Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Maxwelziin
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,340 Elo+
Solo
Nemesis
Nemesis
Shelbynho
Nemesis
Level 69
God Stats
4W - 4L
1,405 SR
Queue Stats
274W - 235L
1,497 Elo+
Party 2
Thoth
Thoth
WyLL0601
Thoth
Level 88
God Stats
0W - 5L
1,147 SR
Queue Stats
702W - 722L
1,446 Elo+
Party 2
Ares
Ares
dcmsantos92
Ares
Level 49
God Stats
107W - 129L
1,475 SR
Queue Stats
362W - 409L
1,412 Elo+
Solo
Team Averages
Level 73
1,405 SR
1,439 Elo+

VS

Team Averages
Level 95
1,580 SR
1,521 Elo+
Ravana
Ravana
AgustinGallo
Ravana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 195L
1,529 Elo+
Party 1
Sol
Sol
Musambe_Tutu1
Sol
Level 127
God Stats
8W - 18L
1,365 SR
Queue Stats
765W - 739L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
NorthSicilian
Nu Wa
Level 87
God Stats
12W - 9L
1,624 SR
Queue Stats
442W - 449L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
UrielArchangeon
Aphrodite
Level 97
God Stats
5W - 1L
1,883 SR
Queue Stats
174W - 174L
1,422 Elo+
Solo
Horus
Horus
fazfeiro
Horus
Level 121
God Stats
19W - 20L
1,527 SR
Queue Stats
789W - 708L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 0 / 0
4,477
746
1,693
3,349
1,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Maxwelziin
Apollo
5
0 / 3 / 0
3,296
549
615
3,812
808
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Shelbynho
Nemesis
7
0 / 1 / 1
3,874
646
1,612
3,308
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
WyLL0601
Thoth
6
2 / 4 / 0
3,850
642
2,485
3,620
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 2 / 0
2,922
487
277
2,215
757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
2 / 1 / 2
4,729
788
1,994
2,967
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 0 / 1
4,727
788
3,873
2,696
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
2 / 1 / 1
4,571
762
1,874
1,579
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
UrielArchangeon
Aphrodite
7
0 / 1 / 0
4,022
670
836
2,625
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
fazfeiro
Horus
7
2 / 0 / 5
4,705
784
1,591
3,566
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
0
1
W
Ravana
2
1
2
3
L
Apollo
Maxwelziin
Apollo
0
3
0
0
W
4
0
1
4.5
W
2
1
1
2.5
L
Nemesis
Shelbynho
Nemesis
0
1
1
0.5
W
Aphrodite
UrielArchangeon
Aphrodite
0
1
0
0
L
Thoth
WyLL0601
Thoth
2
4
0
0.5
L
0
2
0
0
W
Horus
fazfeiro
Horus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,682
Damage
10,168
16,304
Taken
13,433
4,644
Mitigated
4,306
3,417
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,693
247
0
1,431
3,349
1,286
0
1,027
2,284
0
18,208
W
Ravana
1,994
662
0
1,634
2,967
876
0
684
2,283
0
19,696
L
Apollo
Maxwelziin
Apollo
615
329
28
457
3,812
808
0
2,001
1,773
0
6,943
W
3,873
1,831
0
1,072
2,696
820
1,064
914
1,782
20,229
4,467
W
1,874
285
0
374
1,579
423
123
652
927
20,602
0
L
Nemesis
Shelbynho
Nemesis
1,612
868
0
779
3,308
1,050
0
518
2,732
0
16,702
W
Aphrodite
UrielArchangeon
Aphrodite
836
376
0
1,759
2,625
518
0
0
2,625
15,412
0
L
Thoth
WyLL0601
Thoth
2,485
124
0
540
3,620
743
0
1,246
2,303
14,244
0
L
277
0
0
182
2,215
757
0
915
1,262
2,594
0
W
Horus
fazfeiro
Horus
1,591
720
378
1,406
3,566
1,669
0
512
3,054
0
5,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,419
Gold Earned
22,754
127
Minions Killed
175
0
Camps Cleared
0
523,395
Distance Traveled
595,796
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,477
746
45
8
0
102,590
0
W
Ravana
4,729
788
53
9
0
127,712
1
L
Apollo
3,296
549
18
3
0
113,245
2
W
Sol
4,727
788
40
7
0
119,983
3
W
Nu Wa
4,571
762
42
7
0
108,512
0
L
Nemesis
3,874
646
42
7
0
142,156
3
W
Aphrodite
4,022
670
34
6
0
102,147
1
L
Thoth
3,850
642
18
3
0
122,773
1
L
Ares
2,922
487
4
1
0
42,631
0
W
Horus
4,705
784
6
1
0
137,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role