Player Matchup

Nemesis
Nemesis
AgniteFireFlame
Nemesis
Level 2
God Stats
0W - 4L
1,289 SR
Queue Stats
0W - 5L
1,079 Elo+
Solo
Artemis
Artemis
Gutter_Boi_NJHC
Artemis
Level 7
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 10L
1,226 Elo+
Solo
Cabrakan
Cabrakan
SharkBear21
Cabrakan
Level 29
God Stats
4W - 4L
1,706 SR
Queue Stats
150W - 183L
1,382 Elo+
Solo
Ravana
Ravana
eatlead5
Ravana
Level 28
God Stats
6W - 2L
1,825 SR
Queue Stats
80W - 99L
1,346 Elo+
Solo
Olorun
Olorun
retro-lift
Olorun
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,341 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,275 Elo+

VS

Team Averages
Level 18
1,422 SR
1,283 Elo+
Bellona
Bellona
CauzsProfanity
Bellona
Level 27
God Stats
8W - 1L
1,885 SR
Queue Stats
78W - 72L
1,350 Elo+
Solo
Neith
Neith
GNERD28
Neith
Level 14
God Stats
2W - 2L
1,168 SR
Queue Stats
2W - 2L
1,075 Elo+
Solo
Ra
Ra
HadesTheWolf
Ra
Level 12
God Stats
1W - 2L
1,375 SR
Queue Stats
2W - 5L
1,218 Elo+
Solo
Nemesis
Nemesis
cEniGmAs
Nemesis
Level 17
God Stats
5W - 2L
1,184 SR
Queue Stats
49W - 47L
1,427 Elo+
Solo
Olorun
Olorun
tch-santiago12
Olorun
Level 20
God Stats
3W - 1L
1,498 SR
Queue Stats
95W - 101L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
7,017
369
4,026
14,672
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 11 / 2
7,370
388
6,817
13,628
4,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SharkBear21
Cabrakan
14
5 / 0 / 5
9,427
496
5,983
12,323
17,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
eatlead5
Ravana
9
5 / 4 / 1
7,412
390
3,712
7,342
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
retro-lift
Olorun
11
3 / 9 / 1
7,415
390
1,978
12,400
3,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
10,868
572
10,111
12,004
7,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
GNERD28
Neith
12
1 / 10 / 6
8,663
456
7,195
12,477
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 7
10,425
549
8,978
9,209
3,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
cEniGmAs
Nemesis
17
11 / 3 / 2
10,963
577
11,867
13,577
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 4 / 3
10,109
532
9,100
10,351
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
16
Kills
35
35
Deaths
19
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
10
0
5
12.5
W
Neith
GNERD28
Neith
1
10
6
0.4
L
2
11
2
0.27
W
5
2
7
4.25
L
Cabrakan
SharkBear21
Cabrakan
5
0
5
7.5
W
Nemesis
cEniGmAs
Nemesis
11
3
2
4
L
Ravana
eatlead5
Ravana
5
4
1
1.38
L
Olorun
retro-lift
Olorun
3
9
1
0.39
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
47,251
60,365
Taken
57,618
33,689
Mitigated
26,279
6,628
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
1,618
0
356
14,672
5,949
0
2,897
11,775
0
24,198
W
10,111
5,186
94
4,955
12,004
7,374
953
2,310
9,694
0
42,756
W
Neith
GNERD28
Neith
7,195
3,633
0
2,559
12,477
4,073
1,315
1,303
11,174
0
32,298
L
6,817
3,831
0
1,211
13,628
4,109
70
4,765
8,863
0
31,169
W
8,978
1,001
1,041
5,180
9,209
3,946
1,801
1,676
7,533
55,945
0
L
Cabrakan
SharkBear21
Cabrakan
5,983
696
0
2,368
12,323
17,425
30
2,308
9,981
40,385
7,691
W
Nemesis
cEniGmAs
Nemesis
11,867
5,913
0
2,597
13,577
6,571
1,299
2,381
11,196
0
77,178
L
Ravana
eatlead5
Ravana
3,712
1,279
0
348
7,342
2,325
949
2,600
4,694
0
21,769
L
Olorun
retro-lift
Olorun
1,978
1,382
189
2,156
12,400
3,881
214
4,695
7,705
10,402
0
W
9,100
3,674
129
1,998
10,351
4,315
4,009
3,602
6,749
46,846
3,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
51,028
233
Minions Killed
436
0
Camps Cleared
0
1,276,883
Distance Traveled
1,702,687
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,017
369
45
2
0
322,875
0
W
Bellona
10,868
572
71
4
0
339,673
0
W
Neith
8,663
456
43
2
0
267,831
0
L
Artemis
7,370
388
42
2
0
232,446
1
W
Ra
10,425
549
118
6
0
331,027
6
L
Cabrakan
9,427
496
77
4
0
296,834
1
W
Nemesis
10,963
577
120
6
0
437,187
6
L
Ravana
7,412
390
46
2
0
224,748
0
L
Olorun
7,415
390
23
1
0
199,980
0
W
Olorun
10,109
532
84
4
0
326,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role