Player Matchup

Ares
Ares
BaronBarlagedon
Ares
Level 19
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 1
Hades
Hades
StuckingFupid
Hades
Level 25
God Stats
9W - 11L
1,580 SR
Queue Stats
105W - 104L
1,582 Elo+
Solo
Arachne
Arachne
WelloyQC
Arachne
Level 23
God Stats
8W - 9L
1,542 SR
Queue Stats
38W - 34L
1,535 Elo+
Solo
Vamana
Vamana
XH6R
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Neith
Neith
Zveezl
Neith
Level 33
God Stats
5W - 3L
1,582 SR
Queue Stats
32W - 33L
1,407 Elo+
Party 1
Team Averages
Level 21
1,588 SR
1,552 Elo+

VS

Team Averages
Level 17
1,609 SR
1,589 Elo+
Serqet
Serqet
GregoryWesterson
Serqet
Level 14
God Stats
2W - 2L
1,872 SR
Queue Stats
24W - 19L
1,627 Elo+
Solo
Ra
Ra
MXRCX
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,754 Elo+
Solo
Izanami
Izanami
SlovakSlayzzz
Izanami
Level 19
God Stats
3W - 2L
1,406 SR
Queue Stats
33W - 25L
1,539 Elo+
Solo
Cthulhu
Cthulhu
theelite179
Cthulhu
Level 22
God Stats
12W - 5L
1,766 SR
Queue Stats
82W - 76L
1,504 Elo+
Solo
He Bo
He Bo
xSPx
He Bo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 1
3,833
767
2,297
4,476
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 0
3,639
728
576
3,750
1,174
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
WelloyQC
Arachne
1
0 / 0 / 0
2,602
520
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
XH6R
Vamana
5
1 / 4 / 0
3,491
698
1,390
4,543
1,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Zveezl
Neith
5
1 / 1 / 2
3,567
713
3,139
2,988
617
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,827
765
933
1,690
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 0 / 1
3,788
758
1,025
1,715
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
6
3 / 2 / 0
3,893
779
3,677
3,508
812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
theelite179
Cthulhu
6
0 / 1 / 2
3,661
732
1,574
4,644
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
xSPx
He Bo
7
4 / 1 / 0
4,678
936
3,198
2,768
606
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
8
8
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
1
0
0
1
W
Ra
0
0
1
0.5
W
Izanami
3
2
0
1.5
L
0
1
0
0
L
Arachne
WelloyQC
Arachne
0
0
0
0
L
Vamana
XH6R
Vamana
1
4
0
0.25
L
Neith
Zveezl
Neith
1
1
2
2
W
Cthulhu
theelite179
Cthulhu
0
1
2
1
W
He Bo
xSPx
He Bo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
10,407
15,757
Taken
14,325
6,122
Mitigated
4,109
4,703
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,297
297
0
1,114
4,476
2,398
0
1,070
3,406
6,053
0
W
933
206
0
1,003
1,690
441
0
202
1,488
0
12,197
W
Ra
1,025
263
253
736
1,715
426
0
374
1,341
19,753
0
W
Izanami
3,677
3,060
0
1,165
3,508
812
0
869
2,639
0
18,891
L
576
85
0
2,028
3,750
1,174
0
973
2,725
14,967
0
L
Arachne
WelloyQC
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
XH6R
Vamana
1,390
497
0
1,006
4,543
1,933
0
3,198
1,345
0
6,317
L
Neith
Zveezl
Neith
3,139
2,012
0
555
2,988
617
0
504
2,484
0
12,437
W
Cthulhu
theelite179
Cthulhu
1,574
423
0
1,728
4,644
1,824
0
1,428
3,216
7,011
0
W
He Bo
xSPx
He Bo
3,198
705
0
570
2,768
606
542
0
2,423
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,132
Gold Earned
19,847
84
Minions Killed
172
0
Camps Cleared
0
438,427
Distance Traveled
578,456
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,833
767
11
2
0
110,275
1
W
Serqet
3,827
765
40
8
0
131,068
1
W
Ra
3,788
758
46
9
0
133,080
1
W
Izanami
3,893
779
34
7
0
95,613
1
L
Hades
3,639
728
37
7
0
87,541
2
L
Arachne
2,602
520
0
0
0
6,076
0
L
Vamana
3,491
698
13
3
0
131,743
0
L
Neith
3,567
713
23
5
0
102,792
2
W
Cthulhu
3,661
732
11
2
0
115,989
2
W
He Bo
4,678
936
41
8
0
102,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role