Player Matchup

Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MeanDean73
Terra
Level 67
God Stats
1W - 1L
1,600 SR
Queue Stats
59W - 67L
1,460 Elo+
Solo
Neith
Neith
SnakeHead_VN
Neith
Level 77
God Stats
104W - 80L
1,606 SR
Queue Stats
571W - 580L
1,508 Elo+
Solo
Fenrir
Fenrir
raudales179
Fenrir
Level 85
God Stats
75W - 64L
1,564 SR
Queue Stats
869W - 869L
1,459 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,486 Elo+

VS

Team Averages
Level 104
1,601 SR
1,478 Elo+
Janus
Janus
AKA_DCreech
Janus
Level 129
God Stats
13W - 15L
1,506 SR
Queue Stats
346W - 345L
1,462 Elo+
Party 1
Izanami
Izanami
HtownNino
Izanami
Level 48
God Stats
5W - 4L
1,392 SR
Queue Stats
8W - 7L
1,425 Elo+
Solo
Ymir
Ymir
groovydhu
Ymir
Level 126
God Stats
3W - 4L
1,434 SR
Queue Stats
182W - 204L
1,488 Elo+
Solo
Arachne
Arachne
jerryld13
Arachne
Level 102
God Stats
63W - 26L
1,769 SR
Queue Stats
191W - 178L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
thomasboys319
Sylvanus
Level 114
God Stats
2W - 1L
1,907 SR
Queue Stats
365W - 349L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 0 / 5
6,582
658
6,093
4,298
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
 
Thanatos
9
5 / 4 / 3
5,986
599
4,109
7,553
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
7
0 / 0 / 3
4,830
483
2,353
4,922
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
4 / 1 / 2
5,580
558
6,100
5,404
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
11
4 / 0 / 2
6,221
622
4,197
5,449
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
4,998
500
2,806
5,736
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HtownNino
Izanami
4
0 / 4 / 0
3,907
391
1,145
3,564
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
1 / 4 / 1
4,733
473
3,582
8,487
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
jerryld13
Arachne
7
1 / 4 / 3
4,966
497
4,906
6,024
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
thomasboys319
Sylvanus
8
1 / 3 / 0
5,013
501
3,332
6,057
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
5
5
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
5
8.5
W
Thanatos
 
Thanatos
5
4
3
1.63
L
2
4
1
0.63
L
Izanami
HtownNino
Izanami
0
4
0
0
W
Terra
0
0
3
1.5
W
4
1
2
5
L
Ymir
1
4
1
0.38
L
Arachne
jerryld13
Arachne
1
4
3
0.63
W
Fenrir
4
0
2
5
L
Sylvanus
thomasboys319
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,852
Damage
15,771
27,626
Taken
29,868
11,480
Mitigated
10,999
15,742
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,093
591
116
2,561
4,298
2,157
517
1,352
2,826
36,663
0
W
Thanatos
 
Thanatos
4,109
1,120
0
5,476
7,553
2,382
0
723
6,826
0
25,619
L
2,806
359
0
1,430
5,736
1,681
0
3,002
2,734
23,071
0
L
Izanami
HtownNino
Izanami
1,145
994
0
453
3,564
752
0
256
3,110
0
8,475
W
Terra
2,353
628
1,145
1,816
4,922
2,357
0
2,823
2,099
9,227
0
W
6,100
2,829
0
1,782
5,404
1,787
0
2,882
2,522
0
29,421
L
Ymir
3,582
1,399
0
1,182
8,487
3,861
0
2,592
5,805
9,153
0
L
Arachne
jerryld13
Arachne
4,906
3,127
0
1,596
6,024
2,073
0
1,471
4,508
0
19,040
W
Fenrir
4,197
1,402
0
2,846
5,449
2,797
827
1,201
4,224
0
29,145
L
Sylvanus
thomasboys319
Sylvanus
3,332
1,643
536
2,234
6,057
2,632
0
1,125
4,932
17,889
6,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
23,617
282
Minions Killed
159
0
Camps Cleared
0
877,824
Distance Traveled
742,169
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,582
658
84
8
0
177,252
2
W
Thanatos
5,986
599
59
6
0
202,057
0
L
Janus
4,998
500
44
4
0
143,889
0
L
Izanami
3,907
391
18
2
0
102,811
0
W
Terra
4,830
483
13
1
0
159,019
2
W
Neith
5,580
558
58
6
0
160,416
0
L
Ymir
4,733
473
9
1
0
162,803
0
L
Arachne
4,966
497
37
4
0
164,257
1
W
Fenrir
6,221
622
68
7
0
179,080
3
L
Sylvanus
5,013
501
51
5
0
168,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role