Player Matchup

Vamana
Vamana
DimitriBalance
Vamana
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 197L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Hoykinz
Jing Wei
Level 18
God Stats
2W - 1L
1,472 SR
Queue Stats
56W - 50L
1,497 Elo+
Solo
Chronos
Chronos
RenegadeShadowZ
Chronos
Level 28
God Stats
5W - 6L
1,447 SR
Queue Stats
55W - 51L
1,485 Elo+
Solo
Geb
Geb
lwkfa
Geb
Level 29
God Stats
11W - 7L
1,797 SR
Queue Stats
72W - 83L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
wixikiller
Gilgamesh
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 14L
1,542 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,498 Elo+

VS

Team Averages
Level 18
1,384 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
FlexRipp
Tsukuyomi
Level 16
God Stats
6W - 5L
1,176 SR
Queue Stats
107W - 62L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Rondiablo63
Sun Wukong
Level 26
God Stats
2W - 9L
1,323 SR
Queue Stats
76W - 68L
1,490 Elo+
Party 1
Chernobog
Chernobog
Sporick
Chernobog
Level 4
God Stats
3W - 2L
1,601 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
axll1
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,183 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo
Izanami
Izanami
mariusdiablo
Izanami
Level 26
God Stats
36W - 29L
1,635 SR
Queue Stats
76W - 73L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
11,502
500
11,497
22,156
17,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Hoykinz
Jing Wei
15
2 / 2 / 11
10,745
467
10,475
15,793
5,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 4 / 5
13,430
584
18,170
26,517
11,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
lwkfa
Geb
15
3 / 2 / 14
11,521
501
10,252
24,341
23,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
wixikiller
Gilgamesh
20
13 / 4 / 7
15,319
666
19,502
21,891
11,189
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlexRipp
Tsukuyomi
20
9 / 4 / 1
12,338
536
18,497
18,209
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Rondiablo63
Sun Wukong
16
4 / 5 / 2
10,486
456
21,353
25,517
24,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Sporick
Chernobog
14
1 / 10 / 7
9,138
397
6,629
15,434
4,440
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
axll1
Morgan Le Fay
5
0 / 5 / 1
6,465
281
1,903
4,986
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mariusdiablo
Izanami
15
2 / 12 / 1
9,883
430
14,900
21,669
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
35
Kills
16
17
Deaths
36
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Tsukuyomi
FlexRipp
Tsukuyomi
9
4
1
2.38
W
Jing Wei
Hoykinz
Jing Wei
2
2
11
3.75
W
11
4
5
3.38
L
Sun Wukong
Rondiablo63
Sun Wukong
4
5
2
1
L
Chernobog
Sporick
Chernobog
1
10
7
0.45
L
Morgan Le Fay
axll1
Morgan Le Fay
0
5
1
0.1
W
Geb
lwkfa
Geb
3
2
14
5
L
Izanami
mariusdiablo
Izanami
2
12
1
0.21
W
Gilgamesh
wixikiller
Gilgamesh
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,896
Damage
63,282
110,698
Taken
85,815
69,860
Mitigated
46,831
36,248
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,497
4,679
363
8,768
22,156
17,533
1,690
1,730
19,817
0
55,295
L
Tsukuyomi
FlexRipp
Tsukuyomi
18,497
4,168
0
4,202
18,209
7,526
0
4,634
13,394
0
95,771
W
Jing Wei
Hoykinz
Jing Wei
10,475
8,950
0
5,081
15,793
5,964
1,772
1,961
13,205
0
63,855
W
18,170
7,042
0
8,989
26,517
11,274
4,741
1,299
25,092
91,046
0
L
Sun Wukong
Rondiablo63
Sun Wukong
21,353
2,508
46
10,440
25,517
24,779
345
9,401
15,584
12,966
53,507
L
Chernobog
Sporick
Chernobog
6,629
3,938
0
974
15,434
4,440
1,197
4,664
10,536
0
35,615
L
Morgan Le Fay
axll1
Morgan Le Fay
1,903
303
0
375
4,986
1,039
621
1,580
3,406
9,898
0
W
Geb
lwkfa
Geb
10,252
1,827
0
6,334
24,341
23,900
0
4,509
16,407
24,850
0
L
Izanami
mariusdiablo
Izanami
14,900
8,697
0
3,995
21,669
9,047
1,325
8,143
13,264
0
67,491
W
Gilgamesh
wixikiller
Gilgamesh
19,502
4,591
0
6,713
21,891
11,189
1,251
1,872
17,853
0
141,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
48,310
486
Minions Killed
440
0
Camps Cleared
0
2,241,341
Distance Traveled
1,621,588
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,502
500
90
4
0
429,356
1
L
Tsukuyomi
12,338
536
157
7
0
410,266
4
W
Jing Wei
10,745
467
93
4
0
480,955
7
W
Chronos
13,430
584
125
5
0
402,458
5
L
Sun Wukong
10,486
456
101
4
0
437,738
8
L
Chernobog
9,138
397
56
2
0
309,946
2
L
Morgan Le Fay
6,465
281
13
1
0
143,004
1
W
Geb
11,521
501
21
1
0
472,295
3
L
Izanami
9,883
430
113
5
0
320,634
2
W
Gilgamesh
15,319
666
157
7
0
456,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role