Player Matchup

Sylvanus
Sylvanus
SmoothCriminal15
Sylvanus
Level 23
God Stats
51W - 44L
1,560 SR
Queue Stats
141W - 154L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
WelloyQC
Kumbhakarna
Level 23
God Stats
2W - 4L
1,463 SR
Queue Stats
38W - 34L
1,546 Elo+
Solo
Hel
Hel
dokidoki94
Hel
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 106L
1,464 Elo+
Solo
Neith
Neith
si0nolol
Neith
Level 13
God Stats
6W - 8L
1,591 SR
Queue Stats
34W - 46L
1,378 Elo+
Solo
Fenrir
Fenrir
王狗蛋llll
Fenrir
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
21W - 26L
1,711 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,511 Elo+

VS

Team Averages
Level 15
1,552 SR
1,547 Elo+
Hachiman
Hachiman
MXRCX
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,726 Elo+
Solo
Cabrakan
Cabrakan
Pleeyer
Cabrakan
Level 12
God Stats
17W - 4L
1,878 SR
Queue Stats
90W - 84L
1,423 Elo+
Solo
Hades
Hades
beSenpaiSam
Hades
Level 7
God Stats
1W - 2L
1,775 SR
Queue Stats
6W - 6L
1,516 Elo+
Solo
Chronos
Chronos
juancf4
Chronos
Level 18
God Stats
6W - 5L
1,455 SR
Queue Stats
39W - 31L
1,579 Elo+
Solo
Thor
Thor
theelite179
Thor
Level 22
God Stats
1W - 3L
1,153 SR
Queue Stats
82W - 76L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,121
512
3,930
7,812
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
WelloyQC
Kumbhakarna
5
0 / 5 / 1
4,149
415
1,246
8,666
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,803
380
1,278
1,630
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
si0nolol
Neith
5
0 / 8 / 0
3,809
381
3,750
6,073
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 8 / 0
4,402
440
1,394
6,626
1,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MXRCX
Hachiman
11
12 / 0 / 3
7,106
711
9,459
5,030
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Pleeyer
Cabrakan
9
2 / 0 / 12
5,696
570
3,809
4,291
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 0 / 7
6,443
644
3,986
5,092
2,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
juancf4
Chronos
12
5 / 1 / 1
7,160
716
3,000
4,328
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 1 / 6
6,254
625
3,042
6,346
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
27
28
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MXRCX
Hachiman
12
0
3
13.5
W
Cabrakan
Pleeyer
Cabrakan
2
0
12
8
L
0
5
0
0
L
Kumbhakarna
WelloyQC
Kumbhakarna
0
5
1
0.1
W
4
0
7
7.5
L
0
2
0
0
W
Chronos
juancf4
Chronos
5
1
1
5.5
L
Neith
si0nolol
Neith
0
8
0
0
W
4
1
6
7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
23,296
30,807
Taken
25,087
12,211
Mitigated
10,772
4,875
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MXRCX
Hachiman
9,459
5,951
0
3,065
5,030
1,502
1,037
1,356
3,632
0
37,613
W
Cabrakan
Pleeyer
Cabrakan
3,809
748
0
1,057
4,291
3,578
0
1,054
3,199
12,734
0
L
3,930
1,335
123
2,048
7,812
3,089
0
2,378
5,434
25,270
8,616
L
Kumbhakarna
WelloyQC
Kumbhakarna
1,246
97
0
2,064
8,666
5,592
0
2,001
6,665
7,971
0
W
3,986
1,050
239
3,417
5,092
2,028
350
1,691
3,247
28,457
0
L
1,278
320
0
46
1,630
356
0
720
910
4,778
0
W
Chronos
juancf4
Chronos
3,000
1,134
0
2,272
4,328
1,789
2,380
458
3,870
31,078
5,939
L
Neith
si0nolol
Neith
3,750
1,844
0
370
6,073
1,289
0
1,913
4,160
0
11,800
W
3,042
1,052
0
2,889
6,346
1,875
0
1,094
5,252
0
26,318
L
1,394
413
0
224
6,626
1,885
0
3,399
3,227
0
9,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
32,659
134
Minions Killed
278
0
Camps Cleared
0
781,975
Distance Traveled
886,712
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,106
711
56
6
0
182,297
4
W
Cabrakan
5,696
570
23
2
0
155,307
0
L
Sylvanus
5,121
512
71
7
0
154,855
2
L
Kumbhakarna
4,149
415
11
1
0
166,541
3
W
Hades
6,443
644
64
6
0
184,412
2
L
Hel
3,803
380
8
1
0
103,603
0
W
Chronos
7,160
716
77
8
0
181,773
1
L
Neith
3,809
381
23
2
0
175,128
1
W
Thor
6,254
625
58
6
0
182,923
2
L
Fenrir
4,402
440
21
2
0
181,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role