Player Matchup

Ratatoskr
Ratatoskr
BombaStrong
Ratatoskr
Level 7
God Stats
0W - 1L
1,159 SR
Queue Stats
87W - 159L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
Zahis
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 43L
1,010 Elo+
Party 1
Hades
Hades
albertjpn99
Hades
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 56L
1,232 Elo+
Party 1
Team Averages
Level 10
1,386 SR
1,159 Elo+

VS

Team Averages
Level 61
1,403 SR
1,346 Elo+
Baron Samedi
Baron Samedi
BestHunterEurope
Baron Samedi
Level 16
God Stats
1W - 6L
1,113 SR
Queue Stats
21W - 35L
1,336 Elo+
Solo
Cernunnos
Cernunnos
Owar333
Cernunnos
Level 83
God Stats
12W - 15L
1,494 SR
Queue Stats
15W - 22L
1,329 Elo+
Solo
Ravana
Ravana
wassbg2005
Ravana
Level 85
God Stats
4W - 3L
1,601 SR
Queue Stats
136W - 241L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BombaStrong
Ratatoskr
16
5 / 5 / 9
12,581
662
10,206
21,691
18,251
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Zahis
Cthulhu
15
3 / 9 / 10
12,251
645
9,208
28,306
34,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 9 / 5
13,401
705
16,158
23,122
21,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestHunterEurope
Baron Samedi
19
13 / 3 / 7
14,691
773
24,236
25,926
23,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Owar333
Cernunnos
18
9 / 9 / 6
13,633
718
29,941
20,842
8,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
wassbg2005
Ravana
8
0 / 4 / 2
10,103
532
2,877
3,942
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
22
23
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BestHunterEurope
Baron Samedi
13
3
7
5.5
L
Ratatoskr
BombaStrong
Ratatoskr
5
5
9
1.9
W
Cernunnos
Owar333
Cernunnos
9
9
6
1.33
L
Cthulhu
Zahis
Cthulhu
3
9
10
0.89
L
8
9
5
1.17
W
Ravana
wassbg2005
Ravana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
57,054
73,119
Taken
50,710
74,260
Mitigated
32,804
7,020
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BestHunterEurope
Baron Samedi
24,236
2,504
1,388
13,436
25,926
23,709
943
12,010
13,019
73,854
0
L
Ratatoskr
BombaStrong
Ratatoskr
10,206
1,794
0
0
21,691
18,251
186
7,388
14,303
0
38,833
W
Cernunnos
Owar333
Cernunnos
29,941
17,206
299
5,227
20,842
8,142
1,564
10,916
9,582
0
69,248
L
Cthulhu
Zahis
Cthulhu
9,208
2,019
0
1,038
28,306
34,801
417
9,021
19,285
19,729
0
L
16,158
2,511
729
5,253
23,122
21,208
725
8,193
14,929
37,967
0
W
Ravana
wassbg2005
Ravana
2,877
653
0
44
3,942
953
0
2,244
1,610
0
11,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
38,427
121
Minions Killed
179
5
Camps Cleared
9
951,842
Distance Traveled
644,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,691
773
95
5
4
287,365
3
L
Ratatoskr
12,581
662
53
3
3
352,361
2
W
Cernunnos
13,633
718
71
4
4
278,980
2
L
Cthulhu
12,251
645
36
2
1
323,328
0
L
Hades
13,401
705
32
2
1
276,153
0
W
Ravana
10,103
532
13
1
1
78,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role