliodhna
15
10 / 1 / 3
8,695
621
8,568
9,083
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
coL plu
Ganesha
10
1 / 0 / 11
6,530
466
2,089
6,797
3,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eleomwen
Hades
11
3 / 6 / 1
7,200
514
5,881
10,068
4,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
8
0 / 8 / 0
5,153
368
1,866
6,799
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nike
MadPace
Nike
13
0 / 2 / 1
7,464
533
6,709
10,959
6,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ZmeyaZelenyy
Nemesis
10
1 / 3 / 0
6,785
485
1,932
7,012
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
zlodei2524
Cliodhna
9
1 / 9 / 1
6,311
451
3,005
10,629
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
28
Kills
5
5
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
1
3
10.5
W
Osiris
3
0
4
5
L
Hades
Eleomwen
Hades
3
6
1
0.58
L
Ra
0
8
0
0
W
5
3
3
2.17
L
Nike
MadPace
Nike
0
2
1
0.25
W
Cliodhna
Snymies85
Cliodhna
10
1
3
11.5
L
Nemesis
ZmeyaZelenyy
Nemesis
1
3
0
0.33
W
Ganesha
coL plu
Ganesha
1
0
11
6.5
L
Cliodhna
zlodei2524
Cliodhna
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
19,393
46,557
Taken
45,467
27,119
Mitigated
18,439
17,668
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,151
3,069
0
3,888
7,824
2,516
1,327
465
7,259
0
61,528
W
Osiris
7,190
2,042
0
1,775
11,008
12,713
70
554
10,454
0
51,384
L
Hades
Eleomwen
Hades
5,881
563
133
1,740
10,068
4,360
0
4,357
5,711
16,084
0
L
Ra
1,866
477
93
194
6,799
1,594
0
1,810
4,989
15,232
0
W
6,749
845
141
5,337
11,845
5,323
1,133
3,454
8,294
43,697
0
L
Nike
MadPace
Nike
6,709
997
0
3,300
10,959
6,535
0
243
10,716
2,645
46,880
W
Cliodhna
Snymies85
Cliodhna
8,568
844
0
4,352
9,083
3,464
105
1,926
7,111
0
68,079
L
Nemesis
ZmeyaZelenyy
Nemesis
1,932
445
0
358
7,012
2,548
0
1,084
5,928
0
32,290
W
Ganesha
coL plu
Ganesha
2,089
259
225
1,950
6,797
3,103
421
1,635
5,138
14,581
0
L
Cliodhna
zlodei2524
Cliodhna
3,005
693
0
233
10,629
3,402
0
1,344
9,285
0
25,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
32,913
426
Minions Killed
267
0
Camps Cleared
0
1,423,857
Distance Traveled
1,220,154
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,138
653
122
9
0
255,769
0
W
Osiris
7,974
570
111
8
0
299,534
0
L
Hades
7,200
514
27
2
0
229,349
0
L
Ra
5,153
368
16
1
0
229,423
0
W
Hades
7,544
539
72
5
0
246,447
2
L
Nike
7,464
533
108
8
0
294,329
6
W
Cliodhna
8,695
621
112
8
0
312,511
4
L
Nemesis
6,785
485
64
5
0
238,475
0
W
Ganesha
6,530
466
9
1
0
309,596
6
L
Cliodhna
6,311
451
52
4
0
228,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role