Player Matchup

Anubis
Anubis
Diamond II
MicroNuts
Anubis
Diamond II
Level 122
God Stats
6W - 5L
1,686 SR
Queue Stats
365W - 356L
2,318 MMR
Solo
Chaac
Chaac
Diamond IV
ThatsRad
Chaac
Diamond IV
Level 62
God Stats
7W - 4L
1,805 SR
Queue Stats
99W - 85L
2,160 MMR
Party 1
Cerberus
Cerberus
Diamond V
TheGegger
Cerberus
Diamond V
Level 62
God Stats
2W - 4L
1,361 SR
Queue Stats
97W - 86L
2,088 MMR
Party 1
Apollo
Apollo
Masters
cosmicompoli
Apollo
Masters
Level 159
God Stats
13W - 13L
1,593 SR
Queue Stats
218W - 206L
2,675 MMR
Solo
Hun Batz
Hun Batz
Diamond III
kµsa
Hun Batz
Diamond III
Level 159
God Stats
2W - 0L
1,653 SR
Queue Stats
179W - 163L
2,312 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,620 SR
2,311 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,652 SR
2,134 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
Bluestreak48
Terra
Diamond III
Level 159
God Stats
6W - 2L
1,912 SR
Queue Stats
194W - 189L
2,218 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
BrandOnOff
Cu Chulainn
Masters
Level 131
God Stats
36W - 33L
1,642 SR
Queue Stats
260W - 254L
2,102 MMR
Solo
Merlin
Merlin
Masters
Ifufffy
Merlin
Masters
Level 154
God Stats
3W - 8L
1,566 SR
Queue Stats
453W - 443L
2,327 MMR
Solo
Nemesis
Nemesis
Masters
Neitthan
Nemesis
Masters
Level 158
God Stats
6W - 5L
1,640 SR
Queue Stats
74W - 78L
2,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MicroNuts
Anubis
19
6 / 2 / 7
13,267
553
12,720
11,036
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ThatsRad
Chaac
19
4 / 8 / 10
13,266
553
19,005
34,686
26,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
TheGegger
Cerberus
16
1 / 3 / 16
11,475
478
7,470
21,308
26,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
12 / 1 / 7
15,334
639
19,935
24,723
10,262
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
kµsa
Hun Batz
20
4 / 2 / 13
12,961
540
10,960
14,230
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OdinArtioGebThe MorriganSet

VS

Bans
GilgameshNikeTiamatCamazotzSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
2 / 5 / 3
12,091
504
17,679
18,284
8,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 4
10,490
437
7,413
21,197
22,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
BrandOnOff
Cu Chulainn
18
2 / 6 / 10
11,583
483
15,265
22,250
26,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ifufffy
Merlin
19
1 / 4 / 6
12,032
501
13,173
11,146
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Neitthan
Nemesis
20
8 / 5 / 4
13,061
544
16,150
17,572
8,290
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
27
Kills
16
16
Deaths
27
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
3
0.7
L
3
7
4
0.71
L
Cu Chulainn
BrandOnOff
Cu Chulainn
2
6
10
1.17
L
Merlin
Ifufffy
Merlin
1
4
6
1
W
Anubis
MicroNuts
Anubis
6
2
7
4.75
L
Nemesis
Neitthan
Nemesis
8
5
4
2
W
Chaac
ThatsRad
Chaac
4
8
10
1.13
W
Cerberus
TheGegger
Cerberus
1
3
16
3
W
Apollo
12
1
7
15.5
W
Hun Batz
kµsa
Hun Batz
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,090
Damage
69,680
105,983
Taken
90,449
74,000
Mitigated
71,767
43,261
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,679
8,715
0
3,403
18,284
8,680
1,295
3,207
15,077
0
118,932
L
7,413
584
828
2,981
21,197
22,841
0
9,882
11,315
25,463
0
L
Cu Chulainn
BrandOnOff
Cu Chulainn
15,265
1,898
0
4,405
22,250
26,583
290
3,060
19,190
12,164
64,153
L
Merlin
Ifufffy
Merlin
13,173
825
151
1,687
11,146
5,373
0
1,961
9,185
101,152
0
W
Anubis
MicroNuts
Anubis
12,720
181
0
6,360
11,036
5,611
897
3,784
7,252
101,396
0
L
Nemesis
Neitthan
Nemesis
16,150
6,507
0
5,814
17,572
8,290
549
3,486
14,086
0
112,431
W
Chaac
ThatsRad
Chaac
19,005
5,148
0
14,209
34,686
26,014
621
6,865
27,821
0
78,617
W
Cerberus
TheGegger
Cerberus
7,470
237
0
3,189
21,308
26,105
141
6,916
14,392
29,411
0
W
Apollo
19,935
14,047
0
14,448
24,723
10,262
6,628
5,363
19,360
0
136,634
W
Hun Batz
kµsa
Hun Batz
10,960
3,234
0
5,055
14,230
6,008
3,401
3,517
10,713
0
97,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,303
Gold Earned
59,257
723
Minions Killed
727
0
Camps Cleared
0
2,382,916
Distance Traveled
2,283,009
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,091
504
182
8
0
426,981
6
L
Terra
10,490
437
37
2
0
447,160
12
L
Cu Chulainn
11,583
483
133
6
0
453,435
6
L
Merlin
12,032
501
198
8
0
434,755
5
W
Anubis
13,267
553
174
7
0
406,822
14
L
Nemesis
13,061
544
177
7
0
520,678
8
W
Chaac
13,266
553
138
6
0
467,566
2
W
Cerberus
11,475
478
46
2
0
497,919
9
W
Apollo
15,334
639
228
10
0
471,446
3
W
Hun Batz
12,961
540
137
6
0
539,163
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role