Player Matchup

Awilix
Awilix
AridChipmunk375
Awilix
Level 23
God Stats
1W - 2L
1,300 SR
Queue Stats
16W - 11L
1,521 Elo+
Solo
Yemoja
Yemoja
CzechYourCloset
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,832 Elo+
Solo
Chaac
Chaac
justgetaway
Chaac
Level 13
God Stats
27W - 34L
1,526 SR
Queue Stats
51W - 52L
1,550 Elo+
Solo
Chronos
Chronos
kellz1back
Chronos
Level 15
God Stats
9W - 3L
1,730 SR
Queue Stats
44W - 22L
1,669 Elo+
Solo
Kukulkan
Kukulkan
kenchi9
Kukulkan
Level 17
God Stats
0W - 2L
1,557 SR
Queue Stats
18W - 16L
1,569 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,628 Elo+

VS

Team Averages
Level 18
1,582 SR
1,584 Elo+
Nike
Nike
FrostyMule
Nike
Level 17
God Stats
9W - 4L
1,662 SR
Queue Stats
41W - 33L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jedi-Excalibur
Cu Chulainn
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,829 Elo+
Solo
Chiron
Chiron
PrimordIal0
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 334L
1,512 Elo+
Solo
Kali
Kali
ReaLxLeGenDx
Kali
Level 22
God Stats
6W - 0L
1,748 SR
Queue Stats
23W - 15L
1,484 Elo+
Solo
Agni
Agni
SoranX6
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
3,807
761
1,739
4,419
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,547
709
1,227
3,302
1,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 0 / 0
3,856
771
1,368
3,398
1,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
kellz1back
Chronos
4
0 / 0 / 1
2,879
576
682
1,102
160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
kenchi9
Kukulkan
7
3 / 1 / 0
4,170
834
1,501
2,461
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,105
821
1,550
2,866
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Jedi-Excalibur
Cu Chulainn
6
1 / 1 / 1
3,646
729
2,454
3,948
1,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
6
1 / 1 / 0
3,611
722
1,671
2,709
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 1 / 1
4,113
823
1,120
2,847
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
SoranX6
Agni
7
0 / 1 / 2
4,007
801
1,862
2,062
447
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
0
2
1
W
0
0
0
0
W
Cu Chulainn
Jedi-Excalibur
Cu Chulainn
1
1
1
1.5
W
Chiron
1
1
0
1
W
2
1
1
2.5
W
Agni
SoranX6
Agni
0
1
2
1
L
0
0
0
0
L
Chronos
kellz1back
Chronos
0
0
1
0.5
L
Kukulkan
kenchi9
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,517
Damage
8,657
14,682
Taken
14,432
4,682
Mitigated
5,254
5,322
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,739
733
0
1,510
4,419
979
0
1,162
3,101
0
14,512
L
1,227
463
84
562
3,302
1,410
0
0
3,263
8,954
0
W
1,550
353
0
718
2,866
1,571
0
0
2,744
1,838
20,726
W
Cu Chulainn
Jedi-Excalibur
Cu Chulainn
2,454
607
0
1,802
3,948
1,593
220
970
2,978
0
12,056
W
Chiron
1,671
550
299
1,410
2,709
733
114
1,358
1,309
0
13,221
W
1,120
338
0
1,584
2,847
910
0
560
2,217
0
12,866
W
Agni
SoranX6
Agni
1,862
405
0
760
2,062
447
0
378
1,652
14,647
0
L
1,368
301
0
1,945
3,398
1,475
0
167
3,231
0
19,612
L
Chronos
kellz1back
Chronos
682
485
0
550
1,102
160
0
0
990
3,289
0
L
Kukulkan
kenchi9
Kukulkan
1,501
397
0
671
2,461
658
0
558
1,801
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,259
Gold Earned
19,482
143
Minions Killed
177
0
Camps Cleared
0
481,886
Distance Traveled
536,530
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,807
761
34
7
0
117,858
1
L
Yemoja
3,547
709
18
4
0
104,030
0
W
Nike
4,105
821
56
11
0
102,411
2
W
Cu Chulainn
3,646
729
20
4
0
96,946
3
W
Chiron
3,611
722
29
6
0
102,306
0
W
Kali
4,113
823
31
6
0
121,670
2
W
Agni
4,007
801
41
8
0
113,197
2
L
Chaac
3,856
771
45
9
0
101,947
2
L
Chronos
2,879
576
8
2
0
48,590
0
L
Kukulkan
4,170
834
38
8
0
109,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role