Player Matchup

Discordia
Discordia
BiiaNyuh
Discordia
Level 18
God Stats
4W - 3L
1,454 SR
Queue Stats
4W - 5L
1,128 Elo+
Solo
Kali
Kali
Eolgie
Kali
Level 29
God Stats
10W - 5L
1,737 SR
Queue Stats
98W - 98L
1,397 Elo+
Solo
Danzaburou
Danzaburou
WilliamAfton929
Danzaburou
Level 27
God Stats
25W - 13L
1,642 SR
Queue Stats
111W - 92L
1,445 Elo+
Solo
Ymir
Ymir
kenchi9
Ymir
Level 17
God Stats
3W - 0L
1,831 SR
Queue Stats
18W - 16L
1,556 Elo+
Solo
Chronos
Chronos
poohmatheus
Chronos
Level 19
God Stats
2W - 2L
1,081 SR
Queue Stats
15W - 21L
1,188 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,343 Elo+

VS

Team Averages
Level 35
1,498 SR
1,381 Elo+
Cernunnos
Cernunnos
MEYSON59
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
ShineyBro
Mulan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,495 Elo+
Solo
Sol
Sol
kevqb1
Sol
Level 4
God Stats
19W - 29L
1,329 SR
Queue Stats
171W - 197L
1,249 Elo+
Party 1
Hades
Hades
meyer-gu
Hades
Level 27
God Stats
8W - 5L
1,616 SR
Queue Stats
54W - 63L
1,302 Elo+
Solo
Bacchus
Bacchus
xGamesDeanx
Bacchus
Level 115
God Stats
5W - 7L
1,543 SR
Queue Stats
40W - 63L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiiaNyuh
Discordia
11
4 / 0 / 3
7,075
590
4,594
4,150
901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Eolgie
Kali
14
9 / 3 / 2
8,946
746
6,185
9,724
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
WilliamAfton929
Danzaburou
10
5 / 3 / 3
7,060
588
5,431
5,226
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
kenchi9
Ymir
11
2 / 0 / 6
7,124
594
2,946
5,614
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
poohmatheus
Chronos
11
4 / 6 / 3
6,886
574
2,246
9,199
2,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MEYSON59
Cernunnos
4
0 / 6 / 2
4,309
359
667
4,919
1,066
Mulan
ShineyBro
Mulan
13
8 / 4 / 1
7,845
654
10,369
10,074
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
kevqb1
Sol
7
0 / 6 / 1
5,275
440
1,325
5,811
1,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
meyer-gu
Hades
10
2 / 5 / 0
6,200
517
2,472
8,033
2,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xGamesDeanx
Bacchus
6
2 / 4 / 1
5,003
417
3,493
6,291
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
24
Kills
12
12
Deaths
25
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BiiaNyuh
Discordia
4
0
3
5.5
W
Kali
Eolgie
Kali
9
3
2
3.33
L
Cernunnos
MEYSON59
Cernunnos
0
6
2
0.17
L
Mulan
ShineyBro
Mulan
8
4
1
2.13
W
Danzaburou
WilliamAfton929
Danzaburou
5
3
3
2.17
W
Ymir
kenchi9
Ymir
2
0
6
5
L
Sol
kevqb1
Sol
0
6
1
0.08
L
Hades
meyer-gu
Hades
2
5
0
0.4
W
Chronos
poohmatheus
Chronos
4
6
3
0.92
L
Bacchus
xGamesDeanx
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
18,326
33,913
Taken
35,128
13,704
Mitigated
16,776
9,092
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BiiaNyuh
Discordia
4,594
437
72
592
4,150
901
1,536
876
3,274
22,365
0
W
Kali
Eolgie
Kali
6,185
3,168
0
4,651
9,724
4,730
660
1,389
8,335
0
49,070
L
Cernunnos
MEYSON59
Cernunnos
667
384
0
17
4,919
1,066
0
732
4,187
0
5,805
L
Mulan
ShineyBro
Mulan
10,369
3,136
0
1,841
10,074
5,061
0
2,502
7,572
0
43,430
W
Danzaburou
WilliamAfton929
Danzaburou
5,431
2,809
0
600
5,226
1,520
2,822
1,946
3,280
0
24,022
W
Ymir
kenchi9
Ymir
2,946
1,455
0
1,428
5,614
4,250
828
1,569
4,045
18,063
0
L
Sol
kevqb1
Sol
1,325
773
0
553
5,811
1,820
162
1,102
4,709
15,324
0
L
Hades
meyer-gu
Hades
2,472
784
0
1,329
8,033
2,941
766
4,054
3,979
21,574
0
W
Chronos
poohmatheus
Chronos
2,246
1,399
0
1,749
9,199
2,303
1,246
1,510
7,689
30,200
0
L
Bacchus
xGamesDeanx
Bacchus
3,493
184
86
1,379
6,291
5,888
0
1,396
4,895
10,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
28,632
301
Minions Killed
162
0
Camps Cleared
0
1,057,894
Distance Traveled
945,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,075
590
52
4
0
242,431
3
W
Kali
8,946
746
104
9
0
254,854
0
L
Cernunnos
4,309
359
6
1
0
176,828
0
L
Mulan
7,845
654
73
6
0
233,259
0
W
Danzaburou
7,060
588
45
4
0
188,343
2
W
Ymir
7,124
594
34
3
0
213,429
0
L
Sol
5,275
440
34
3
0
190,307
0
L
Hades
6,200
517
43
4
0
180,904
0
W
Chronos
6,886
574
66
6
0
158,837
1
L
Bacchus
5,003
417
6
1
0
163,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role