Player Matchup

Chernobog
Chernobog
AnkhMaster
Chernobog
Level 22
God Stats
6W - 3L
1,659 SR
Queue Stats
69W - 113L
1,335 Elo+
Party 1
Achilles
Achilles
DSarg319
Achilles
Level 29
God Stats
2W - 5L
1,220 SR
Queue Stats
55W - 55L
1,536 Elo+
Solo
Ymir
Ymir
acrossy10
Ymir
Level 37
God Stats
4W - 4L
1,214 SR
Queue Stats
145W - 174L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
defnotasmerfer
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,395 Elo+
Solo
Loki
Loki
manguy99
Loki
Level 4
God Stats
2W - 2L
1,839 SR
Queue Stats
2W - 2L
1,773 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,489 Elo+

VS

Team Averages
Level 17
1,510 SR
1,536 Elo+
Hera
Hera
MXRCX
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,805 Elo+
Solo
Neith
Neith
SlovakSlayzzz
Neith
Level 20
God Stats
3W - 1L
1,670 SR
Queue Stats
33W - 25L
1,566 Elo+
Solo
Bellona
Bellona
apanunis
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,338 Elo+
Solo
Ymir
Ymir
atazega
Ymir
Level 28
God Stats
2W - 1L
1,379 SR
Queue Stats
123W - 126L
1,472 Elo+
Solo
Nemesis
Nemesis
lucasry123
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnkhMaster
Chernobog
12
3 / 7 / 3
7,730
407
6,491
11,931
4,661
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DSarg319
Achilles
14
2 / 2 / 3
8,388
441
8,059
15,880
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
1 / 6 / 3
7,862
414
3,022
18,957
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
13
4 / 6 / 5
8,341
439
8,240
16,996
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
9 / 8 / 2
9,478
499
9,186
14,824
5,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MXRCX
Hera
20
11 / 1 / 4
12,738
670
19,311
9,986
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 3 / 7
11,178
588
15,992
8,947
3,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
apanunis
Bellona
16
3 / 3 / 5
10,051
529
13,791
14,942
13,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
atazega
Ymir
16
4 / 4 / 12
10,935
576
7,716
16,210
9,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
lucasry123
Nemesis
15
2 / 9 / 5
9,344
492
4,096
14,743
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
19
Kills
29
29
Deaths
20
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AnkhMaster
Chernobog
3
7
3
0.64
L
Achilles
DSarg319
Achilles
2
2
3
1.75
W
Hera
MXRCX
Hera
11
1
4
13
W
9
3
7
4.17
L
Ymir
1
6
3
0.42
W
Bellona
apanunis
Bellona
3
3
5
1.83
W
Ymir
atazega
Ymir
4
4
12
2.5
L
Ao Kuang
4
6
5
1.08
W
Nemesis
lucasry123
Nemesis
2
9
5
0.5
L
Loki
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
60,906
78,588
Taken
64,828
54,903
Mitigated
36,272
12,893
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AnkhMaster
Chernobog
6,491
2,853
0
812
11,931
4,661
0
4,718
7,181
0
40,096
L
Achilles
DSarg319
Achilles
8,059
1,152
0
5,014
15,880
20,524
0
4,085
11,737
4,120
37,211
W
Hera
MXRCX
Hera
19,311
4,835
185
3,503
9,986
4,164
635
2,474
7,463
103,053
0
W
15,992
8,406
0
2,908
8,947
3,305
5,325
881
8,066
0
75,662
L
Ymir
3,022
766
0
1,843
18,957
17,281
0
5,064
13,851
18,411
0
W
Bellona
apanunis
Bellona
13,791
2,657
0
5,385
14,942
13,028
359
2,553
11,444
11,593
51,533
W
Ymir
atazega
Ymir
7,716
1,746
2,410
2,082
16,210
9,003
270
2,458
13,664
42,486
0
L
Ao Kuang
8,240
3,000
0
4,069
16,996
7,012
0
8,091
8,735
38,740
8,638
W
Nemesis
lucasry123
Nemesis
4,096
1,444
0
2,036
14,743
6,772
444
3,770
10,742
0
55,481
L
Loki
9,186
3,412
0
1,155
14,824
5,425
0
8,314
6,194
0
40,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
54,246
323
Minions Killed
559
0
Camps Cleared
0
1,627,524
Distance Traveled
1,883,146
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,730
407
74
4
0
299,852
0
L
Achilles
8,388
441
73
4
0
371,030
1
W
Hera
12,738
670
194
10
0
418,214
3
W
Neith
11,178
588
115
6
0
290,358
2
L
Ymir
7,862
414
30
2
0
257,797
3
W
Bellona
10,051
529
111
6
0
396,360
9
W
Ymir
10,935
576
55
3
0
378,109
5
L
Ao Kuang
8,341
439
72
4
0
351,930
1
W
Nemesis
9,344
492
84
4
0
400,105
2
L
Loki
9,478
499
74
4
0
346,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role