Player Matchup

Neith
Neith
FausTyBoi
Neith
Level 10
God Stats
6W - 8L
1,521 SR
Queue Stats
17W - 14L
1,461 Elo+
Party 2
Ullr
Ullr
FriendlyGuyHeHe
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,495 Elo+
Solo
Poseidon
Poseidon
Grid404
Poseidon
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 59L
1,376 Elo+
Solo
Yemoja
Yemoja
Kudelit
Yemoja
Level 22
God Stats
10W - 6L
1,617 SR
Queue Stats
54W - 43L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Zockerdoggy66
Gilgamesh
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 35L
1,552 Elo+
Party 2
Team Averages
Level 13
1,528 SR
1,473 Elo+

VS

Team Averages
Level 18
1,539 SR
1,449 Elo+
Ymir
Ymir
Eiphiria
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,613 Elo+
Party 3
Erlang Shen
Erlang Shen
Hauga
Erlang Shen
Level 28
God Stats
2W - 2L
1,874 SR
Queue Stats
96W - 114L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M1dgardd
Morgan Le Fay
Level 26
God Stats
3W - 5L
1,524 SR
Queue Stats
98W - 110L
1,383 Elo+
Party 1
Thanatos
Thanatos
Mariartti
Thanatos
Level 27
God Stats
13W - 17L
1,298 SR
Queue Stats
104W - 110L
1,368 Elo+
Party 1
Neith
Neith
Pierre349782
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FausTyBoi
Neith
16
7 / 3 / 10
10,518
554
10,502
10,687
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
18 / 5 / 6
12,539
660
20,913
16,052
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Grid404
Poseidon
17
3 / 2 / 8
10,535
554
4,490
9,884
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kudelit
Yemoja
14
4 / 1 / 16
10,114
532
8,039
11,947
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Zockerdoggy66
Gilgamesh
15
7 / 0 / 10
10,181
536
11,143
16,477
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 1
8,894
468
4,604
18,622
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Hauga
Erlang Shen
11
2 / 4 / 4
7,716
406
6,203
9,881
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
M1dgardd
Morgan Le Fay
7
0 / 11 / 2
6,215
327
5,760
13,133
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Mariartti
Thanatos
11
6 / 7 / 3
8,400
442
8,472
11,335
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 11 / 1
7,399
389
5,802
13,835
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
39
Kills
11
11
Deaths
39
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
1
0.42
W
Neith
FausTyBoi
Neith
7
3
10
4
W
18
5
6
4.2
W
Poseidon
Grid404
Poseidon
3
2
8
3.5
L
Erlang Shen
Hauga
Erlang Shen
2
4
4
1
W
Yemoja
Kudelit
Yemoja
4
1
16
12
L
Morgan Le Fay
M1dgardd
Morgan Le Fay
0
11
2
0.09
L
Thanatos
Mariartti
Thanatos
6
7
3
1.07
L
1
11
1
0.14
W
Gilgamesh
Zockerdoggy66
Gilgamesh
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,087
Damage
30,841
65,047
Taken
66,806
38,084
Mitigated
38,057
21,499
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,604
1,566
0
497
18,622
22,092
208
3,079
14,978
28,080
0
W
Neith
FausTyBoi
Neith
10,502
5,424
0
3,971
10,687
4,406
8,243
1,327
9,360
0
60,904
W
20,913
7,992
0
3,624
16,052
6,960
1,983
1,533
14,519
0
94,622
W
Poseidon
Grid404
Poseidon
4,490
426
0
4,635
9,884
3,178
286
2,111
7,773
70,463
0
L
Erlang Shen
Hauga
Erlang Shen
6,203
3,011
0
1,844
9,881
4,939
0
2,628
6,992
0
23,920
W
Yemoja
Kudelit
Yemoja
8,039
1,676
3,686
3,399
11,947
13,656
2,113
2,581
9,366
30,061
0
L
Morgan Le Fay
M1dgardd
Morgan Le Fay
5,760
489
0
557
13,133
3,014
0
2,644
10,307
24,341
0
L
Thanatos
Mariartti
Thanatos
8,472
2,584
0
6,072
11,335
4,456
0
2,043
9,068
0
31,433
L
5,802
3,226
0
917
13,835
3,556
463
1,772
11,883
0
35,219
W
Gilgamesh
Zockerdoggy66
Gilgamesh
11,143
3,147
0
2,184
16,477
9,884
2,850
2,812
12,853
0
50,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
38,624
507
Minions Killed
230
0
Camps Cleared
0
1,736,230
Distance Traveled
1,403,956
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,894
468
36
2
0
320,840
0
W
Neith
10,518
554
118
6
0
327,434
1
W
Ullr
12,539
660
129
7
0
375,926
1
W
Poseidon
10,535
554
126
7
0
330,733
4
L
Erlang Shen
7,716
406
35
2
0
265,797
0
W
Yemoja
10,114
532
43
2
0
333,419
4
L
Morgan Le Fay
6,215
327
32
2
0
292,640
0
L
Thanatos
8,400
442
58
3
0
218,835
0
L
Neith
7,399
389
69
4
0
305,844
0
W
Gilgamesh
10,181
536
91
5
0
368,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role