Player Matchup

Skadi
Skadi
Angrybober
Skadi
Level 25
God Stats
33W - 35L
1,525 SR
Queue Stats
206W - 232L
1,511 Elo+
Solo
Neith
Neith
I_ToniBravo
Neith
Level 9
God Stats
6W - 5L
1,558 SR
Queue Stats
8W - 11L
1,368 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheHameer
Kumbhakarna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,489 Elo+
Solo
Thor
Thor
Wizgun
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,388 Elo+
Solo
Nemesis
Nemesis
mertwiy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,476 Elo+

VS

Team Averages
Level 17
1,510 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SnXioamara
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,505 Elo+
Solo
Merlin
Merlin
Strannik_SM
Merlin
Level 15
God Stats
5W - 2L
1,592 SR
Queue Stats
16W - 13L
1,445 Elo+
Party 2
Geb
Geb
lwkfa
Geb
Level 29
God Stats
11W - 7L
1,689 SR
Queue Stats
72W - 83L
1,462 Elo+
Solo
Neith
Neith
vlagasalaga
Neith
Level 11
God Stats
2W - 2L
1,270 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 9 / 1
8,854
492
5,099
15,729
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 9 / 4
7,513
417
5,281
11,178
2,775
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
TheHameer
Kumbhakarna
12
2 / 5 / 5
8,430
468
8,703
18,896
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Wizgun
Thor
10
0 / 8 / 2
6,606
367
4,838
12,371
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
mertwiy
Nemesis
11
3 / 10 / 3
7,883
438
5,241
14,416
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
15 / 0 / 6
12,189
677
22,186
15,771
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
SnXioamara
Ravana
16
16 / 1 / 9
11,016
612
14,093
7,998
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
5 / 4 / 9
10,292
572
6,256
7,636
2,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
lwkfa
Geb
11
1 / 1 / 18
8,588
477
6,339
15,310
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 4 / 6
8,524
474
9,388
8,694
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
10
Kills
41
41
Deaths
10
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
15
0
6
18
L
Skadi
1
9
1
0.17
L
4
9
4
0.67
W
Ravana
SnXioamara
Ravana
16
1
9
20.5
W
Merlin
5
4
9
2.38
L
Kumbhakarna
TheHameer
Kumbhakarna
2
5
5
0.9
L
Thor
Wizgun
Thor
0
8
2
0.13
W
Geb
lwkfa
Geb
1
1
18
10
L
Nemesis
mertwiy
Nemesis
3
10
3
0.45
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
58,262
72,590
Taken
55,409
35,967
Mitigated
40,173
9,973
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
22,186
7,080
0
4,541
15,771
16,625
1,405
2,340
13,431
329
83,565
L
Skadi
5,099
2,425
72
2,374
15,729
4,185
502
791
14,398
0
55,079
L
5,281
2,347
0
946
11,178
2,775
0
2,955
8,024
0
21,713
W
Ravana
SnXioamara
Ravana
14,093
5,170
0
1,310
7,998
4,803
29
515
7,483
0
71,835
W
Merlin
6,256
363
0
649
7,636
2,687
2,620
803
6,833
59,654
0
L
Kumbhakarna
TheHameer
Kumbhakarna
8,703
658
476
3,830
18,896
18,024
0
3,220
15,138
28,086
0
L
Thor
Wizgun
Thor
4,838
1,099
0
250
12,371
5,038
0
2,497
9,783
0
34,130
W
Geb
lwkfa
Geb
6,339
603
1,864
4,638
15,310
12,464
300
2,545
12,765
16,530
0
L
Nemesis
mertwiy
Nemesis
5,241
2,152
0
2,025
14,416
5,945
262
3,424
10,792
0
27,597
W
9,388
4,770
0
2,273
8,694
3,594
1,008
2,500
6,194
0
33,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
50,609
313
Minions Killed
423
0
Camps Cleared
0
1,547,411
Distance Traveled
1,731,835
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,189
677
146
8
0
318,855
1
L
Skadi
8,854
492
116
6
0
290,475
1
L
Neith
7,513
417
45
3
0
286,116
0
W
Ravana
11,016
612
98
5
0
392,560
2
W
Merlin
10,292
572
108
6
0
327,986
0
L
Kumbhakarna
8,430
468
34
2
0
338,011
4
L
Thor
6,606
367
63
4
0
300,581
0
W
Geb
8,588
477
10
1
0
352,236
0
L
Nemesis
7,883
438
55
3
0
332,228
0
W
Neith
8,524
474
61
3
0
340,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role