Player Matchup

Tiamat
Tiamat
Doc Knockem
Tiamat
Level 108
God Stats
5W - 4L
1,316 SR
Queue Stats
212W - 250L
1,341 Elo+
Solo
Persephone
Persephone
IINuwa
Persephone
Level 44
God Stats
0W - 1L
1,235 SR
Queue Stats
18W - 35L
1,267 Elo+
Party 2
Zhong Kui
Zhong Kui
Llolozozo
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 2
Kukulkan
Kukulkan
MAGIKAFLY
Kukulkan
Level 120
God Stats
6W - 4L
1,465 SR
Queue Stats
128W - 166L
1,396 Elo+
Solo
Chernobog
Chernobog
RaQy7000
Chernobog
Level 125
God Stats
7W - 12L
1,480 SR
Queue Stats
567W - 605L
1,410 Elo+
Solo
Team Averages
Level 84
1,399 SR
1,317 Elo+

VS

Team Averages
Level 51
1,498 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
Antol
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,544 SR
Queue Stats
34W - 47L
1,431 Elo+
Party 1
Sobek
Sobek
Mordrane
Sobek
Level 112
God Stats
2W - 3L
1,448 SR
Queue Stats
81W - 64L
1,493 Elo+
Party 1
Hera
Hera
elrompe
Hera
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
nicklas007
Chronos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,613 Elo+
Party 1
Osiris
Osiris
strottadani
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 4 / 15
10,371
691
15,539
15,086
8,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
IINuwa
Persephone
15
2 / 5 / 10
9,760
651
13,409
10,632
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Llolozozo
Zhong Kui
17
2 / 10 / 10
9,594
640
9,744
18,942
16,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MAGIKAFLY
Kukulkan
20
7 / 4 / 8
12,054
804
19,260
10,908
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RaQy7000
Chernobog
16
5 / 8 / 6
10,455
697
14,472
14,595
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Antol
Ah Muzen Cab
19
9 / 2 / 13
11,788
786
11,588
13,333
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Mordrane
Sobek
16
1 / 6 / 18
10,832
722
5,587
21,804
32,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
elrompe
Hera
20
8 / 3 / 17
13,261
884
20,513
7,655
4,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
nicklas007
Chronos
20
10 / 4 / 13
12,397
826
19,379
20,666
11,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
18
4 / 3 / 19
10,522
701
8,379
16,874
22,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
18
Kills
32
31
Deaths
18
49
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Antol
Ah Muzen Cab
9
2
13
7.75
L
Tiamat
2
4
15
2.38
L
Persephone
IINuwa
Persephone
2
5
10
1.4
L
Zhong Kui
Llolozozo
Zhong Kui
2
10
10
0.7
L
Kukulkan
MAGIKAFLY
Kukulkan
7
4
8
2.75
W
Sobek
Mordrane
Sobek
1
6
18
1.67
L
Chernobog
RaQy7000
Chernobog
5
8
6
1
W
Hera
elrompe
Hera
8
3
17
5.5
W
Chronos
nicklas007
Chronos
10
4
13
4.13
W
Osiris
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,424
Damage
65,446
70,163
Taken
80,332
38,056
Mitigated
77,834
18,818
Healing
29,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Antol
Ah Muzen Cab
11,588
1,650
1,511
4,221
13,333
6,898
1,976
11,121
2,073
0
30,932
L
Tiamat
15,539
1,274
2,357
6,740
15,086
8,100
111
10,019
5,067
33,229
0
L
Persephone
IINuwa
Persephone
13,409
1,568
533
1,738
10,632
3,816
0
6,413
4,214
18,896
0
L
Zhong Kui
Llolozozo
Zhong Kui
9,744
941
0
1,047
18,942
16,146
0
10,658
8,284
13,364
0
L
Kukulkan
MAGIKAFLY
Kukulkan
19,260
1,144
1,832
2,173
10,908
4,121
0
8,655
2,253
48,776
0
W
Sobek
Mordrane
Sobek
5,587
151
2,301
6,313
21,804
32,919
0
12,495
8,823
13,357
0
L
Chernobog
RaQy7000
Chernobog
14,472
5,480
875
1,523
14,595
5,873
306
9,732
4,863
0
29,633
W
Hera
elrompe
Hera
20,513
4,286
1,520
1,066
7,655
4,194
1,715
5,924
1,679
44,877
0
W
Chronos
nicklas007
Chronos
19,379
10,021
1,835
7,802
20,666
11,019
1,044
14,785
5,758
35,426
0
W
Osiris
8,379
1,422
20
2,938
16,874
22,804
386
12,502
4,047
0
12,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
58,800
170
Minions Killed
156
0
Camps Cleared
0
1,274,134
Distance Traveled
1,430,712
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,788
786
34
2
0
312,859
0
L
Tiamat
10,371
691
28
2
0
256,849
0
L
Persephone
9,760
651
15
1
0
272,769
0
L
Zhong Kui
9,594
640
9
1
0
223,724
0
L
Kukulkan
12,054
804
80
5
0
275,884
1
W
Sobek
10,832
722
19
1
0
282,581
0
L
Chernobog
10,455
697
38
3
0
244,908
1
W
Hera
13,261
884
59
4
0
282,553
2
W
Chronos
12,397
826
32
2
0
278,004
4
W
Osiris
10,522
701
12
1
0
274,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role