Player Matchup

Kali
Kali
CzechYourCloset
Kali
Level 3
God Stats
5W - 1L
1,793 SR
Queue Stats
6W - 2L
1,759 Elo+
Solo
Nike
Nike
FrostyMule
Nike
Level 17
God Stats
9W - 4L
1,561 SR
Queue Stats
41W - 33L
1,609 Elo+
Solo
Medusa
Medusa
SmiteRandom
Medusa
Level 5
God Stats
2W - 0L
1,837 SR
Queue Stats
7W - 3L
1,768 Elo+
Solo
Nu Wa
Nu Wa
TTV_King_Borri
Nu Wa
Level 28
God Stats
16W - 20L
1,514 SR
Queue Stats
150W - 176L
1,541 Elo+
Solo
Achilles
Achilles
TheHorizonChild
Achilles
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 43L
1,480 Elo+
Solo
Team Averages
Level 14
1,641 SR
1,631 Elo+

VS

Team Averages
Level 18
1,519 SR
1,583 Elo+
Izanami
Izanami
Delrey1993
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,492 Elo+
Solo
Cerberus
Cerberus
KinG_iS_SiK
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Chaac
Chaac
MrSneak2u
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,667 Elo+
Solo
Kukulkan
Kukulkan
SunkAbility
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,621 Elo+
Solo
Ne Zha
Ne Zha
ThirdSmiteAcc
Ne Zha
Level 26
God Stats
5W - 8L
1,597 SR
Queue Stats
72W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,614
586
3,631
8,589
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 0
7,702
592
5,256
8,796
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
12
5 / 1 / 1
7,598
584
4,838
4,071
1,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,885
530
5,317
3,788
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
11
2 / 0 / 5
6,831
525
7,802
7,144
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Delrey1993
Izanami
8
0 / 5 / 1
5,299
408
2,330
6,235
1,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KinG_iS_SiK
Cerberus
9
1 / 2 / 0
5,807
447
2,645
10,712
3,655
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MrSneak2u
Chaac
12
0 / 0 / 0
6,794
523
5,850
9,370
6,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SunkAbility
Kukulkan
13
1 / 1 / 0
7,107
547
2,499
5,864
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,835
449
3,041
7,315
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Izanami
Delrey1993
Izanami
0
5
1
0.1
W
0
0
0
0
L
Cerberus
KinG_iS_SiK
Cerberus
1
2
0
0.5
L
Chaac
MrSneak2u
Chaac
0
0
0
0
W
Medusa
5
1
1
5.5
L
Kukulkan
SunkAbility
Kukulkan
1
1
0
1
W
1
1
1
1.5
W
Achilles
2
0
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
16,365
32,388
Taken
39,496
17,838
Mitigated
15,322
8,703
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,631
1,890
0
3,347
8,589
4,337
64
676
7,841
0
50,510
L
Izanami
Delrey1993
Izanami
2,330
1,400
0
0
6,235
1,284
0
754
5,211
0
22,777
W
5,256
799
0
2,423
8,796
6,942
0
23
8,773
8,141
46,589
L
Cerberus
KinG_iS_SiK
Cerberus
2,645
131
0
2,218
10,712
3,655
0
2,057
8,088
20,689
0
L
Chaac
MrSneak2u
Chaac
5,850
676
0
5,163
9,370
6,388
0
1,723
7,647
0
49,918
W
Medusa
4,838
2,373
0
241
4,071
1,104
1,144
1,077
2,994
0
47,394
L
Kukulkan
SunkAbility
Kukulkan
2,499
215
0
1,290
5,864
1,932
72
1,883
3,935
52,724
0
W
5,317
794
0
531
3,788
1,014
613
1,368
2,300
44,749
0
W
Achilles
7,802
1,587
0
2,161
7,144
4,441
0
1,845
5,279
7,292
26,892
L
3,041
793
0
3,247
7,315
2,063
0
1,297
5,935
0
30,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
30,842
455
Minions Killed
391
0
Camps Cleared
0
1,361,802
Distance Traveled
1,136,551
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,614
586
95
7
0
328,521
0
L
Izanami
5,299
408
47
4
0
179,468
1
W
Nike
7,702
592
136
10
0
243,572
6
L
Cerberus
5,807
447
49
4
0
237,249
4
L
Chaac
6,794
523
109
8
0
269,711
3
W
Medusa
7,598
584
93
7
0
243,838
1
L
Kukulkan
7,107
547
122
9
0
244,894
5
W
Nu Wa
6,885
530
87
7
0
259,577
1
W
Achilles
6,831
525
44
3
0
286,294
4
L
Ne Zha
5,835
449
64
5
0
205,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role